@NorthernDevo: that was a nice write up and exactly my opinion, too … just about different ships.
I'm mostly using Kassiopeia, an Anaconda, optimized for long travel (but with some amenities, so with 79 ly jumprange not even close to what is possible). Most pilots would probably really loathe it but she is where my heart is. … It has to be because when I'm out in the black it usually takes weeks and many hundreds, if not thousands of jumps before I can switch to another ship.
But then I've been in Colonia for a while and wanted an agile ship (for passenger transport) and tried a Dolphin which I named Kallisto. At first it was unimpressive, but with some (not even a lot) of engineering she really became a very fun to fly ship and I'm always looking forward flying here, when I'm back in Colonia.
The same is true for my starting Sidewinder ITALKALOT. or the second ship I bought, a Cobra MKIII -- Kalypso. Originally I just bought them to be able to earn enough credits to buy an Asp Explorer -- my beloved Kassandra, so that I could finally get out there to Beagle Point (which was the very first goal I had when I originally bought the game). But a year and a half later I came back to them. They had gathered a lot of dust and I thought about selling them. Fortunately I didn't do that but gave them another chance (and some engineering) … and what shall I say other than (once more): Oh did I underestimate these two ships! Both of them fly and feel subtly different so that I take them for "a spin" depending on the "mood" I'm in. I totally agree, that the Sidewinder has a lot of overlooked potential. There is a thread somewhere where one pilot got triple elite without ever buying a ship (so he did everything in a Sidewinder).
Than there are my cargo hauling ships. Chicken of Doom -- a Type-9, and Kalliope -- a Type-7, the first flies like a brick but do I like her and her specific flying? Of course I do! She was made for that purpose and totally feels and handles (and looks) like a space truck! She is exactly what I want to fly when I'm hauling cargo. Kalliope, was just an "emergency solution" because I needed a cargo hauling ship in Colonia and didn't want to buy another T9. At that time I didn't feel flying one. After long deliberation I went for the Type-7 and again: OMG! Did this ship surprise me!
Finally my newest purchase: Frigg (I ran out of greek goddesses), an Imperial Courier. I bought her just because of the cockpit view. And despite engineering was I rather disappointed in the beginning. I didn't make a combat ship out of her but rather another explorer for short routes (so just a couple of hundreds jumps in and around the bubble). She has some shortcomings in that role … but than … approx. 200 jumps into my journey I suddenly realize, that I'm tremendously enjoying flying her, and looking out of her cockpit. She is such a great (small) ship!
I have another Anaconda --Kassandra, equiped for combat. In the beginning I was very disappointed. But after the help of some other pilots I managed to engineer her to my liking. But she will be the only ship I'll decommission, once I'm buying a Corvette.
And yes, these are all the ships I ever had. Despite me flying since almost three years. No grind for the big three … I'll just get it by natural gameplay.
And even after three years I'm still very surprised at how different all the ships fly and how much of a "personality" they have once you get to know them (after a couple of hours flying with them).
I'm mostly using Kassiopeia, an Anaconda, optimized for long travel (but with some amenities, so with 79 ly jumprange not even close to what is possible). Most pilots would probably really loathe it but she is where my heart is. … It has to be because when I'm out in the black it usually takes weeks and many hundreds, if not thousands of jumps before I can switch to another ship.
But then I've been in Colonia for a while and wanted an agile ship (for passenger transport) and tried a Dolphin which I named Kallisto. At first it was unimpressive, but with some (not even a lot) of engineering she really became a very fun to fly ship and I'm always looking forward flying here, when I'm back in Colonia.
The same is true for my starting Sidewinder ITALKALOT. or the second ship I bought, a Cobra MKIII -- Kalypso. Originally I just bought them to be able to earn enough credits to buy an Asp Explorer -- my beloved Kassandra, so that I could finally get out there to Beagle Point (which was the very first goal I had when I originally bought the game). But a year and a half later I came back to them. They had gathered a lot of dust and I thought about selling them. Fortunately I didn't do that but gave them another chance (and some engineering) … and what shall I say other than (once more): Oh did I underestimate these two ships! Both of them fly and feel subtly different so that I take them for "a spin" depending on the "mood" I'm in. I totally agree, that the Sidewinder has a lot of overlooked potential. There is a thread somewhere where one pilot got triple elite without ever buying a ship (so he did everything in a Sidewinder).
Than there are my cargo hauling ships. Chicken of Doom -- a Type-9, and Kalliope -- a Type-7, the first flies like a brick but do I like her and her specific flying? Of course I do! She was made for that purpose and totally feels and handles (and looks) like a space truck! She is exactly what I want to fly when I'm hauling cargo. Kalliope, was just an "emergency solution" because I needed a cargo hauling ship in Colonia and didn't want to buy another T9. At that time I didn't feel flying one. After long deliberation I went for the Type-7 and again: OMG! Did this ship surprise me!
Finally my newest purchase: Frigg (I ran out of greek goddesses), an Imperial Courier. I bought her just because of the cockpit view. And despite engineering was I rather disappointed in the beginning. I didn't make a combat ship out of her but rather another explorer for short routes (so just a couple of hundreds jumps in and around the bubble). She has some shortcomings in that role … but than … approx. 200 jumps into my journey I suddenly realize, that I'm tremendously enjoying flying her, and looking out of her cockpit. She is such a great (small) ship!
I have another Anaconda --Kassandra, equiped for combat. In the beginning I was very disappointed. But after the help of some other pilots I managed to engineer her to my liking. But she will be the only ship I'll decommission, once I'm buying a Corvette.
And yes, these are all the ships I ever had. Despite me flying since almost three years. No grind for the big three … I'll just get it by natural gameplay.
And even after three years I'm still very surprised at how different all the ships fly and how much of a "personality" they have once you get to know them (after a couple of hours flying with them).