Seems to me the CMDS who think these missions are just fine aren't failing them very often.
Agreed. I did a bunch of Shadow Deliveries out of Fehu. Enough to get a Cutter. Had some trouble early, then went a
LONG time without a Fail. Thought I had it down. Went to Robigo yesterday to see what all the fuss was about, and got an insta-interdiction as soon as I popped out at a star. Got "Ship scan detected." "No problem" I thought, I'm already boosting so no prob....MISSION FAILED, MISSION FAILED (x11 = 40m+ lost). I didn't even get mad, just had to laugh out loud. That scan completed in
WAY less than 10 seconds. ED, always a new trick to play.
Some people post that firing on the authority ships stops the scan. Hasn't worked for me. The usual forum response is something like "You're just not doing it right. You suck!" Maybe, but I'm beginning to believe, based on many posts claiming differing experiences, that people have significantly different experiences in game. When I was easily completing missions out of Fehu, if someone had posted "These are too hard," it would have been easy for me to dismiss it as lack of ability. Now I'm not so sure. Without being able to look over someone's shoulder while they're playing and see what they're doing and what the game is throwing at them, can't really make sense of it. I'll probably give Robigo a few more tries just as an experiment. That's how I try and approach it. Like, "OK, ED, what kind of ridiculous difficulty ramp-up do you have for me today? Interdiction by wing of 57 Corvettes that drop 100m away and immediately all fire plasmas. Really? Let's see it!"
Not knowing what to expect adds a certain amount of interest, but if it throws random failures at me that don't seem possible to avoid, I just have to look at the overall completion percentage and decide if it's worth the bother. If not, there's always trading.
