New player, where is everyone?

Get into a trade ship - hauler, type 6, type 7, etc.

You will find the players then - lots and lots of them - they will "pvp" you and say there is no other pvp available - which is code for 'I don't want to fight other armed fighter ships / combatants, only unarmed traders'

guarantee you - find some decent trade routes, fly a trade ship - you will meet many, MANY, human players.
 
A shame, too ... since Skype showed how to bypass any firewall ;)

Actually, Skype is a totally different case, because it is client/server system. All Skype communication is going through the central server(s), similary like for example Team Viewer (if you know this software) or Team Speak.

ED on the other side is a pure P2P networking code (like VoIP telephony for example) and it can go only through one NAT via uPNP. Firewall(s) are not a problem, problem is IP addressing.

For example, if your home network is 192.168.1.0/24, you can advertise through one NAT via uPNP that there are some publicly available ports on your network. So, you can play ED in Open.
On the other side, if your home network 192.168.1.0/24 is via NAT connected to community network 10.26.0.0 and this community network is connected to the Internet via second NAT, you are screwed for all true P2P protocols. And no, Torrent is not a true P2P protocol, so it works in this scenario :)
 
We're all hiding behind the station using Silent Running. Or perhaps FD nerfed the player instance to just 2. You and errr me hiding!
Tonight I only seen 1 other player and he was docked! Usually there's many more and 2 or 3 at a RES. Tonight none!
 
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The game is run as a Peer to peer network between players. The 'modes' (Open, solo, group) are just matchmaking flags to help the P2P matchmaking program match people to others with the same 'interaction level'.

This is not a client/server game like WoW, where there are lots of people running around willy nilly...

There is also the idea that roughly 700k people are spread out over 400 billion star systems.

Don't say that, it's confusing to the newbie. There aren't ~700,000 people spread over 400 billion systems, more like ~120,000 systems, with a few explorers really far out there.

This game really needs to plop down stations in the various nebulae, I'm itching to pirate the miners of Merope, Pleiades Nebula :)
 
Dual NAT is bad juju.

Try to write code to handle sessions gracefully in a dual NAT environment, uPnP or no, and then make sure it works on ten different home router combinations.

I have a bucket habdy for your tears.
 
I'll simplify things for Open Play :

Due to implementing a massively toxic atmosphere and disgusting tons of clean/normal/nice Players in Open Play, Frontier basically lost over 80% of their entire Player base already.
Rules protect and serve the "psycho" Players and encouraged them to destroy any other Players ever since.
Everything is optimized for psychos to pick up other unsuspecting Players - while those have absoluitely nothing to counter it and foot the entire bill.
Not even the most basic IFF (Identification Friend or Foe) has been ever implemented despite repeated strong suggestions to do so. What remains is the terrorist chaos we're all used to.

No reasonable game balancing has been implemented ever since inception - effectively driving tons of Players away entirely or into Group/Solo Play.
The entire Open Play world is hence dominated by uncertainty and toxic atmosphere, effectively destroying it like a cancer consumes its host.

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To meet more Open Players, you'll likely have to move into known hotspots or close to them. Not many left, but they do still exist.

Any Community Goal location, as well as all common destination for rare goods trade routes should increase your chances.
The cluster of Systems around Lave has been nothing but failed states, long lost to rampaging terror. Add the occasional Cheater - and you got the perfect mix.
Good places to make friends - and to get blown up for no reason but to make some ganker happy.

To make a long story short : get used to it. Open Play is dying a slow death, most Systems are deserted and abandoned and there's nothing in sight that would counter that trend.
Frontier served only one Player type, presumably for the sake of "making it dangerous" - but utterly failed to comprehend that there's a massive difference between reasonably Dangerous - and nonsensical/stupid Dangerous.

PS.
90% of all Players you'll meet will be nice or neutral guys...
It's the other 10% that has been killing Open Play ever since - fully intentional by Frontier and officially sanctioned by a "Design Decision".

Upto to you to accept this insane imbalance - or move into Mobius Group or Solo right away. Won't make a large difference anymore, since we already lost so many Players to that disastrous Design Decision.
All the last times I crossed almost the entive civilized space in Open play - I did not meet a single Player until I reached my Destination (Founders World).

For all I know, Open Play is almost dead at this stage of the game. You might get lucky, though, at any random location.

Been in Mobius for several hours a day for two days, not met a single real player. Not even scanned one, and I've been all over the starter systems and beyond.
 
I think you meant 700 people..

I think you meant 7 didn't you?

Open play needs to have a mechanic like PVE servers on WoW, you need to be able to select /PVP to be PvP enabled and targetable by other human players. This might seem like its dumbing down the game, but open play as it stands is only viable for pirates, most space truckers wouldn't touch open play with a barge pole which removes the majority of the social aspect of the game.

Having Mobius group is good, but only 7000 people in a galaxy of 400 billion systems makes it pretty hard to socialise. Id much rather all players were in one mode, at least then we would get the social side of the game... Even if it means having PvP toggles.

For me and many others, open play is dead in its current format.

I am thankful for Mobius group, but I would come back to open play if they introduced some sort of PvP toggle to open play. Or even had it so if you enter a conflicted system you auto flag for PvP etc.
 
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I think you meant 7 didn't you?

Open play needs to have a mechanic like PVE servers on WoW, you need to be able to select /PVP to be PvP enabled and targetable by other human players. This might seem like its dumbing down the game, but open play as it stands is only viable for pirates, most space truckers wouldn't touch open play with a barge pole which removes the majority of the social aspect of the game.

Having Mobius group is good, but only 7000 people in a galaxy of 400 billion systems makes it pretty hard to socialise. Id much rather all players were in one mode, at least then we would get the social side of the game... Even if it means having PvP toggles.

For me and many others, open play is dead in its current format.

I am thankful for Mobius group, but I would come back to open play if they introduced some sort of PvP toggle to open play. Or even had it so if you enter a conflicted system you auto flag for PvP etc.

I'm so burned on open that at this point i would concede at just give me cargo insurance (or turn it on since the UI label is already there)
 
So, you want to see other players. Pledge to winters, then try to deliver fortification papers in your space. You will meet plenty of cmdrs, just be prepared to visit the insurance screen.
I used to fly in open all the time and would seldom see other cmdrs, and when I did it was usually a cordial Hi there .I could avoid the hot spots for PVP of Lave and surrounding systems. But now, with 1.3 and Power Play , I am an enemy to 9/10 ths of the galaxy and it isn't safe to fly anywhere. So, now most of the time I fly in pvt group unless I am winged up, and defiantly will not risk my trade conda in open.
So now FD has left us with only 3 choices if we don't seek PVP, Solo, Pvt group, or quit the game.
 
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The game is run as a Peer to peer network between players. The 'modes' (Open, solo, group) are just matchmaking flags to help the P2P matchmaking program match people to others with the same 'interaction level'.

This is not a client/server game like WoW, where there are lots of people running around willy nilly...

There is also the idea that roughly 700k people are spread out over 400 billion star systems.

699,999 - I stopped playing a few months ago.
 
I've been exploring since Power Play dropped because I have no interest in it and no interest in dealing with people that use it as an excuse to attack even those who are unpledged unprovoked. I just got back to the edge of inhabited space and sold my data tonight so tomorrow I may head into private play to avoid any pew pew's (and I don't mean pirates.....they don't bother me....I mean people "role playing" psycho's).
 
OP said he was in Trevithick Dock. That’s in LHS3447 the starter system. About a week ago I was there and there was dozens of CMDR’s both there and the nearby systems.

From what I’ve noticed over the past few months there is definitely less players around and I also think power play has spread them out more from the usual starter and rare goods systems as the nature of PP brings them to other systems. I’m down in Empire space and I never see another CMDR unless I go to somewhere that has something specifically going on.

However in LHS3447 you should definitely be seeing people. OP, you are currently in an outpost which has only enough room for 2 or 3 ships, which means there may by other players there but in different instances. Move to one of the large stations, Worlidge terminal or Dalton Gateway. Or better yet, make the jump to Eravate, it should be full of other CMDR’s.
 
I was playing in open last night, was seeing lots of players from Eravate in the Federation, all the way down to Cubeo in the Empire (mostly close to control/starter systems admittedly).
 

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