New style of port

There are ports for industrial, agricultural, mining, and so on. I had a thought of a different style of port. A casino port. And in the port there would be games to where you can win or lose in game credits or games to where you can win or lose arx.
 
There are ports for industrial, agricultural, mining, and so on. I had a thought of a different style of port. A casino port. And in the port there would be games to where you can win or lose in game credits or games to where you can win or lose arx.
I would not hold out much hope for gambling with credits.

Gambling with Arx, real money, would involve all sorts of legal problems that it would have no chance.

Edited so post actually said what I thought I typed.
 
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Humans need to get over their issues with gambling, but that's a whole separate topic.

Casino stations?

I like the idea, especially as a new location to visit. Even better, it offers other things to do in the game, which is what the game needs. Interacting with the same screens at stations does get old. New stuff can break up the boring stuff, making it less boring over time. Gambling adds extra excitement to the unknown. It could even be a potential side income.

Credits only...

Forget real money. Banking regulations alone are a nightmare, and across international borders makes it even worse, which is why making real money in video games isn't a thing. A few have tried, some have had limited success, while for others it's been rough. Just read up on the history of Entropia Universe.

MAJOR changes in the real world are needed for earning real money from a video game.

If it's not real money, but in-game credits, who cares? How is it any different than the game Monopoly? It's fake gaming with fake money.
 
Humans need to get over their issues with gambling, but that's a whole separate topic.

Casino stations?

I like the idea, especially as a new location to visit. Even better, it offers other things to do in the game, which is what the game needs. Interacting with the same screens at stations does get old. New stuff can break up the boring stuff, making it less boring over time. Gambling adds extra excitement to the unknown. It could even be a potential side income.

Credits only...

Forget real money. Banking regulations alone are a nightmare, and across international borders makes it even worse, which is why making real money in video games isn't a thing. A few have tried, some have had limited success, while for others it's been rough. Just read up on the history of Entropia Universe.

MAJOR changes in the real world are needed for earning real money from a video game.

If it's not real money, but in-game credits, who cares? How is it any different than the game Monopoly? It's fake gaming with fake money.
Exactly, I was never suggesting real world money with this. Yeah you can earn in game currency. And I was thinking that you can earn arx like one does with powerplay as well as just playing the game. People need to start looking at it as just a game rather then a 2md life.
 
Exactly, I was never suggesting real world money with this. Yeah you can earn in game currency. And I was thinking that you can earn arx like one does with powerplay as well as just playing the game. People need to start looking at it as just a game rather then a 2md life.
But Arx are available for money, it is the primary way to get them which puts gambling with or for them into a whole different legal world of government controls.
 
I can't decide what's more depressing, companies hoisting distracting, predatory gaming mechanics onto us, or players themselves demanding them outright.
 
I can't decide what's more depressing, companies hoisting distracting, predatory gaming mechanics onto us, or players themselves demanding them outright.
I’m not demanding them, it was just a thought on something that would be more interactive then just the pannels that we do have.
 
Humans need to get over their issues with gambling, but that's a whole separate topic.

Casino stations?

I like the idea, especially as a new location to visit. Even better, it offers other things to do in the game, which is what the game needs. Interacting with the same screens at stations does get old. New stuff can break up the boring stuff, making it less boring over time. Gambling adds extra excitement to the unknown. It could even be a potential side income.

Credits only...

Forget real money. Banking regulations alone are a nightmare, and across international borders makes it even worse, which is why making real money in video games isn't a thing. A few have tried, some have had limited success, while for others it's been rough. Just read up on the history of Entropia Universe.

MAJOR changes in the real world are needed for earning real money from a video game.

If it's not real money, but in-game credits, who cares? How is it any different than the game Monopoly? It's fake gaming with fake money.
" If it's not real money, but in-game credits, who cares? How is it any different than the game Monopoly? It's fake gaming with fake money."
Ok how about someone say's " Join my discord and i'll give details of sending me $50 for 1Billion credits." and THAT'S how real money gets involved.
So my answer is NO to Casino's
 
In a game where we and I have personally slaughtered thousands, innocent and guilty alike, ruining countless families, leaving some without parents, surely.

Man humanity is REALLY weirdly selective about what makes them offended.
Yes always has been.

The trouble is some governments are twitchy about gambling possibly because they think we should be giving the money directly to them not letting someone else get a cut of it.
 
In a game where we and I have personally slaughtered thousands, innocent and guilty alike, ruining countless families, leaving some without parents, surely.

Man humanity is REALLY weirdly selective about what makes them offended.
Those are the rules though and when it comes down to it, FDev are just trying to make a game, not get caught up with a load of additional nonsense from adding something non-essential to core gameplay.

When it comes down to it, adding gambling to the game is going to be far more likely to be a gateway to IRL gambling than wholesale slaughter in the game would be to being an IRL serial killer.
 
Yes always has been.

The trouble is some governments are twitchy about gambling possibly because they think we should be giving the money directly to them not letting someone else get a cut of it.
Careful you're starting to sound like a libertarian. How dare you want.... what was it again? Liberty? Perposterous!
 
Those are the rules though and when it comes down to it, FDev are just trying to make a game, not get caught up with a load of additional nonsense from adding something non-essential to core gameplay.

When it comes down to it, adding gambling to the game is going to be far more likely to be a gateway to IRL gambling than wholesale slaughter in the game would be to being an IRL serial killer.
I think that ship has sailed when they made odyssey. It's a completely new gameplay loop separate from the original.

Edit: though yes I understand why legally they don't want to mess with gambling. I'd only be for it because station variety is exciting and it reminds me of cowboy bebop. Not actual credit gambling.
 
I think that ship has sailed when they made odyssey. It's a completely new gameplay loop separate from the original.

Edit: though yes I understand why legally they don't want to mess with gambling. I'd only be for it because station variety is exciting and it reminds me of cowboy bebop. Not actual credit gambling.
To be honest I do think Odyssey would have benefitted from being 18 rated and all the additional creative breathing room that would have been given as a result.

Obviously keeping the age rating as low as they could was important to them though, hence the limitations.
 
" If it's not real money, but in-game credits, who cares? How is it any different than the game Monopoly? It's fake gaming with fake money."
Ok how about someone say's " Join my discord and i'll give details of sending me $50 for 1Billion credits." and THAT'S how real money gets involved.
So my answer is NO to Casino's

LOL, well I guess that ad wouldn't be directed at you.

You spent real money on the game to start playing, so who really introduced real money into the equation? Hmmm. What players do outside of the game is their business.

So, if you give $50 to somebody outside the game in order for them to give you access to 1M CR inside the game, then FDev needs to be the one to question just how you obtained that sudden 1M CR. It truly isn't the business of a game developer how much real cash you have or even where you got it.

Exploiting the game machanics, versus just playing a game of roulette or No Limit Holdem within a game with fake money are two different scenarios. We already play games of chance when we take missions for credits to go do stuff. Different odds, but still a risk or reward for a price.

So really, you may be saying that "doing contract work for some faction in a game" is good, "gambling with credits at a casino" is bad.

TIP...you don't have to take any mission in the game that involves a casino. Just don't go there. Make sense?
 
Consider this...some systems could ban gambling, they already have some restrictions in place i.e. Anarchy versus others.

(I wonder if you could get rolled by pirates when leaving a casino?)
 
X4 has gambling/casino station modules, but they don't let the player do any gambling - they're for decoration only. So ED could have a casino outpost (or lets say, an entertainment outpost) but it would be basically a tourism outpost. There's no real reason why they can't put some other outpost types in the game, I just think they have enough types already covering the different commodity groups so they don't need to add more.
 
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