I'm having a minor issue with ETN. Basically, since a few days ago (maybe a week at most), it started giving me trade routes where the first segment is too far too reach without refueling enroute. I don't remember ever this happening. I keep my ship info updated with import from coriolis.io.
The details:
Starting station: Ahmed Dock in Bielonti
Destination: Medupe City in Cubeo
Ship: Anaconda
FSD Rating: A
Ship loadout: Custom
Cargo capacity: 320t
Fuel capacity: 80t
Ship mass: 1260
Route:
Cubeo Medupe City in 36:02, 4 trades
1st leg: Timbarichs Vaucouleurs Refinery in 14:18 (not enough fuel)
2nd leg: Guuguyni Shen Terminal in 7:41
3rd leg: Osissi Hua Sutter Orbital in 5:42
4th leg: Cubeo Medupe City in 8:21
I did notice for quite some time that when I'm deep inside the federation or alliance space and try to plot a trade route back to the empire space, the first leg is usually fairly long. After this first leg, ETN will have me hop around, not always bringing me closer to Cubeo. I'm not sure why it does that. I would think that routes would be optimized so that each leg brings me closer to my destination, specially with a fewer number of trades, but that doesn't seem to be the case.
Just curious.