No Single Player offline Mode then?

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Again, this is not DRM. Honestly. It's really not. My brother is already planning to use one of my character slots, and he can, because there's no DRM. I can install it on my laptop for when I travel (weird how I seem to be the only human on this thread capable of maintaining some semblance of online capabilities in this primitive, pre-wifi world). This is not DRM. This is Spar-I mean, multiplayer.

Again? So this will be your PR Mantra, straight from EAs mouth, huh? NO DRM, you only need to be connected to the internet LMAO
 
No, they explicitly said "probably".



No, they didn't promise that, they put it forward as a proposal, which was rejected by the people they proposed it to... then they came up with something else, which was accepted. No promises made, or broken.

There is a reason I used these --> " "

That's the only one you may have a point with.

However, even if we accept your post as written then all you're really saying is "it's fine to make and break promises". Good going! :p

No, what I'm saying is that things change over time...
 
Well, that's very sad.

For me, offline-only play was a big draw. I have no interest in multiplayer games. Don't play'em, never have, and this always online nonsense is not what I paid for. It's not what I was told I was paying for when FD came cap in hand looking for people to give them cash. People seem to forget that we are the ones who provided the money for this game to be made, that without the kickstarter backers we wouldn't even be here now to have this conversation. So for FD to casually trash what was, for me, a fairly important promise like offline play?

Kind of a move, guys. We all hoped and expected better from you but instead you've waited till the last minute and bottled it by putting this out as a footnote in a newsletter rather than coming clean from the getgo.
 
What would be more immoral:
1 - Keep offline mode available, resulting in a major split in available resources that leads to an inferior offline product and an inferior online product, causing the entire project to fail spectacularly.

2 - Reluctantly drop the offline mode, breaking promises made to your community in order to maintain the integrity of the finished product that is accessible to the largest number of users?

I'm pretty sure 2 is going to be the answer for most thinking folks who don't have their mad on.

That being said, they certainly could have done a better job of communicating this. Starting with updates the instant it became questionable whether or not maintaining the offline mode as a goal would remain reasonable, and ending with a heartfelt direct apology rather than speaking out the side of their mouth in the newsletter.
They could do an offline version, maybe at a bit later date, but they could do it without destroying the online game.
 
*snip*
It perhaps wouldn't be so bad if there was a fully stable MP mode... but there isn't, and never has been. The one light at the end of the tunnel was offline mode, and now, due to cut backs, it has been switched off.

To be fair, during an alpha / beta, problems such as the stability of the servers is to be expected. On this point, you have to at least give them a chance which means reserving judgement until after release...


It might be a legitimate question in the future.
At the moment, it's not. All I could suggest is that the answer will be a lot shorter than it might have been before yesterday as FD have to start writing off the debt from chargebacks.

That is a wild assumption, I have spent the last 40 minutes catching up on this thread from page 80ish, where I left it last night.
The majority of posts (not all) are fairly reasonable discussions on the topic with very few threatening charge backs..

I very much doubt this issue will have a major financial impact on FD... as you pointed out in previous post's the people in this thread are after all the "vocal minority".
I am of course not trying to pick a fight, I agree with some of the things you are posting (I even gave you rep for one) but you can't keep insisting that those who want a refund because of this are going to ruin it for the rest of us, who don't want a refund. If that was indeed the case however, then its a poor judgement call on FD's part and then it should be reconsidered.
 
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weather you are for or against the solo aspect of the game, FD'd decision will ultimately hurt them, a quick google search already has this floating around the net, once the bigger sites get wind of it it's only going to hurt launch day even more, as it stands I don't believe this will be remotely ready come the 16th dec, there's still issues that have not been resolved since alpha, the networking still has issues, sc cruise is laggy, controls have been iffy since beta 3 that were fine beforehand etc etc. maybe we expected too much, I would have been a lot happier if they released later, we've paid to be in alpha, beta and gamma but the release version will probably still be a way off what they hinted at. The newsletter is just a means to lower expectations, it doesn't appear to have achieved what they wanted.
 
weather you are for or against the solo aspect of the game, FD'd decision will ultimately hurt them, a quick google search already has this floating around the net, once the bigger sites get wind of it it's only going to hurt launch day even more, as it stands I don't believe this will be remotely ready come the 16th dec, there's still issues that have not been resolved since alpha, the networking still has issues, sc cruise is laggy, controls have been iffy since beta 3 that were fine beforehand etc etc. maybe we expected too much, I would have been a lot happier if they released later, we've paid to be in alpha, beta and gamma but the release version will probably still be a way off what they hinted at. The newsletter is just a means to lower expectations, it doesn't appear to have achieved what they wanted.

In all fairness, the news outlets will mostly ignore the gaseous components coming up to release. They'll focus on two dates:

November 22nd
December 16th.
 
It absolutely is a legitimate question, and someone at Frontier knows. If not Michael himself, he can certainly find out.

The servers will have a budget assigned to last them X amount of time, based on current finances and irrespective of sales figures.

I think customers have a right to know how long they'll be able to play their game for, now that Frontier have removed all backup alternatives & made us all wholly dependent on them & their flaky servers in order to play.

I'm afraid that I have to disagree with you here, Juniper.

The best that Frontier Developments could give would be an estimate or the projected time given projected revenue from sales, which are themselves conjecture. Otherwise they could give a minimum time given the funding levels, but this could act to restrict sales and make it a self fulfilling prophecy and a business disaster.

In the current circumstance the only real thing they could do practically is to re-iterate in black and white that if ever the servers were to be closed that something would be put in place to allow people to continue to play in some form or another. Of course, the manner in which the news of the removal of the offline mode was released unfortunately means that any such promise would be taken with a more than a pinch of salt.
 
Well, there is also the issue of the meaning of the newsletter's "fewer features", but that has been masked by this excrement-adverse-low-pressure-related-weather-system.

I suspect one reason that hasn't received so much attention, is that many people (myself included) had already over the last few weeks resigned themselves to the probability of that being the case. In that regard, the newsletter merely confirmed my suspicions. This off-hand dropping of what had been an assumed core feature was on a totally differently level I think, even though I personally have no interest in an offline mode.
 

almostpilot

Banned
I have had no issues with FD or Elite so far and I will be able to play online virtually all of the time.

I cannot and will not defend FD over this decision.

They marketed their fundraising at a group of middle aged folk who had played FD games offline for 30 years or more . When challenged by the backers during the fundraising process about the availability of an offline version they assured them there would be one and updated their kickstarter page to confirm this.

The studio owner and developers have repeatedly referred to the offline version since that time. Discussions have taken place about it on their own forums and in interviews.

Then 1 week before gamma launch they casually toss into a newsletter the fact they are going to renege on this.

Many people do not have constant internet connections. Salesmen, oilmen, sailors, soldiers, people who live in remote areas. These people are quite rightly upset about this u-turn

I find it sad that people try and defend this behaviour. It is simply wrong and should not be stood for by anyone.

I for one will not be spending a penny more with FD, I don't buy EA games as I don't tolerate their business practices. This is of a similar level of disrespect to people who helped fund their game when they asked.

Really well said. FD should keep his word.:mad:
 
In the current circumstance the only real thing they could do practically is to re-iterate in black and white that if ever the servers were to be closed that something would be put in place to allow people to continue to play in some form or another. Of course, the manner in which the news of the removal of the offline mode was released unfortunately means that any such promise would be taken with a more than a pinch of salt.
Exactly. If you've shat your pants, you're going to stink for a while, not matter how quickly you change the pants.
 
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Noone knows this...how could they?

They probably might have some projections internally, but sharing these kind of speculations would help noone.

How long will you live? Surely you should be able to answer this question. ;)

That's precisely why they should have ensured the longevity of the game by providing an offline mode that isn't affected by these uncertainties. How is removing a failsafe improving the game?
 
Well, that's very sad.

For me, offline-only play was a big draw. I have no interest in multiplayer games. Don't play'em, never have, and this always online nonsense is not what I paid for. It's not what I was told I was paying for when FD came cap in hand looking for people to give them cash. People seem to forget that we are the ones who provided the money for this game to be made, that without the kickstarter backers we wouldn't even be here now to have this conversation. So for FD to casually trash what was, for me, a fairly important promise like offline play?

Kind of a move, guys. We all hoped and expected better from you but instead you've waited till the last minute and bottled it by putting this out as a footnote in a newsletter rather than coming clean from the getgo.

This. It does not bode well for future commitments, support, or respect for backers and customers in general.
 
Really well said. FD should keep his word.:mad:

So considering they reckoned they could not deliver an offline version that they reckoned would up to standards would you rather they kept their word released some rubbish and then everyone would moan about how many of the online features are missing?
 
Really well said. FD should keep his word.:mad:

Or if they cannot for technical reasons that were discovered through development - and I do believe that is likely - they simply post a new sticky on the Update forum to apologise and offer a refund to at least the Store buyers, making it clear how to get it.

I tend to consider myself as a Backer a different case and I suck it up, even though I think the decision and the way it was attempted to be slipped under the radar in the newsletter stinks, but them's the breaks for funding something out the starting gate.

If FD don't do this properly it's going to be a ripple effect onto other sites and the rumour machine will turn and it's just a load of bad press for them.
 
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