verminstar
Banned
I for one love the walking around in NMS.
I just spent 1 hour in a seemingly endless dungeon maze I got lost in while looking for materials, and it was glorious.
Eventually found a way out by jet packing through a cave in.
The stations though are very similar and repetitive.
I hope they'll make more 'station pieces' and let the procedural generation lay out the design more.
Oh and the planets are not that small.
I had a quest objective on the other side of a planet, and it would have taken me 18 hours to walk there from my position.
Not to shabby.
Of course no where near Elite's true scale planets, but enough to get a great feeling of vastness.
Some of the cave systems are truly huge, Ive got lost before and have had dark thoughts about just digging out with the terrain manipulator...but I can be stubborn when I put my mind to it and besides, I would probably run outta ferrite before reaching the surface anyway knowing my luck and sense of direction. Everything gets confusing underground cos theres no real landmarks to gauge exactly where ye are.
Theres also not a single scrap of oxygen in caves, so pre warned and all that.
On the topic of grind in nms...just like in ED, grind is a choice. Just like ed, ye can just collect bits and pieces here and there and just enjoy the exploration aspect of it. Even taking things easy and not grinding out, once ye know how things work it requires very little effort to make more than enough cash fer anything in the game.
Buy the scanner upgrade that gives upgrades in units profit in percentages of several thousands...its literally a free money printer that is bought fer a relatively low price with another currency called nanites, easily enough found in bits and pieces as ye just play the game, but unlike ED, it still takes relatively little effort or time to get to the point where survival is a mere trivial detail.
Its tough if ye start of a toxic hellhole...ye it hurts but hey...its supposed to hurt because it is still a survival game at its heart. After all the arguments about how its not fair to compare games, and then another 20 pages of complaining about the grind and comparing it to ED again. Seriously, thats how this debate has swung when ye follow it from page one till now.
Now ye will grind if ye choose to build mansions, castles and fortresses early on in the game as the sheer amount of resources needed are staggering...yer gonna need a lot more than carbon when yer building steel and concrete structures or windows. Thats a grind certainly, but the results are obvious in the progress which is very much visible and fun to let yer imagination run a bit mad with.
But thats a purely optional hobby...its not actually required to progress through the game, although it can be useful to have if ye consider ye can put a claim down virtually anywhere and start building once ye have the base computer which ye get access to in the early stages of the storyline missions.
Just wanna do yer thing, then just do yer thing...yer gonna have to build warp cells to at least jump to another system so yer gonna have to collect something and make something. Yer still gonna have to power yer sheilds and breathe oxygen and fuel the ship but these things dont take a lotta time to do but ye cant just expect resources to just fall into yer lap with a ribbon attached considering its a survival game at heart.
As with ED, the grind is a subjective choice and the mechanics are entirely different to the grind in elite...the grind in nms is actually enjoyable in its own way while the grind in elite is just mind numbingly tedious. But then we aint really comparing the games are we? Elite has the best flight mechanics by far, way better and more realistic settings, themes and graphics but what it lacks is the fun element...while that may well be a weork in progress, someone else just happened to fill the power vaccuum as it were and if nothing else, its a game with fun by the bucket load once ye start getting into it.
Flight model like Freelancer? One the most legendary games in the entire space games genre, right up there with some of Brabens classics too? That Freelancer? Damn that game was the game that started my love affair with this genre...so much fun that one. So...about that flight model...not great by todays standards but lets not compare, remember? Its not trying to be a sim game so ye can only really judge the game on what it is which is a survival based game.
On the flipside, if one does wanna compare the two, they both doing the same type of game, only they started with the sorta content that was promised once upon a time but not a reality, and is commonly requested on these forums, while their flight model is a bit naff. Meanwhile, elite does spaceship flying second to none...imo there will probably never be anyone who gets close to how good elite does it. If/when frontier do it/something, no doubt it will be raining rose petals and Braben will be walking on palm leaves again...but until then nms is a really fun distraction to fill the time. Cos time is another thing frontier does well...along with silence and quarterly bug fixes if at all. Meanwhile on nms, theres bug fixes every other day...
This is why its not a good idea to start making comparisons. So best to just accept that both games simply do different things because they are based on very different types of gameplay. Both games excel at what they do and will have its own loyal fanbase just like ED does...what it will also do is share players and attract more new players into the genre that many consider niche. Surely thats not a bad thing or do others like feeling like they special snowflakes in the gaming world?
Anyway...Im off to enjoy that cartoonish game right now. I do genuinely wish to one day log into these forums and see FD rose to the challenge and Q4 was being compared to the second coming of christ...the benchmark in the genre, how flying spaceships is supposed to be done. But until that happens, elite isnt the only nightclub in town...might be the best at what it does, but others are better at what they dont do.
Food fer thought...cyas in Q4...or not...whatever ^