The issue is pretty simple:
You need to collect a whole whack of different commodity type cargo to use in the Engineers blueprints, but you can only keep that stuff in your actively flown ship. So, if you want fly one of your smaller ships that either doesn't have a cargo hold or has a smaller cargo hold, you simply can't fly that ship. We're effectively being forced to all fly large ships with huge cargo bays, just to be able to have the variety of cruft that we need for these blueprints or we have to sell stuff we know we will need, because don't have enough room for it. That sucks, a lot.
I propose a simple solution:
Allow us to transfer our cargo to and from a ship that is in storage!
This means we can, for instance, purchase a T6, load it up with cargo bays, and store it. Then we can go out into the galaxy in our other ships and come back to the station where have that T6 stored to drop off or pick up the stuff we need to use in Engineering. It's a straightforward solution that allows we players to, you know, play the game the way we would like to play, rather than the way we are forced to play.
You need to collect a whole whack of different commodity type cargo to use in the Engineers blueprints, but you can only keep that stuff in your actively flown ship. So, if you want fly one of your smaller ships that either doesn't have a cargo hold or has a smaller cargo hold, you simply can't fly that ship. We're effectively being forced to all fly large ships with huge cargo bays, just to be able to have the variety of cruft that we need for these blueprints or we have to sell stuff we know we will need, because don't have enough room for it. That sucks, a lot.
I propose a simple solution:
Allow us to transfer our cargo to and from a ship that is in storage!
This means we can, for instance, purchase a T6, load it up with cargo bays, and store it. Then we can go out into the galaxy in our other ships and come back to the station where have that T6 stored to drop off or pick up the stuff we need to use in Engineering. It's a straightforward solution that allows we players to, you know, play the game the way we would like to play, rather than the way we are forced to play.