I use a spreadsheet, and the ONLY thing I record it price. If something is HIGH and LOW demand across two systems and the price difference it 20CR, 200CR or 2000CR, you'll look very differently at the trade surely? So price is surely the most important information? Clearly I'm missing something?
And low prices due to MED/HIGH supply and high prices due to HIGH demand are that predictable that noting prices just isn't worth it? ie: A simple proportion of the item's cost?
You're right.. this tool isn't going to tell you "carry cobalt instead of copper coz you'll make 500CR more". That's part of the beauty of it from my point of view.. it feels like ME doing the trading, ME deciding that reactive armour's better here, but resonating separators there and so on. This just tells me "last time you were at this station they really wanted beer and palladium, liked wine a little bit, and didn't want fish at all" but it leaves it up to me toi work out that palladium gives me more profit than beer.
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OK... I'll take a look... But why not allow a price to be entered if people want to?
I think it's got more to do with the author not wanting to be bothered coding it in - he's written what he wants to use and very kindly made it available to us too. If you want a PC based tool that records pricess they're already out there.
Are you saying if two systems have HIGH demand for Gold, that they will have the same buy price? And it's not possible one is 300CR more than the other? If you'd noted this, you then know it might be worthwhile heading to that one instead!
Yep, other tools have that degree of granularity, this one's more coarse. You can keep notes in it if you feel compelled to do so, and comparing the sell/buy price to the galactic average will get you close to the money. This is a tool for a trader who wants to do the work himself and just record the bare minimum, not for a trader who wants a computer to maximise his profits to the last credit.