No Single Player Offline Mode then? [Part 2]

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Stand by JeffRyan... I will go back and reread his post and apologies if I misread it.


You do know that Liqua put 5k on the line to defend you. Yes you. Papa Smurf. He backed your position to the hilt. You obviously have no idea who your friends are and are obviously just lashing out at everyone.

Chill.
 
Lets rewind given the powers of 20/20 eyesight when looking back. Things would be completely different right now if this was the message and stance conveyed 6 days ago:

-----------
We have some really bad news, folks. We have come to an impasse and have had to make a really hard decision.

We just can't deliver a viable offline experience at this time.

We know we have talked a lot about it in the past, but know that we have been trying really hard to make good on what we have said in the past while still making good on our committment to you, our backers and supporters.

As this could be shocking, especially to our kickstarter backers that made Elite : Dangerous possible, we would like to make sure that we do right by everyone who, up until now, had every right to expect that offline play would be a part of Elite : Dangerous.

As of now, we will grant full refunds to anyone that feels that this change breaks the commitment that we made to them. I can certainly understand how you might feel that way.

However, I would like to encourage you to stick with us as we continue to mold Elite : Dangerous into an awesome experience. We have many wonderful new things to announce in the coming weeks leading up to our release next month.
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But it wasn't. And all of you that are blindly defending Frontier instead of standing up for what is right are making this much worse.
 
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Also, with offline it could be modified to remove the frequent idiotic interdictions. (..) That should be something configurable in Solo mode if offline isn't coming. (...) If they would just give refunds to those of us who find this game no longer fits our "vision" of fun most of us would be done posting here.
Ok, so this is more of a general point rather than a specific reply to xyv.

One of the big assumptions I keep seeing here is the idea that an offline version of this game would somehow have accommodated a whole slew of additional customisation options, completely free-form modding capabilities, and in general be some kind of uber-open platform that anyone could do what they liked with. By any stretch of the imagination this belief seems to be a completely self-constructed idea of what ED is and ever could have been. It would seem that at a certain point what ED is and what people want it to be have somehow separated. Maybe this is a natural consequence of the Kickstarter/early access model, where everything is just this big old mish-mash of untapped potential, unsullied by the cold hard realities of real decisions and real working - and heavily designed - code. The truth is that even if the offine game had come to pass ED still wouldn't have been the all-singing all-dancing entity that some among us appear to have been envisioning it to be. ED still would have been a very controlled, curated experience and what you could or couldn't do within it would have been heavily controlled by the design that Frontier themselves had dictated. It is true that there are games out there that are built from the off to allow some of this more open structure, allowing for community developed content and features, but ED was never going to be that and isn't that now - online or offline. ED was never just going to be a prettier version of Oolite and although DB and co. want to add as many bells and whistles to the game as they can (and hopefully will get the chance to do so in the upcoming months/years), make no mistake that they would always have been the games gatekeepers. The reality is that Frontier has allowed us to partake in their development process but it is and always was going to be _their_ game. I'm sorry to say that offline wouldn't have changed any of that.
 
Utter rubbish, the game is fully funded - it's pure corporate greed - nothing more and nothing less.

^This
Using "those who tested the game" as a scapegoat is just poor taste when it comes to denying refunds. People beta test in order to try out the aspects of the game, that have a reasonable level of completion, in order for the devs to find new bugs out in the wild that don't pop up in their rather "controlled" environment.

Gotta love capitalism. Turning R&D into a luxury item that us common folk are so damn lucky to be apart of :rolleyes:
 
Not a problem sunshine, I was merely commenting on your reluctance to read a thread you found inappropriate and considerately warning you to watch the door lest it bark your heels. As for your neg rep, I a life with no interest in some totally irrelevant rep scoresheet. I'll leave that to pimply faced teenagers and wanna be's. Thanks for your contribution.

You are welcome mate. ;) So glad we came to an agreement.
 
A freely downloadable program where new and multiple accounts can be made with any freely available email address and you're trying to suggest it's DRM? Right.

Yet tomorrow they could shut down the servers and brick the installs. Just because they are lazily using the DRM does not magically not make it DRM.

Login/Password before you can access an installed application with a requirement to stay online is the classic 3rd wave (the first being a physical key connected to the machine and the 2nd being an occasional phone home) DRM.

I'm not sure why that is such a hard concept.
 
I honestly do sympathise, but I followed the KS with a keen eye from the start, and all the development. It's clear Frontier thought they could provide an acceptable single player build, but the key is it was never in the KS rewards or goals. The "physical DRM free disc" seems to have been misunderstood by many, but it also didn't mean a "DRM-free version of the game"

It's very unfortunate, but it's not deliberate. I get that people got upset and disapointed, and that Frontier hadn't realised how strongly some people felt about the off-line version. The reason I kept reading and posting in these threads is that Frontier and David and Michael were attacked as liers, where the actual case was one of misunderstanding and a mis-estimate of the cost and scope of the bonus feature they attempted to squeeze in.

Peace,

-Adept the Finn

The quoted FAQ specifies that the entire game will be DRM free.

-EDIT- Thread is moving fast so I'll re-quote

Will the game be DRM-free?

Yes, the game code will not include DRM (Digital Rights Management), but there will be server authentication when you connect for multiplayer and/or updates and to synchronise with the server.
 
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Yet another person who can't grasp that SOLO MODE is still there - that hasn't changed from beta.

so many people who can't understand the difference and are contributing to this under the totally wrong impression and feeding the fuel for no legitimate reason.

Yet another person who cant grasp the issue!!!

Offline mode was promised, im not talking about solo mode that uses online connection but a totally internet free version of the game like all Elites prior!

So i repeat anyone who feels the offline mode should be included as originally promised please make yourself known via this petition
 
Question to the folks reading this, that I can't find answered anywhere:

In solo mode, is NPC AI handled locally or at the server level?

That is basically why I wanted offline mode, so I could play as lag free as possible.
 
^This
Using "those who tested the game" as a scapegoat is just poor taste when it comes to denying refunds. People beta test in order to try out the aspects of the game, that have a reasonable level of completion, in order for the devs to find new bugs out in the wild that don't pop up in their rather "controlled" environment.

Gotta love capitalism. Turning R&D into a luxury item that us common folk are so damn lucky to be apart of :rolleyes:

Fully funded? Do you think this is Star Citizen parhaps? Frontier have invested a ton of their own money into making the game. The kickstarter funds were just the initial stake to get things going and gauge market interest.

What a bizarre claim.
 
Yet tomorrow they could shut down the servers and brick the installs. Just because they are lazily using the DRM does not magically not make it DRM.

Login/Password before you can access an installed application with a requirement to stay online is the classic 3rd wave (the first being a physical key connected to the machine and the 2nd being an occasional phone home) DRM.

I'm not sure why that is such a hard concept.

"Yes, the game code will not include DRM (Digital Rights Management), but there will be server authentication when you connect for multiplayer and/or updates and to synchronise with the server."

So no DRM in the game code but still server authentication...https://www.kickstarter.com/projects/1461411552/elite-dangerous (FAQ at the bottom)
I guess if the lead dev thought it was possible then they might know what with their experience of coding and such like ^^
 
So how much do they pay their 240 staff members on average?

Last I checked the game had raised about 7.5million for 2 years of wages = 16k each/year?
Wages are immutable as are other overheads, all good businesses have them well covered. The simple point is that FD have been bleating that all this fuss is being raised by a tiny minority.

Well if it's a TINY minority two things stand out likes dogs b@alls

1. A TINY minority represents a pinprick of refund dollars to a $3.75 M organization
2. IF that miniscule amount is the difference between make or break or even decent profitability then that company is run by chimpanzees.
 
Yet another person who cant grasp the issue!!!

Offline mode was promised, im not talking about solo mode that uses online connection but a totally internet free version of the game like all Elites prior!

So i repeat anyone who feels the offline mode should be included as originally promised please make yourself known via this petition

Then explain how this mode was available in BETA when it never has been! only solo mode. Gawd sake. in your own words "hence we have been using it in BETA".

get it right or don't say a word.
 
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Question to the folks reading this, that I can't find answered anywhere:

In solo mode, is NPC AI handled locally or at the server level?

That is basically why I wanted offline mode, so I could play as lag free as possible.

I believe NPC combat will be locally instanced in the same way that player vs player combat will be peer-2-peer instanced...so no lag
 
The only places I get stutter is mis-stream on a jump (which is more likely my computer) and docking (but I use docking computer and am usually reading email while docking). Might be improved on new version

Interesting because I don't have lag entering, exiting or while in a large station or on a small station or going in and out of the station. Most of the lag I experience is while jumping and while in SC. Especially SC, even during Interdiction evades the screen will pause 2 to 5 seconds at a time with only a few seconds between each episode. It happens especially when approaching planets in SC. When leaving SC too sometimes it sits there 10 to 15 seconds (on the extreme side) and about 4 seconds on the low side.

Are you in UK or US?

I'm in US, have 40mb dsl service, a more than capable pc 6-core i7, 64GB ram. My current video card is the weakest link but even that is a modern EVGA nvidia GTX 750 Ti SC on the latest nvidia drivers direct from nvidia. I have no such lag playing other games with intensive graphics so I'm hesitant to blame the video card.
 
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