The current batch of new SCO optimised ships have been well received. Hopefully there will be even more on the way. If so, I'm sure FDev already has ideas, but here's some thoughts on ship roles that might need reinforcement.
Firstly, the ships that should be fixed, like Type-8 fixed Type-7.
Firstly, the ships that should be fixed, like Type-8 fixed Type-7.
- Orca is actually a very good ship for sightseeing missions. It can fit the largest luxury cabin, it can jump well and it can go really fast even without using the boost. Can get there and back again before the passengers get any funny detour ideas. An SCO optimised variant that can also fit on medium pad would be a real killer whale.
- Imperial clipper is pretty, nimble and fast. Its wingspan makes it a large pad ship, which it shouldn't be. A variant that can retract or swing its wings upward enough to fit medium pad has been long suggested. Also, though not strictly necessary, adding a bit more optional internal slots might also make it a decent medium multipurpose. Hardpoint rearrangement has also been requested, but not high priority.
- Small pad hauler. The Cobra Mk.V will be the best hauler for small pads. This is similar what Python was for medium pads for years. A multipurpose ship having the best cargo capacity. The most straightforward answer would be a Type-6 that can fit a small pad and beat Mk.V's capacity. A Type-5?
- Large pad hauler. Panther Clipper LX? Type-11?
- Small and Large combat ships. Python Mk.II was PvP focused. Perhaps these could be more bounty hunting and war focused. Sounds like a job for Core Dynamics.
- Finally the large multipurpose. Challenge the Anaconda.