No Single Player offline Mode then?

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Entirely yes. Another good point.

This evolving galaxy that Frontier seek could end up breaking because of lack of interaction. They might eventually wish they had put more resource into the single player scenario. Too much resources focused on the assumption of thousands of players means the game will be designed around that. As people leave the mechanics will break down.

True. But all this was known on Day 1 and if it was ever going to be a concern the offline option should never have been mentioned let alone repeatedly affirmed.
 
Ok I try it again..... Some don´t want to interfer with the Fact that OTHER desided what going on in the Galaxys..They want to Stop, and take a break, and after that break, all is like before they stop.(1h/24/1Week/4Weeks).
I hope I explain it well ...

So galaxy will be changed a bit when they stopped - same thing will happen with people playing online. It's a HUGE galaxy for one person. Why would you insist on keeping on your own?
 
You mean Caveat Emptor?

Learn to read Kickstarter T&C's and get over yourselves.
It's just a game, folks!
If some of you get so wound up by this change might I suggest you re-evaluate your priorities in life?

Yes, things can change in Kickstarter, and some games have not been completed at all. However, the key competition for the game is probably Eve, and the main reason myself and many others do not play that is because they don't want an environment which changes significantly while you're away having a 'real life'. Since our priorities are NOT the game, we want just want to be able to dip in and out now and then, and not find our rating has plummeted because we can't devote hours every day to gaming. (That's why I stopped playing Eve.)

Also, the main time I have available for gaming is while travelling on the train, and the network signal is not reliable then, so if it's online only then it rules out my main playing time. It was an absolutely KEY selling point to many backers, because the online option is already better covered than the offline one. You're talking people who, like myself, played the original Elite on the likes of the BBC micro, and yearn for something from its creator, and who are now feeling... shafted.

Additionally, the online dynamics are often very different - when you get players camping out particular locations so that you get blown out the sky as soon as you go to an area, and as opposed to being dumped out mid jump by Thargoids very, very rarely, this can prove a common experience. If you perhaps have servers which are PVE or the like, then this might address that, but would be odd if you encountered a craft and couldn't damage it. Alternatively, if it was run like Guild Wars, so you're often only interacting with a few other players and can easily group together with friends. However, it doesn't really replace the obviously massive demand for an offline mode.

We were offered it, we've paid for it, we're demanding it, give us it. End of story.
 
hang on, game will gradually lose quality as more and more people leave it?

but you want to play on your own, therefore playing the lowest level of quality the game has to offer

that comment - i dont think it means, what you think it means

When I play it (even right now..if I could...I must wait until Friday...Yes I use a Phone on my desk right now to answer... ;) ) I don´t need more content...because I allready have enough Content in my Imagination....so I can play offline with out more content...
 
I can't believe you said that on the Elite forums.

I would imagine if a poll was to be made, the majority would say they want to play online all the time and i include myself in that camp, and the minority want to play in a sealed off universe, as someone else just mentioned, FDs vision was to create a universe with open play, and i think it is great that those people that do not want other people in their private game can have that also.
 
So galaxy will be changed a bit when they stopped - same thing will happen with people playing online. It's a HUGE galaxy for one person. Why would you insist on keeping on your own?
In 1h mabye only a little..but it can be enough if I am a trader ...but whats about 4 Weeks ...Family Vaccation ....????
 
I have one little more to consider...what if you make REAL HOLIDAY say for 4 weeks???...than maybe all change in the Galaxy ...and if you say no all will be slower,than the Contentplayer will very upset....
I really only want to show that there much more "legal" reasons for Offline ...
You DID read what she said about her child?

One major advantage of offline gameplay is the option to simply hit "pause" even in a heated battle.

I guess you would rather let your child suffer than passing a chance to frag an NPC, or risk losing your precious ship then?
 
oooo clever cutting of my comment there, please dont let my whole post spoil your moment

as i said, if more players equals better universe, why do you want to play on your own?
 
3. FD guarantees an offline conversion when the servers shut down so you can still play years into the future.

Sounds like if #3 happens many would be satisfied. Is this true?

It would certainly help matters no end.

If the servers go dark because of Frontier's choice (they're bored with it, been taken over by someone else, game not profitable any more, etc) then fine.

If the servers go dark because Frontier have gone bust like most independent games companies do eventually, then an escrow agreement would be required.

Frontier would need to agree to this though.
 
So galaxy will be changed a bit when they stopped - same thing will happen with people playing online. It's a HUGE galaxy for one person. Why would you insist on keeping on your own?

Perhaps if you read the many reasons before jumping in you would not alienate people to your posts, blind loyalty is ....unhelpful in these discussions. Please consider your responses in a community minder manner.
 
I personally don't get why anyone would want to play a sandbox space game on there own. It defeats the object to me, especially when the game can be a great solo experience online anyway. Let's face it, if you can't find a corner of the galaxy away from everyone else then you're not trying hard enough. Knowing that other people are going about their business and your paths may cross, negatively or positively adds real tension. I'd also hazard a guess that if you asked DB in 1984 what he wanted the original Elite to be if technology wasn't an issue, I'd bet my house that he'd want real players playing all together inside his real life galaxy.

I really don't understand why anyone would want to play on there own knowing that no other human player can interact. Games like the X games, as good as they are, feel dead because of a lack of human interaction and uncertainty. It just feels wrong in a genre that begs for interaction. That's just me anyway.

I don't see the point in going on and on about it. Either play the game, or don't. Ask for a refund or don't. FD has made a decision for the time being. It may change in time, but for now you're left with the choices I've stated.


So you have obviously never played an X game?I've spent many 100's of hours happily playing X3 in it's solo sandbox game.

Another issue I have is Bandwidth.I have my wife working from home half the time,my two kids want to be online too and then there's me.Often because we are all wanting the bandwidth at the same time being online trying to play is painful.

Hence why I wanted Offline play.

Also I wanted to go explore my own sandbox and see how large an area I could explore without outside interferance.With solo online I can't achieve that.Planets and systems will be explored by all that play it.It takes away from the unknown.Imagine Star Trek if systems were already discovered.There would be no point in them heading out to explore would there.
 
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So, we can have a galaxy without people if we want if we play offline mode but the markets and world events change due to those people playing in online mode, so it would create the illusion for those in offline mode that the world around them is a living breathing universe, now take the scenario that if we had a truly OFFLINE universe npcs would be affecting the markets instead, so, by that logic from the players perspecive who like to play in a truly offline environment they would see the markets and world event changing either way.
 
more players equals better universe

Does it?

Personally I would have liked the emphasis to have been on a Single Player game with a co-op feature to have a private server for 4 or 8 players maybe. This would have been a much better design choice IMHO.

MMO's of classic games don't work. Look at Elder Scrolls. Amazing single player experience games with huge depth. Elder Scrolls Online comes along and doesn't quite have the same magic.
 
oooo clever cutting of my comment there, please dont let my whole post spoil your moment

as i said, if more players equals better universe, why do you want to play on your own?

You don't get to question or determine other people's subjective preferences. That's not how things work. If people want to play solo they don't have to justify it to anyone. It's their preference and up until Friday one that was going to be met.
 
You can still play the game just like you have been doing so up till now, when the game comes out you will still be able to play it, i have no attitude, just stating the logic of the situation, you have been able to play since you pledged and will still be able to do so, if you really dont want to play then ask for a refund, it really is that simple.

And please refrain from making it personel with my attitude statement.

That is not true. I won't be able to play the game as I would have liked because I will now have to connect to an overseas server and struggle with 250+ ms latency from South Africa to NA or 200+ms to Europe.

Because there will be no true-offline mode I probably won't be able to save and load wherever I please, it will probably have a checkpoint system instead. I won't be able to pause the game whenever I need to go and do something else. I won't be able to play should my crappy Internet connection in SA be down, and I won't be able to play when I am on holiday where there is no Internet connection. I refused to buy Diablo 3 for this reason and I refused to buy Simcity until they patched in the offline mode. Checking whether a game allows offline play is one of the first things that I do on any purchase and especially on kickstarters. Frontier really dropped the ball here, and I went from being unhappy about it this morning but tolerant because we did not have a lot of information to being very annoyed and disappointed in them for having made the decision months ago to forego offline-play and for only telling us now.
 
hang on, game will gradually lose quality as more and more people leave it?

but you want to play on your own, therefore playing the lowest level of quality the game has to offer

that comment - i dont think it means, what you think it means

The point is, if content depends on players, isn't it less risky to have something sturdier in place? On the other hand, if you have something sturdier in backup to maintain dynamic content, why can't you utilise that for offline mode? Something which can kick in at the offline player's pace - so he/she has some content when they can play (but not the multiplayer interaction, as the Devs and DB described when they were asserting repeatedly that there would be an offline mode)?
 
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