No Single Player offline Mode then?

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why do you insult people who like to play online ? i understand that you find it a shame the offline is gone. and for the people who wanted the offline i understand there disappointment although i only play the game online. but it dos not mean that you have to insult people who like to play the game online the same as it is not ok to insult people ho want to play the game offline

He didnt call you that. He was talking about the relentless defenders of this mess who find joy in laughing about the people who got the shaft.
 
Online-Solo. Fixed your problem... you're welcome.

As for you giving out offline advice, the Minimum Specs clearly states Internet Connection.


Offline : can play with no internet access.
Online solo : cannot play .

Offline : can stop playing and resume later exactly where you left
Online solo : cannot.

Offline : can save the installer and play the game 10+ years from now if you want, whatever may happen to Frontier in the meantime.
Online solo : maybe you will, maybe not...

So I am sorry but online solo is NOT the same than offline and not what I have paid for.
I paid for beta access (which I got) and for a finished game that can be played either online or offline.
Changing that part of the contract so far in the process and with so poor communication is unpleasant, regardless of the legality or the technical reasons.
Wait and see, but I am unhappy.

Ramentu
 
An intent was made... but the core game and the focus of the kickstarter was very much focused on the Online component. Not arguing against those who no feel able to play and want a refund, separate issue for me, but there was no promise.
That's just semantics. They didn't ice the statement of intent and put a cherry on top because it was stated as a simple fact - there would be an off-line mode. They didn't make a specific promise that it would be in colour, either.
 
David and FDev wanted a dynamic galaxy.... we don't even know that the offline model had random fluctuations built in to mimic the events we will see online. Claiming you don't want to play a simulation game because things in it change, is... well i dont know what it is... but it sounds really insipid.

More power to them for not sacrificing their vision with a flat static galaxy.

firstly, it was stated by david and micheal that the single offline version of game would not have the dynamic galaxy events of the online game, that there would be no crossover or sync (but they would investigate the possibility of that being included) they also said that that would be to the detriment of their preferred user experience, which would be online play.
i didn't claim i did or didn't want to play anything, i was merely setting you straight as to your misunderstanding of game types.
so what if you don't agree with some people's preference as to what type of game they prefer to play, that's their call, it most certainly isn't yours! considering the fact they are no longer getting what they were told they were buying, i'm not surprised people are, at the very least a little bit upset, and with no refund very likely damned angry!

wonder how you might react if FDEVs next design decision is, no planet landing? for example
 
The text you quoted implies server authentication for updates and synchronisation with the server, regardless of whether the game is online or offline. The pledge tier text only refers to the "Physical DRM-free boxed set" as a different means of installing the game, not specifically playing it or authenticating it. It is not unambiguous whether the online account would never be required to play offline.

It is NOT unambiguous , DRM free literally means no authentication/online account with the digital rights holder required to launch/play the game.
 
Where do i stand on always online? Well, my experiences with Sim City and D3 have left me with the correct expectations. Upon launch I suspect it will take a day or two for server traffic volumes to stabilise and become truly playable. Ideal? No. But I have plenty of things I can do in the mean time and then i will be able to play the game. So in essence it does not really affect me and rather the game as intended gets the full and deserved attention than squeeze out something that just plain won't work without fundamental change in prioritisation.

It's started, we're weeks out and the first posts preparing for the possible meltdown of the servers has begun. Popcorn at the ready. Seriously, you're not going to defend FDEV's launch in -advance-? Really? I... wat.
 
I have not previously posted because what I would say has already been said, until now.
Bought in during the Beta because the STORE page stated that the game would feature Single
Player Offline. Paid $75, more than I have ever spent on a game. After reading that Frontier
would renege on their word I promptly submitted a ticket for a refund. Refund Denied. I have
absolutely no interest in renting an MMO game for $75, I enjoy playing games by myself. I feel
like I have been robbed and kicked in the gut by a bandit wearing a Frontier T-shirt. $75 gone
and still experiencing a stomach ache. I have promptly removed this lie from my hard disk.
To all the players I wish fair winds and following seas. To the liars and thieves at Frontier
I wish nothing but the highest ill.

You shouldn't have bought in to the beta if you weren't prepared to accept the game as-is at launch. Once a download link appears in the store for you, per the TOS you agreed to while setting up your account, that's bye-bye refund. If you had a deal-breaker feature that wasn't implemented yet you would have been best advised to simply pre-order and wait, because then you could have cancelled your order and got your refund anytime before Dec 16th
 
This has been an unfortunate incident, especially so close to launch.

I think this whole thing boils down to three points:

1) The removal of the offline option.

2) The communication of the decision.

3) Refunds.

Frontier have given their reasons for why they have decided to drop the offline mode. It's unfortunate and even though I'll admit for the time being it isn't going to effect me, I feel for all those that are unhappy with the decision...but at the end of the day whether the reasons they gave are genuine or not (and I have no reason to believe they aren't) it is their decision to make.

I think we can all be honest in saying FD have not exactly covered themselves in glory in how they have communicated this to the community. It has been incredibly ill timed and has been done in a way which has pitted the community against each other. In a time when internet rage over the slightest thing is well known, they probably should have predicted this response and taken measures to handle it properly....that said FD are not the first game company or company in general to handle PR badly and they certainly won't be the last.

As for the refund...I think it's only fair that anyone who has bought into the game (no matter what stage of development) on the basis they would be getting an offline mode should be given a refund. I can't imagine for one minute that the amount of people going down that route would be nearly enough to put the game or company at risk...certainly no more than the bad PR from not doing so would.
 
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The text you quoted implies server authentication for updates and synchronisation with the server, regardless of whether the game is online or offline. The pledge tier text only refers to the "Physical DRM-free boxed set" as a different means of installing the game, not specifically playing it or authenticating it. It is not unambiguous whether the online account would never be required to play offline.

Linguistic gymnastics. DRM free + offline, to anyone who cares, meant that they could play the game forever, should the servers ever go offline.
 
Looking at that link I see pledge tiers were added later, but did they change any existing ones? No boxed set mentioned on that archived page.

True, good catch. They later added the DRM free versions after it became an issue that was important to many backers.
 
Oh and because someone mentioned Godwin's law, let me be the second (or third?) to break it. I'm sure I'm the first to do it intentionally, so yay me?

(I'm completely aware of the inappropriateness of this, but I'm the kind of idiot to do things without thinking. Probably my ADD...)

First they came for the offline mode, and I did not speak out—
Because I had broadband.
Then they came for the flight model, and I did not speak out—
Because I was not a pilot.
Then they came for the ingame advertising, and I did not speak out—
Because I was not terribly fussed about seeing Coke cans on my station approach.
Then they came for me—and there was no one left playing the game any more to speak for me.


Yup. I went there. And I am now lurking forever. May god strike me down if I don't. (erm, disclaimer - atheist.)
 
Wrong in what way - given that there is no mention whatsoever of boxed sets or DRM on that page (from 7th November 2012 - a day or so after the launch of the Kickstarter)? Pledge tiers were added later however, I maintain that I do not believe that an active pledge tier could be amended.

True, but not important to our argument. They added the DRM free versions after people asked them for it, and now those people get the shaft! You think that is right??
 
He didnt call you that. He was talking about the relentless defenders of this mess who find joy in laughing about the people who got the shaft.

Who's laughing? No one is laughing! People, like me, are afraid that FDev is going to be thrown to the dogs over this issue. Then the only game in the last 20 years I have ever wanted to see made is in danger of never actually being made, or might be made but because lawsuits and pettiness will end up being taken off line, because you were disappointed.

Sorry it is not working out for you, are you trying to ruin it now for the rest of us?
 
You would be absolutely correct and I would absolutely agree if the Solo-online was Solo-online the strictest sense of the word. But there's nothing Solo in world where the parameters constantly change due to outside meddling.
Player-driven or AI-driven, it's quite the same if the world is meant to be dynamic.
 
You would be absolutely correct and I would absolutely agree if the Solo-online was Solo-online the strictest sense of the word. But there's nothing Solo in world where the parameters constantly change due to outside meddling. It makes the Solo-online moot. It's better to play in Open, at least you can work out the frustration by PVPing someone that way.
I've played WoW with great pleasure because of the fact that whatever people did, it didn't hurt me none. I always got my resources with little hassle and if hassle occured, guildchat was but a buttonpress away.
My take on Open is rather ambivalent; I win or I lose, either way I live to fight another day. It's ultimately pointless.
With Elite however, many factors can lead to ruining the economy in the game and leaving the game for a few days might mean that you might never even be able to catch up again, and since Open influences Solo, what's the point in either?
Either way I turn it, Solo does not free people from other people and it's a modus that should aswell not be there.

True... but on the other hand, what is the point in the economy if nothing you do can influence it? Once you have a route for trading, that's that... $$$$$
An evolving economy however, no matter the influence makes the game in my view more interesting. The fact that it is invisible other players matters not one iota to me personally as it might as well be AI if I can never encounter them.

Elite Dangerous has no story mode, no script.. it relies very heavily on evolution of the game state to deliver an interesting game. I wholeheartedly understand the view point on this, static Elite would likely become boring. Now i get back in the 80's etc it was great. But Competition these days is much much stiffer and ED would not survive if it catered purely to the original enthusiasts who just liked doing the same thing over and over. That's not a dig btw, I love it too, but Evolving IMHO is better.
 
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