No Man's Sky recent success is good sign for Elite and future Space games/sims

I'm doing no such thing, you're reading way too much into my comments.

Your comments are one-two sentences. There's very little to read into, to be fair. I exampled the reverse of your "imagine if.."; sorry for trying to clarify points via the medium of a discussion board? I'll leave it there. o7
 
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Scam citizen is vaporware so it's out of the question, we'll literally have real life antigravity before it launches. NMS NEXT wipes the floor with ED:H in every department except flight/astronomic accuracy, and totally obliterates it in the departments in which ED doesn't even exist(base building, space legs, crafting, terrain manipulation, procedural life forms). The only thing now is for ED to play catchup, but i doubt it since NMS have put out 4 bug fix patches in 6 days, fdevs can't keep up.

As I said different scopes. ED is aiming for realistic space commander sim MMO. NMS is minecraft in space. NMS had space legs before and to be frank, they are not that impressive.
 
.. or NMS had engineering like ED. This is a silly argument. They are different; but Frontier being challenged to improve on how mechanics are connected (something NMS has become vastly better at) is not a bad thing. Frontier have owned the road for a while. The problem of being the only show in town, is that that doesn't really drive innovation and improvement.

Frontier being challenged, is a good thing. Arguing that everything else is clearly inferior ignores that not everything actually is. Choice is good. It'll nudge Frontier. Both games will probably gain more value from each other's existence.

This is the point that I wanted to make, you put that much better.

Just need to rustle Frontier's jimmies and improve the research of what player base really wants to see (where feedback is already plenty enough in the forums)
 
No. it doesn't work like that. You're saying that having no terrain manipulation makes ED superior?
I don't give a rats backside about terrain manipulation.

Also no space legs makes ED superior ?
I do not like the implementation of NMS space legs which is just an exersize of forced grind.

Also no base building mkes ED superior ?
I am all up for having a personal base in ED, but at the end of the day it doesn't mean much to me.

No crafting makes ED superior ?
I much prefer the engineers in ED apart from the over the top power creep.

No procedural generation creatures and plants makes ED superior ?
I think the NMS version of procedural creatures and plants is laughable. I am hoping that when ED come out with planets with life it will be much better then what is in NMS.

No relics to be dug out from the terrain makes ED superior ?
I don't care about digging around in the dirt. I much prefer to do stuff like the thargoid base and guardian ruins. Much better in my view.

So a VW Golf not having a Lambo's speed and acceleration or luxury interior makes the Golf superior ?
I think your analogy is wrong in my view. If it's cars I see NMS as a car from wacky racers and ED's car is somewhat more realistic.

You see it does work like that whether you like it or not.

I am not saying that NMS is a rubbish game, it's just not my cup of tea and I find ED a much more entertaining, fun and fullfilling game. So in that respect I find ED far superior to NMS.
 
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.. or NMS had engineering like ED. This is a silly argument. They are different; but Frontier being challenged to improve on how mechanics are connected (something NMS has become vastly better at) is not a bad thing. Frontier have owned the road for a while. The problem of being the only show in town, is that that doesn't really drive innovation and improvement.

Frontier being challenged, is a good thing. Arguing that everything else is clearly inferior ignores that not everything actually is. Choice is good. It'll nudge Frontier. Both games will probably gain more value from each other's existence.

NMS mechanics are connected?

LOL.

Exactly how?

All I see same collect & craft gameplay as I seen before.

Also please stop this myth of competition. Competition doesn't work that way. ED is so vastly different than NMS that it is not in same galaxy.
 
Your comments are one-two sentences. There's very little to read into. You appear to be presenting a view; if I am reading too much into that, and there's no actual view being presented then I am sorry. o7

And yet you tried didn't you, go find an argument with somebody else.
 
It does work like that, simply as its personal preference.

No it doesn't. Facts are above personal preference. 1 ton of gold is better than 1 kg of gold and your feeling can't change that. So if you feel like you've got something to say then explain how ED lacking terrain manipulation and base building is better than having them. You can't justify that cause it would make no sense.

I don't give a rats backside about terrain manipulation.


I do not like the implementation of NMS space legs which is just an exersize of forced grind.


I am all up for having a personal base in ED, but at the end of the day it doesn't mean much to me.


I much prefer the engineers in ED apart from the over the top power creep.


I think the NMS version of procedural creatures and plants is laughable. I am hoping that when ED come out with planets with life it will be much better then what is in NMS.


I don't care about digging around in the dirt. I much prefer to do stuff like the thargoid base and guardian ruins. Much better in my view.


I think your analogy is wrong in my view. If it's cars I see NMS as a car from wacky racers and ED's car is somewhat more realistic.

You see it does work like that whether you like it or not.

I am not saying that NMS is a rubbish game, it's just not my cup of tea and I find ED a much more entertaining, fun and fullfilling game. So in that respect I find ED far superior to NMS.

So all you have is biased ''i don't like it therefore it's bad'' excuses. Ok then.
 
This is the point that I wanted to make, you put that much better.

Just need to rustle Frontier's jimmies and improve the research of what player base really wants to see (where feedback is already plenty enough in the forums)

Recent polls done by community puts base building and space legs at the bottom of 'wanted' lists. So I guess people playing NMS were looking for NMS type of gameplay, and people playing ED were not.
 
No it doesn't. Facts are above personal preference. 1 ton of gold is better than 1 kg of gold and your feeling can't change that. So if you feel like you've got something to say then explain how ED lacking terrain manipulation and base building is better than having them. You can't justify that cause it would make no sense.

I suggest you go back and re read his comment and then try and keep it in context.
 
No it doesn't. Facts are above personal preference. 1 ton of gold is better than 1 kg of gold and your feeling can't change that. So if you feel like you've got something to say then explain how ED lacking terrain manipulation and base building is better than having them. You can't justify that cause it would make no sense.

Please look up the words 'better' and 'different' in a dictionary. Then perhaps you might begin to make some sense when you post.
 
NMS's original trailer was amazing,when they get to that point I'll give it a go. Although I'm not sure it's for me,all the resource management looks tedious and the Lego space ships don't inspire me.
 
NMS mechanics are connected?

LOL.

Exactly how?

All I see same collect & craft gameplay as I seen before.

Also please stop this myth of competition. Competition doesn't work that way. ED is so vastly different than NMS that it is not in same galaxy.

It's connected cause if you talk to NPCs they give you info about hidden places. Sort of like talking with NPCs in Morrowind and Skyrim and finding out about stuff..Or that brunkard in Morrowing that the bartender mentions ''Oh he's just an old drunkard telling tales bout a sunken city of the coast of xyz to the west'' or whatever that phrase was..never did find that...anyway..
NMS has a real quest system, ED doesn't.
And you're right. There's no competition, NMS stomps the last remnants of life out of ED.
 
So all you have is biased ''i don't like it therefore it's bad'' excuses. Ok then.

And you're not biased, thats funny. Please read my post as you seem to be struggling with comprehension. The part that blows your silly statement out of the sea:

I am not saying that NMS is a rubbish game, it's just not my cup of tea and I find ED a much more entertaining, fun and fullfilling game. So in that respect I find ED far superior to NMS.
 
No it doesn't. Facts are above personal preference. 1 ton of gold is better than 1 kg of gold and your feeling can't change that. So if you feel like you've got something to say then explain how ED lacking terrain manipulation and base building is better than having them. You can't justify that cause it would make no sense.

Because it is not ED design and scope?

Each game has it's own thing it goes for. As I said in response to OP, there won't be encompassing do all space MMO. Ever. There will be game like ED - or ED itself - which will have some *elements* but not all of them. For game like ED terrain manipulation is out of scope and something that clearly not required to make game feel whole. You might have different opinion, but that's why you can choose to go with NMS. It is not goal for ED devs, nor majority of community.

Base building while a bit more unclear is mostly the same. We fly ships which are much bigger than any base you can build. What's the point?

It is quite obvious that lot of people are into crafting and building and more power to them! :) It is just not what ED is.
 
I suggest you go back and re read his comment and then try and keep it in context.
I did keep it in context. Learn to read.
I said
''Oh really ? No. it doesn't work like that. You're saying that having no terrain manipulation makes ED superior ? Also no space legs makes ED superior ? Also no base building mkes ED superior ? No crafting makes ED superior ? No procedural generation creatures and plants makes ED superior ? No relics to be dug out from the terrain makes ED superior ?
So a VW Golf not having a Lambo's speed and acceleration or luxury interior makes the Golf superior ? ''

And rubbernuke said

''
It does work like that, simply as its personal preference.''


NO it doesn't. It's not simple preference. It'sa fact that ED lacks those things, it's not preference so you can just say ''oh well it lack those things but it's still a better game''
If your'e gonna keep at it then justify that list of stuff that ED doesn't have. Go on, i wanna witness the madness. It's like saying tetris is a better space sim than ED and saying it's true cause it's your preference.
 
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It's connected cause if you talk to NPCs they give you info about hidden places. Sort of like talking with NPCs in Morrowind and Skyrim and finding out about stuff..Or that brunkard in Morrowing that the bartender mentions ''Oh he's just an old drunkard telling tales bout a sunken city of the coast of xyz to the west'' or whatever that phrase was..never did find that...anyway..
NMS has a real quest system, ED doesn't.
And you're right. There's no competition, NMS stomps the last remnants of life out of ED.

:D

Have fun then.
 
I said
''Oh really ? No. it doesn't work like that. You're saying that having no terrain manipulation makes ED superior ? Also no space legs makes ED superior ? Also no base building mkes ED superior ? No crafting makes ED superior ? No procedural generation creatures and plants makes ED superior ? No relics to be dug out from the terrain makes ED superior ?
So a VW Golf not having a Lambo's speed and acceleration or luxury interior makes the Golf superior ? ''

And rubbernuke said ''It does work like that, simply as its personal preference.''

And i replied:

It does work like that, simply as its personal preference.

Then you say 'it does work like that'' again ?

NO it doesn't. If your'e gonna keep at it then justify that list of stuff that ED doesn't have. Go on, i wanna witness the madness.

oh dear...
 
Some people like to play Mario Kart (NMS), while other like to play Project Cars (ED).

Personally, I've tried NMS NEXT, and it's OK, but so many irritating details that I don't like or enjoy. Nowehere is truly lonely. Space is so full of rocks that it's laughable. Relics/trading posts/anything and actions and results of interactions are all virtually identical wherever you happen to travel. Much prefer the realistic galaxy of E: D, and the detailed (if not fully newtonian) flight model. Graphics, too, look far superior in E: D

Having said that I haven't flown my Clipper for a couple of months now, but that's summer for you.

o7
 
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