Despite receiving the Twilight Pack last year, it focused on primarily crepuscular animals and a Halloween theme. This Nocturnal House Animal Pack would focus on a variety of animals that can be applied to a nocturnal house within our zoos, and an update to make making them much easier.
Update:
Nocturnal Behaviours:
Some proper nocturnal behaviours would be good to see for many animals that we currently have like the Aardvark, Binturong, Fennec Fox, Raccoon and Common Wombat to name a few, where they would sleep through the day with a 95% chance of them being asleep during the day and a 5% chance of them being awake during the day, then at night the roles are reversed. This would add for better realism with nocturnal animals. This is something that could be implemented with the North Island Brown Kiwi if we were to get it before a pack like this, hence why it is not in the pack as I think it would better serve in an Islands Animal Pack alongside another famously nocturnal animal, the Tasmanian Devil.
Nocturnal Enclosures:
Something else that would be coming with this update would be the implementation of nocturnal enclosures of various sizes for different animals and different shapes too, this would allow for more variation. This coincides with another couple of features that I would like to see with the first being moving certain habitat animals between the habitat system and this large exhibit system, which basically means that they can exist in these smaller exhibits with their needs being met in different ways in an exhibit setting, but also allowing them to still move around, the Aardvark for example would need the larger versions of the nocturnal enclosures, as it is a large nocturnal animal that is often kept in nocturnal houses, the largest nocturnal enclosure could be around half the size of walkthrough exhibit and of course not as tall. These nocturnal enclosures would also have nocturnal light pieces and the ability to change the biome if it suits the animal that it houses. The Aardvark as an example would be able to have both a grassland and a tropical exhibit. The next feature is fully customisable exhibits, with a set of nocturnal enclosure items such as branches which are climbable and able hang on with animals with prehensile tails like Binturongs and the Kinkajou in my concept here. Being able to have exhibits of various shapes as well as sizes would be cool too, with the viewing window side able to be curved out or inward, the shape could be adjustable by the player, it would be cool.
New Nocturnal Enrichment Items:
Update:
Nocturnal Behaviours:
Some proper nocturnal behaviours would be good to see for many animals that we currently have like the Aardvark, Binturong, Fennec Fox, Raccoon and Common Wombat to name a few, where they would sleep through the day with a 95% chance of them being asleep during the day and a 5% chance of them being awake during the day, then at night the roles are reversed. This would add for better realism with nocturnal animals. This is something that could be implemented with the North Island Brown Kiwi if we were to get it before a pack like this, hence why it is not in the pack as I think it would better serve in an Islands Animal Pack alongside another famously nocturnal animal, the Tasmanian Devil.
Nocturnal Enclosures:
Something else that would be coming with this update would be the implementation of nocturnal enclosures of various sizes for different animals and different shapes too, this would allow for more variation. This coincides with another couple of features that I would like to see with the first being moving certain habitat animals between the habitat system and this large exhibit system, which basically means that they can exist in these smaller exhibits with their needs being met in different ways in an exhibit setting, but also allowing them to still move around, the Aardvark for example would need the larger versions of the nocturnal enclosures, as it is a large nocturnal animal that is often kept in nocturnal houses, the largest nocturnal enclosure could be around half the size of walkthrough exhibit and of course not as tall. These nocturnal enclosures would also have nocturnal light pieces and the ability to change the biome if it suits the animal that it houses. The Aardvark as an example would be able to have both a grassland and a tropical exhibit. The next feature is fully customisable exhibits, with a set of nocturnal enclosure items such as branches which are climbable and able hang on with animals with prehensile tails like Binturongs and the Kinkajou in my concept here. Being able to have exhibits of various shapes as well as sizes would be cool too, with the viewing window side able to be curved out or inward, the shape could be adjustable by the player, it would be cool.
New Nocturnal Enrichment Items:
- Insect Tree: a small tree with insect larvae inside (allows the Aye-Aye to utilise its unique hunting technique)
- Firehose Hammock Small; Medium; Large (these can be placed as part of any climbing frame structure which is able to be used by arboreal species such as the Sulawesi Bear Cuscus and Kinkajou, as well as several primates like gibbons and lemurs)
- Hanging Feeder Small; Medium; Large (these are various sized hanging feeders with mesh tubes that contain different food sources such as fruit, meat and leaves, they can be used by many of the arboreal species in the pack)
- Natural Termite Mound Small (a smaller termite mound like the larger one used by the Giant Anteater, and could be updated to include the Aardvark, this small one can be used by the Southern Tamandua)
- Honey Dish (a dish with a pool of honey that can be used by the Kinkajou and Bears, maybe other animals too)
- Artificial Dens Small; Medium; Large (Wooden, Corrugated Iron, Corrugated Plastic and Concrete Tunnels that can be accessed by many of the games smaller animals like the carnivorous, omnivorous and insectivorous species.
- Hanging Tree House Small; Medium; Large (Threaded baskets that allow arboreal animals to sleep in as alternatives to large hard shelters)
- Overhead Tubes (these can be placed across guest paths and act as a bridge between nocturnal enclosures and can automatically count as a part of the enclosure and any exhibit that attach to is part of it, they come in mesh, acrylic and plastic)