No Single Player offline Mode then?

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I have a new kick starter idea
>
Start a fund to compensate those aggrieved so much they want a refund - (by the polls it shouldnt need much but boy do they shout loud)
>
Anyone compensated must vow to do two things
.
1. Never ever play Elite again in any form
2. Never purchase any piece of software that doesnt give software support
3. Never post on the Elite forum again
.
If they do any of the above they have to pay in five times the amount they were refunded to a fund set up to maintain the servers.
.
The five times shouldnt be an issue - by their own admission its so bad they would never do it EVER

Sounds good to me. I bet some of the vocal defenders of this mess here would even pay so that FD doesnt have to.
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
While some are in this thread purely to antagonise, and prod other users, some of us are here to help us make very real decisions based on whether we want to plug ahead on this journey or not - FD really aren't contributing much positive in this respect so far.

The forum does have a report function for posts someone may consider to be baiting.

If you see a post that you consider to be breaking the forum rules, report it and we will look into it.

Thanks,

The FD Mod team.
 
It's not just the data on the servers, it's the processing of everything that happens in the galaxy - so generating missions, trading, events, exploration - the core of the game.

Michael

Sooo, you say that you always wanted to make this game playable Offline and still you have designed it so the core of the game must be always connected. Did you do that design just now? If not *why weren't we told long before* ?
 
I understand the disappointment here, I don't quite understand how it is being conveyed a lot of the time but I get why some feel a little let down. If you look at the from the other side of the coin though, what would us 'Open world' players have to sacrifice of our game-play to allow for a secure offline version of the game to become a reality? I'm not sure, but you can bet some features would have to shelved. I'm quite surprised that in 2014 there are 'seemingly' so many players that can't connect to the internet to play the online solo mode? Some sort of connectivity is almost a 'given' for all modern games these days.
 
OMG,] So if this is the reaction to some "minor" feature missing that was somewhat somewhere maybe promiesed on Kickstarter,

Offline play is not a minor feature to me. Now online multiplayer that is a minor feature to me that I will never use.
 
Maybe there is something wrong with how I understand businesses work:
Isn't it good practice that the developer makes the game the financers (backers, customers) desire of the game, not what the developers desire?

This has always been a project supported so that FD could make the game they wish to play.

I find the concept refreshing to be honest and to not pander to the whims of others and stay true to a vision is great.
 
The decision was made so that we could focus on getting the game done and to match what we desired from the game - so of course we're continuing with work.

Michael

If the decision really was made so that you could focus on getting the game done then that implies that it really was a recent decision and frankly if that's the case then its not too late to reverse this mistake and commit to an offline version post release. You lose nothing in terms of the next month or two getting the release out the way (which lets face it going to have a lot of its own issues and PR backlash). But you get a decent PR boost right now, take the wind out of the sails of this issue which otherwise could easily run and run right up to and through the release. And end up with a better product in the end once you have a bit more time to get the offline/local server stuff really shining. Build in mod support and you've got access to thousands of developer hours from volunteers keeping you game interesting and lively for years to come, that can only benefit and enhance the online curated universe.

At least give it some serious thought. Its never too late to admit you've made a mistake and correct it.
 
This has always been a project supported so that FD could make the game they wish to play.

I find the concept refreshing to be honest and to not pander to the whims of others and stay true to a vision is great.

Quite so. I have witnessed many a game ruined by devs pandering to players desires.
 

Michael Brookes

Game Director
Sooo, you say that you always wanted to make this game playable Offline and still you have designed it so the core of the game must be always connected. Did you do that design just now? If not *why weren't we told long before* ?

The intended experience was always to be online. We believed that we could provide a cut down offline experience as well, but more of the game has had to be done online, so much so that we can't support offline.

Michael
 
According to the Elite Dangerous twitter account at 16th Nov @ 10.36pm, all information has been given -

@MischievousBR ....... We spent a long time making this difficult decision. Please refer to the newsletter

They have moved on and from how I read this, they are not going to give any further explanation no matter how many post on this thread. Hopefully I will be proved wrong and FD will do the correct thing and provide an official statement, rather than one liners - which at least twice have stated read the newsletter.
-
I enjoy a read, so may you... below is an extract from this fine document... http://www.frontier.co.uk/docs/files/Frontier%20Developments%20plc%20Annual%20Report%20and%20Accounts%202014.pdf
-
Elite: Dangerous will be sold directly to customers through our own e-commerce platform and through third parties. Indeed the Alpha, Premium Beta and Beta have already been made through this channel, as is various supporting merchandise for this game. At the end of August we had received approximately £6 million from our backers.

and it is about
By delivering innovative, high quality games to a wide audience we will maximise their contribution to our finances and increase shareholder value.
 

Michael Brookes

Game Director
Sooo, you say that you always wanted to make this game playable Offline and still you have designed it so the core of the game must be always connected. Did you do that design just now? If not *why weren't we told long before* ?

No, it has been an ongoing process. More of the game had to be put online than we initially thought. We've also investigated a number of options to try and support offline in parallel, but unfortunately that's not possible. Once we were certain that was the case we made the decision public.

Michael
 
Iirc that was added later. In fact, when I plumped down my moolah that site didn't even exist. Plus when asked for clarification, it was clarified (incorrectly now as it turns out) that offline was a supported mode. Even when a mod asked this question.

Somebody MUCH earlier in the thread tried to find the latest time offline was mentioned as being included, and it was as short as a month ago.

Now I know Michael said it was because they wanted to try everything to make it work, but that isn't what they have said previous to Friday. They have said 'You can play Elite Dangerous offline'. There is a distinct difference between what was said and what is being said now, and that's why Juniper, Tim, and myself, among many others have been asking for clarification, or at least some form of apology for the way it has been handled.

While some are in this thread purely to antagonise, and prod other users, some of us are here to help us make very real decisions based on whether we want to plug ahead on this journey or not - FD really aren't contributing much positive in this respect so far.


In March, I started a thread about this very issue here > https://forums.frontier.co.uk/showthread.php?t=13876

Here are some choice remarks...

>ONE<

I particularily like this one from Pecisk...
>TWO<

My heart goes out to Styggron...
>THREE<
 
I understand the disappointment here, I don't quite understand how it is being conveyed a lot of the time but I get why some feel a little let down. If you look at the from the other side of the coin though, what would us 'Open world' players have to sacrifice of our game-play to allow for a secure offline version of the game to become a reality? I'm not sure, but you can bet some features would have to shelved. I'm quite surprised that in 2014 there are 'seemingly' so many players that can't connect to the internet to play the online solo mode? Some sort of connectivity is almost a 'given' for all modern games these days.

Agreed and whilst i understand the dissapointment i do not understand why we have hundreds of pages thread about it when the answer has been provided by FD to the topic title many times.

Unfortunately as to your last point, seemingly some people also want access to the source code to be able to mod the game/hack and effectively own the intellectual property in the future, they mostly move on to this topic if pushed on the lack of internet question thoroughly.

Please people can we stop now? FD have answered and refund questions should not be voiced here surely?
 
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Vlodec

Banned
OMG, 360 Pages...nice threadnought.

So if this is the reaction to some "minor" feature missing that was somewhat somewhere maybe promiesed on Kickstarter, is someone else also as crurious as i as to what will happen to Star Citizen when they get into the same kind of excrementstorm? Because IT WILL HAPPEN.

The point, Wonne, is that to some people offline is not a minor feature. I understand that you and others see it otherwise but, for some, offline is very much a major feature.
 
No, it has been an ongoing process. More of the game had to be put online than we initially thought. We've also investigated a number of options to try and support offline in parallel, but unfortunately that's not possible. Once we were certain that was the case we made the decision public.

Michael

At least theres growing publicity "out there" now, which might help to gather new customers. May i ask if this is the only thing that was scrubbed for the release, or do we have to expect more things that are not coming?
 
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