No Love for the space cow? ❤️️🐮

Do any of the numbers wonks know what kind of jump range a C7 FSD could give an unladen T-9? If an engineered 6A FSD could hit ~25ly, I'd worry that a C7 could push a lightly outfitted T-9 to similarly stupid jump ranges as a Conda.

Regardless, the 'conda is way too light for it's size. Isn't it less dense than air at sea level or something like that?
 
Do any of the numbers wonks know what kind of jump range a C7 FSD could give an unladen T-9? If an engineered 6A FSD could hit ~25ly, I'd worry that a C7 could push a lightly outfitted T-9 to similarly stupid jump ranges as a Conda.

Regardless, the 'conda is way too light for it's size. Isn't it less dense than air at sea level or something like that?

I'd much rather see a T9 exploration ship than the allready queen of all parties Conda.

Also the Cutter won't go to crazy 60Lys with it's C7 FSD either, no?
 
I'd much rather see a T9 exploration ship than the allready queen of all parties Conda.

Also the Cutter won't go to crazy 60Lys with it's C7 FSD either, no?

Fair enough, the cutter is 100 tons heavier.

I'd love to see a T-9 explorer, if it's SC agility was better. That factor is one of the things saving the Asp as the premier explorer.
 
Well the thrusters, engines, power plant and fsd compartments are enormus - I'd say half of the middle part is trusters an pp alone, then there are the manouver thrusters on the sides so there is no place either.
Then there is the hangar bay and the room for the srv - wich are, even if there are no modules used for them use room for their respective doors.

believe me,
if you look at the shadows, you see how tiny that 256 canister block (the forward one) really is, compared to the hull.
vertically, you can easily stack two of them , and left/right you could easily fit 4 of them into that middle section and still have lots of room for everything else in there if you put 4 of those rows along the length of the ship
thats making 2x4x4 = 32x "8E Cargo modules"...

What makes this size comparison a bit unbelievable,
is the uniform size of 1t cargo -> as in a cylinder of 1m diameter and 2m hight

Maybe i should try to get a modern cargo container into that view :D
 
Not sure if this adds anything to the discussion but if you look at ship mass vs max cargo load the bigger the ship the more inefficient it is at carrying cargo. This seems counter-intuitive.
If I wasn't on my phone I would post the figures but look at the T6, Keelback, T7, and T9.
 
T6 becomes small (and introduce small-ship-only ports)
T7 becomes medium
T9 stays large
Double all their cargo capacities using "industrial slots" (functionally identical to combat slots, except you can only fit Cargo Racks, Refineries, Prospector and Collector limpets)
Make them more expensive if you feel the need.
Leave all other ships as-is

Job done.

Brilliant post.
 
Nice Van [smile] I had an old beat up 1994 Mitsubishi Pajero GLS, reluctantly sold it a few months back, would take it out on long off road cruises in the desert, steered like an oil tanker and growled like a wounded tiger.. Always reminded of the T9.

You are right about the T9 being smooth as silk, especially when handled with flight assist disabled.

aye, i was totally amazed about how smooth a ship it was to fly, and how easy it was to manoeuvre with just a little bit of forward planning.. such grace, and a great view.. and with flight assist off, what a fine turret she makes. that was on my old account though, unfortunately upgraded to an Anaconda, and got stuck with her, as she is also a lovely ship and has many uses. my answer to the problem, was the decision to roll another account.. with the aim of progressing to a T9 or 2, and keeping them fit for purpose.

regards

S
 
aye, i was totally amazed about how smooth a ship it was to fly, and how easy it was to manoeuvre with just a little bit of forward planning.. such grace, and a great view.. and with flight assist off, what a fine turret she makes. that was on my old account though, unfortunately upgraded to an Anaconda, and got stuck with her, as she is also a lovely ship and has many uses. my answer to the problem, was the decision to roll another account.. with the aim of progressing to a T9 or 2, and keeping them fit for purpose.

regards

S

Hehe, such grace, sure....Forward planning, if a week planner is your timer.
The T9 does not fly as the Titanic sailed... No more like the massive iceberg that sunk the Titanic.. ;) or sailing Nantucket to England

Cheers Cmdr's
 
Interesting to see the cargo and fuel sizes in comparison to a Type-7 hull.

Once I got to grips with the Elite world, I also came to wish that the ship designs were more about shipyards competing to deliver specific performance needs to specific pad sizes. Lakon T-series being the capacity kings on all 3 pad sizes, but with poor or no weapons. Zorgon Peterson offering modest capacity on small and medium pads, but with enough tooth and speed to make very survivable ships, even blockade runners. Saud Kruger offering luxury passenger service to all three pad sizes. And the DeLacy shipyard offering lower capacity, but serious firepower and defense, enough that the Cobra, Python, and Anaconda could serve as capable Auxiliary Naval vessels.

This was my hope, too. Some, even small, sense of realism to their designs..... That T7 shows the egregious, wasteful SCALE of these larger ships. T9 more so.

If we ever got space legs we would surely see how empty a fully laden cargo bay was or how tiny the cargo bay is compared to the rest of the ship...

It really annoys me that nobody ever clearly did any interior modelling of these ships for space, positioning and mass calculations...

Something the size of the houses of parliament weighing 400T? That's only a little more massive (mass not size) than the Hindenburg.
 
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Well the thrusters, engines, power plant and fsd compartments are enormus - I'd say half of the middle part is trusters an pp alone, then there are the manouver thrusters on the sides so there is no place either.
Then there is the hangar bay and the room for the srv - wich are, even if there are no modules used for them use room for their respective doors.

The thrusters are hardly massive. They weigh all of 80T, merely 8% the mass of the empty hull and the power plant is that of an Orca, hardly huge and it weighs 20T, just 2% of the empty hull mass.

No Matter which way you look at it, the stats are horribly, horribly broken because this game's assets were designed by artists in a physics / engineering free environment.

attachment.php


The Anaconda has a comparable mass to a dirigible equivalent size.
 
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Well if it is a "cow" then it's on the low end of the intelligence and food chain. Designed to be slaughtered for sustenance of the stronger and the intelligent. Also Have you seen one of those flying barns in a conflict zone? Pure comedy gold watching them trying to do anything productive .... anything other then exploding. Gets me in stitches every time. XD
 
Well if it is a "cow" then it's on the low end of the intelligence and food chain. Designed to be slaughtered for sustenance of the stronger and the intelligent. Also Have you seen one of those flying barns in a conflict zone? Pure comedy gold watching them trying to do anything productive .... anything other then exploding. Gets me in stitches every time. XD

it really depends on the pilot:
https://www.youtube.com/watch?v=ZQAzUC87uh8
 
I love my t9, I use it for community goals. It jumps over 25ly empty and over 18.5 when full of 470t of cargo.

It handles well its a good carrier and can take some serious abuse
 
Is there any fuel per jump bonus or cargo capacity per jump bonuss for T9?
I own Cutter, FDL, Cobra, had all other ships in game but never bought/flied on T9! Never! :)
I would like to buy this ship because i can afford but really... there should be some bonuses from that big tanky mass!
 
This shot bears reposting, and frankly repeating, until the T-Ship issues are fixed.
500t of cargo in red. Fuel in blue. If I wouldn't be banned I would drag it to the top of the forum everyday until FD says something.

https://forums.frontier.co.uk/attachment.php?attachmentid=117145&d=1490561916

This image is really impressive and I agree it should be shared so more people would be aware of it.

Elite ship stats are random. No underlying logic seems to connect the ship design with its specs. The uniformly sized 1t canister makes no sense. The huge cockpits makes no sense. The maneuvering and docking speeds make no sense (2000t vessel maneuvers and dock at race cars top speeds: 100m/s = 360km/h = 220mph). Trading as a whole seems completely neglected.

Thus we have a huge specialized 1000t hull ship that can carry a little more much slowly than a jack of all trades :/

I know it's a game, but it's hard to overlook some of this stuff. It breaks the immersion for me.

Sorry for the rant.
 
Your "rant" (or as I prefer to call it: a "righteous observation of the obvious.") is well placed Cmdr.
I could make a whole page on the "physics of ships" that make no sense in this game.
Hopefully FD can spare some, minimal, time here for corrections.
 
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