New Trading Tool - Cmdr's Log v1.1!

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I would be quite happy with:

tiny, small, normal (none), large, wealthy.

There is no "poor" that I have ever seen, I think it is just wealthy on and off.

I swear I've seen Poor before... Maybe I just hang out in different neighborhoods ;)

I'll double check when I can. Thanks for the info!
 
Here's the full list. There may be others but I haven't come across them yet.

Even though some of these economies look the same they all appear in the galaxy map, e.g. Extraction-Industrial and Industrial-Extraction". I've assumed the first is the dominant economy.

Station Data
{
Economies
{
"Agricultural"
"Extraction"
"Extraction-High Tech"
"Extraction-Industrial"
"Extraction-Refinery"
"High Tech"
"Industrial"
"Industrial-Extraction"
"Industrial-High Tech"
"Industrial-Refinery"
"Refinery"
"Refinery-Extraction"
"Refinery-High Tech"
"Refinery-Industrial"
"Service"
"Terraforming"
"Tourism"
}

Allegiances
{
"Alliance"
"Empire"
"Federation"
"Independent"
}

Governments
{
"Anarchy"
"Communism"
"Confederacy"
"Corporate"
"Democracy"
"Dictatorship"
"Feudal"
"Imperial"
"Patronage"
"Religious"
"Theocracy"
}
}
 
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I'll totally use these! First time I've even seen a list like this. Problem is going to be people will have to go back through each station and reassign the government type. That shouldn't be a problem though it will still show their old type; they just need to reselect the new one in the drop down.

For example it would still show Cooperative State even though it is no longer in the list. So they would just reset that one to just Cooperative. They shouldn't have to revisit the station or anything.

Other than "Anarchy" I'm not sure what difference the Government type makes in the game...
 
I swear I've seen Poor before... Maybe I just hang out in different neighborhoods ;)

I'll double check when I can. Thanks for the info!
I guess that if you played beta you may have seen stuff that is no longer there. It does not rule out "poor" existing, however.

As for the governments, you could be really kind and convert the data for the users. Or just feel free to blank them, those that care can do some galaxy map hunting to figure out what the government is. I don't think many global man-hours will be lost doing that.
 
Hey Arch

I've been thinking about the issue with stations that have demand/supply of a commodity that's also illegal... could you change the mutually exclusive "illegal" commodity type to a non-exclusive flag so a commodity could be both in supply AND illegal?

There's a couple of simple ways to represent that... here's 3 that I thought of:

illegalUI_zps8888d393.jpg
 
excellent idea i sit here with pen and paper as i did in 1984 i wouldnt use a tool as it is immoral in a gamer sense you have created something what could have been implemented in game .. rep for you
 
Other than "Anarchy" I'm not sure what difference the Government type makes in the game...

It's definitely not a priority, because it really doesn't matter what these stations are. Not even anarchy stations. If we want helpful information of that sort, then being able to flag a station as having a black market would be a good idea. Then being able to list stations that have black markets in our list like the have/need list.
 
I might have a look at this ArchV1.

I've looked at some of the other trade tools and I haven't found 1 item that had the correct price. But I've always found a gang of real player pirates waiting to gank you if you go to a system that is reported to buy goods at a huge price.

I think those types of trade tools should be renamed to pirating setup tools, because you see big trade ships enter the systems and just get ganked by the pirates that lay in wait. You see it in Eve Online all the time, the more established players setting new players up so they can gank them... Not surprised it's already happening in ED.
 
I might have a look at this ArchV1.

I've looked at some of the other trade tools and I haven't found 1 item that had the correct price. But I've always found a gang of real player pirates waiting to gank you if you go to a system that is reported to buy goods at a huge price.

I think those types of trade tools should be renamed to pirating setup tools, because you see big trade ships enter the systems and just get ganked by the pirates that lay in wait. You see it in Eve Online all the time, the more established players setting new players up so they can gank them... Not surprised it's already happening in ED.

That's only really started since it was released. During the betas I was using Slopey's tool and we all made enormous profits from it - which is why I use Arch's tool now coz it was so easy it was just cheating myself.
 
What do you guys think about a Tab/Menu that filters whether your in the Empire, Federation or Alliance areas of Space ? That way if your in the Alliance area & u just want to only see that area u can ?
 
Yeah, as long as you can turn it off too. Some folks might like to trade "across the frontier" so to speak. Maybe checkboxes like the "hide illegal" etc ones... So you could have "hide federation", " hide alliance", & "hide empire".
 
Faction filter would be a pretty nice thing, indeed. Nice to have, but should there be a problem with implementation (can't think of any) can be sacrificed.
 
Faction filter would be a pretty nice thing, indeed. Nice to have, but should there be a problem with implementation (can't think of any) can be sacrificed.

Just check "Search Station Data" under the filter and put in "Empire" as the filter and it will show only Empire stations.
 
I think there is a bug where in the Good Trades window if the profit is 0 as in same price to buy is the same price to sell at the other end, instead of putting in 0 it's leaving the field blank meaning when you sort by profit field by highest it is then appearing at the top.
 
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