Well look at the Scorpion, so new ships would most likely be the same..
Simply I guess Fdev isn't capable to bring such content... I assume most of the senior developers already left and look the outcome of fixing and updates is a joke. For me an evidence that the remaining Devs are scared to touch the old code base. Even the roadmap so far is sparse and no fundamental change to what we have right now. I bet we get another iteration of silence, descoping and not anytime soon.Sometimes I wonder why the flow of new ships suddenly stopped 4 years ago. Sure, we have some, but then again they’re not That hard to make and they bring a lot for us “mechanic” types. I am sure releasing a new ship will bring back some people (and their friends) to try it out, maybe to pit it against the well tested legends in pve and pvp, fly it to Colonia and back, or fight the thargoids. It’s mystifying, why such an obvious low hanging fruit isn’t used to stir up interest. The odyssey and the whole bug fixing aside, isn’t it important to periodically produce new space ships in a game about flying a space ship? NMS does it, SC does it, but we don’t anymore.
What’s your theory when it comes to no new ships policy that FD seems to employ for quite a while now?
Don't forget the Moray Starboat for lurking under oceans!I reckon it was envisaged that a whole new subspecies of ships would be created for atmospheric flight, be it deep diving in gas giants or stormy ELWs, but the new era hiatus to redo the planet terrain tech and get on foot perspective working delayed all that.
Carrier Loader Panther Clipper huh....I use an Imperial Eagle for that, that one is yet a little faster than the Eagle. But I disagree about the Panther being redundant. Something has to load and unload the carriers, that makes the Panther more relevant than ever.
Both of the remaining devs are busy working on other stuff.Sometimes I wonder why the flow of new ships suddenly stopped 4 years ago.
If you only want different looks, then they need to develop a shape alteration tool rather than new ships per se.I dont care if frontier introduce a new ship that has the exact same specs as a ship we already have, with maybe a minor tweak somewhere but having vastly different looks. variety is the spice of life
When AR becomes more of a real thing instrumentation will become standard. Especially for aircraft. Companies will save heaps of money retraining pilots.Is it new ships we want - or new ship interiors? While the flight mechanics of the in-game ships have a degree of variation, the basic cockpit interface (harking back to the original Elite) - and the view which dominates our in-game experience - is largely the same in each ship variant that we fly. Why? After all, we don't expect a Mini to have the same instrumentation as a BMW 7 series - so why should a Courier look so similar to a Cutter? It might be something I would be prepared to spend ARX on (shh - even if I had to buy them) . However, it's probably a good thing that I am not a computer programmer who would have to work out time and money to deliver such a change (incl default colours) - an accountant trying to find the money to fund it, or a lead Programmer pitching the costs vs gaming experience and the impact on Player numbers to the Board.).
When AR becomes more of a real thing instrumentation will become standard. Especially for aircraft. Companies will save heaps of money retraining pilots.