Non combat ship travel safety tips:

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Special attention to all the new and/or financially challenged players, I have seen one to many a trader or explorer needlessly be destroyed when dealing with player pirates or otherwise hostile CMDRs. These are a few tips to hopefully increase your chances of surviving an encounter with a hostile CMDR.

1: If you are trading, especially in an obvious trade ship (I.E. T6, T7, or T9) and are successfully interdicted by a player; IMMEDIATELY STOP YOUR ENGINES, DO NOT TRY TO RUN. If you run from a pirate you will almost certainly be shot at. Trade ships usually are not fast and do not have the defensive capability to withstand being shot at. Many pirates will try to disable your drives if you run, which if they are not able to do will most likely end in your death.
2: RESPOND/TALK to the CMDR(s) who interdicted you. All to often a trader is interdicted by a pirate and remains silent when the pirate makes his demands; bad idea. Most pirates are not pirates by necessity. If you talk you can get a bit of player interaction, and it lets the pirate know you are at least willing to hear them out. Remaining silent may lead the hostile CMDR to believe that you are planning to run, which increases the likelihood of them using you as target practice.
3: Be respectful, courteous. As I stated before, most pirates do it for fun. You can increase your chances of survival by playing along. Explain your situation to them, you may get off having to give even less cargo than what they initially demanded.

All this stated; some hostile CMDR(s) will blow you up just for the fun of it. A player like this may start shooting at you immediately after interdiction without making any demands. Talking to a player like this may still diffuse the situation however. Use your best judgment and always equip shields when traveling through systems with lots of players.
 
Ofc if you scan all hollow square targets from jump in and if any have FSD interdictors just jump out and find a quieter system.

If you stop when interdicted you will be killed by psychos. Just a warning that dropping your pants as instructed by scumbag pirates can also result in the rebuy screen. I have to say when I play open (rarely) I have infrequently been interdicted. When I have been interdicted I have started firing from the instant I can to the instant I die or they do.

Giving pirates cargo is encouraging them IMO. Go out in a blaze of glory and if possible - ram the cowardly scumbags. :D
 
I really encourage everybody to take Greyhawk's post with many pinches of salt. Greyhawk, the people that immediately start shooting without a cargo scan, or people who do not use a limpet, are NOT pirates. These people are either very bored or, if they begin with a message, probably roleplaying a sadist. A pirate will ask you to stop and will make demands, or will try to rip off your shields and pull your cargo.

I am a pirate. I ask send a message, "Arrr!" before interdiction, ask them to stop their engines after the interdiction, and demand cargo. If they try to run, I blast the drives and use limpets. If I can't catch them (Cobras, usually), I kill them as punishment for their insolence. If they try to fight...

I take no prisoners.

Be smart. "Griefers", or as I like to say, gankers, aren't very widespread outside of the rare trade hubs, where nearly everyone is salty. Unless you're flying a Type 9, you shouldn't have incredible amounts of trouble escaping pirates, but it will be a hard move. If you run without countermeasures, such as chaff, ECM, Heat Sinks, PD, and the like, you really deserve your fate.

On a last note, the T9 either needs a higher FSD-Disruption value, 20, as well as the python, or the ASP needs a lower FSD-Disruption rating of 16. (IMO obviously)
 
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I totally disagree with this.
Pirates are scum, most are homicidal inbread sociopaths with Mommy issues.
If you're interdicted, assume you're going to get shot at. Of course they're going to tell you to stop, that makes you an easier target.
My advice? turn directly towards them, burn, and shoot. Sheilds your powerplant, and gives your FSD time to cool off. If you're in a big enough ship, you just need time to jump.
Most pirates are cowards anyway, and I've found several times when interdicted that the sight of what they thought was a 'trade conda unfurling hot plasma death from every port on the ship made them run. Even if you don't have a 'conda and are outclassed, at least you'll die with honor.

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I really encourage everybody to take Greyhawk's post with many pinches of salt. Greyhawk, the people that immediately start shooting without a cargo scan, or people who do not use a limpet, are NOT pirates. These people are either very bored or, if they begin with a message, probably roleplaying a sadist.. (IMO obviously)


I'm sorry, but there is no "roleplaying" a sadist. people that play sadists on here have something deeply crooked inside of them, but are just well-adjusted enough to not show it in RL.In fact, I think the way people play a game like this is more of an indication of their true personality than in real life. Take away societal pressures, rules, and social norms, and you'll see what kind of a person someone truly is.
 
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I've noticed you can fool pirates into thinking your another pirate by having a decent weapons loadout, an SCB, and an FSD interdictor on a trading vessel.. since thats what a non-wing pirate vessel usually is.
 
My number one concern here is trying to save players a Rebuy. A few tons of cargo is way cheaper than a rebuy in most cases. Use your head, make a friend maybe instead of letting your pride get you blown up is all im trying to say.
 
My number one concern here is trying to save players a Rebuy. A few tons of cargo is way cheaper than a rebuy in most cases. Use your head, make a friend maybe instead of letting your pride get you blown up is all im trying to say.

My pride is worth more than any cargo, though. And a pirate who gains nothing is one day closer to giving up pirating ;)
 
My number one concern here is trying to save players a Rebuy. A few tons of cargo is way cheaper than a rebuy in most cases. Use your head, make a friend maybe instead of letting your pride get you blown up is all im trying to say.

too many psychos out there these days. they tell you to shut down, soon as you do, they kill you.
Better to advise newbies to give the greifers grief... if they know poeple are going to comply, they'll just get bolder. If they know they may get a plasme round shoved up their nether regions, they'll go roleplay something else. maybe a house pet.
 
very cool.
If interdicted, and outclassed, and if I didn't hav eany weps, I'd self destruct. <Forget> those freeloading pirate scum.

You have to be kidding me. Do you honestly, HONESTLY believe that all pirates are horrible people in real life and thus you should try to make their game as miserable as possible, because you don't understand it? You're the type of person who ruins this galaxy. Keep it to yourself, at least.
 
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You have to be kidding me. Do you honestly, HONESTLY believe that all pirates are horrible people in real life and thus you should try to make their game as miserable as possible, because you don't understand it? You're the type of person who ruins this galaxy. Keep it to yourself, at least.

you're roleplaying a criminal, fantasizing you're a murdering thief. There's nothing romantic about it, it's pathetic. So, don't cry when you're treated like what you're pretending to be. go back to your fantasy world.
And it's a public post bub. I think pirates are scum. by definition you're a criminal murderer. If you don't like it, pretend to be something else. I suggest house pet.
 
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you're roleplaying a criminal, fantasizing you're a murdering thief. There's nothing romantic about it, it's pathetic. So, don't cry when you're treated like what you're pretending to be. go back to your fantasy world.
And it's a public post bub. I think pirates are scum. by definition you're a criminal murderer. If you don't like it, pretend to be something else. I suggest house pet.

You can't be serious. I'm trying to enjoy the game! Do you believe that traders should exist in the universe without any threat? Thus, eliminating the bounty hunting profession, and leaving only trading and mercernary work? I do enjoy the thrill of the hunt, living with a bounty on my head, Blackbeard of the future! You're saying I'm pathetic for... playing the game?

This is a public forum. If you think that people on here who came to discuss the contents of this great game are similar to their characters in game... I have no words. I've reported you to FD, asked them to send you a message concerning this, because honestly this is just harassment, and a hugely twisted perception of FD's great game.
 
You can't be serious. I'm trying to enjoy the game! Do you believe that traders should exist in the universe without any threat? Thus, eliminating the bounty hunting profession, and leaving only trading and mercernary work? I do enjoy the thrill of the hunt, living with a bounty on my head, Blackbeard of the future! You're saying I'm pathetic for... playing the game?

This is a public forum. If you think that people on here who came to discuss the contents of this great game are similar to their characters in game... I have no words. I've reported you to FD, asked them to send you a message concerning this, because honestly this is just harassment, and a hugely twisted perception of FD's great game.

I stand by what I said. In game, I think pirates are scum. I have my pet theories about why people role play murdering criminals, but I never said anything about you directly. And anyway, my comment about RL was about people who roleplay "sadists" in here... you're the one that equated sadists with pirates. Deflecting much?


If I see a pirate in game, I open my weps. If the pirate is better than me, and takes me out I self destruct. Pirates should get aboslutly no breaks in this game. They want to pretend to be scum, they should be treated like scum.

If you think this is making pirates live too hard, meh. you're roleplaying a criminal. Get over it.
 
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I don't get it, why are people so worked up about piracy? I mean, if you don't want pirates, don't play open, it is as simple as that right? Maybe I'm coming from EVE and I have a different perspective on things but you have an option to remove ALL pirates from your game, use it if you don't want the chance of getting shot or shaken down.

@jmg is role playing as much as the pirates. Symbiosis.
 
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I stand by what I said. In game, I think pirates are scum. I have my pet theories about why people role play murdering criminals, but I never said anything about you directly. And anyway, my comment about RL was about people who roleplay "sadists" in here... you're the one that equated sadists with pirates. Deflecting much?


If I see a pirate in game, I open my weps. If the pirate is better than me, and takes me out I self destruct. Pirates should get aboslutly no breaks in this game. They want to pretend to be scum, they should be treated like scum.

If you think this is making pirates live too hard, meh. you're roleplaying a criminal. Get over it.

I'm roleplaying a criminal, so I deserve to be treated as a second-hand gamer? You're becoming obsessive. It is only a game, and I am your fellow gamer. I did not back this game to explore nor to trade, as I personally feel Euro Truck Simulator and Space Engine is enough for me, in those categories. Piracy is a core part of the game, and you trying to make the game hard for another player simply because he plays a role which is against yours is childish. You're the bad apple of the bunch. Accept that everyone who is playing a role at the very least officially supported is a player trying to get the most fun out of the game, and play along. If you were a trader in the year 3300, and you decided to self-destruct, you'd be dead!

Basically what I am trying to get across is that I want the community to be close and enjoy the game together, as is DB's vision. When you roleplay a trader trying to stay alive and make his next buck, and pirates are on your tail roleplaying grimey, dirty men, the game becomes a real experience to behold. When you decide to self-destruct, not only do you break immersion, but you make the player pirate's actual day worse, because you negatively impacted his game experience in an out-of-game way. Why do you need to feel actual hatred in real life towards people trying to play a game? You're doing exactly what the gankers want you to do.

The only other advice I can give you is this: "Love your neighbour as you love yourself". :)


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I don't get it, why are people so worked up about piracy? I mean, if you don't want pirates, don't play open, it is as simple as that right? Maybe I'm coming from EVE and I have a different perspective on things but you have an option to remove ALL pirates from your game, use it if you don't want the chance of getting shot or shaken down.

@jmg is role playing as much as the pirates. Symbiosis.

I agree. I roleplay a pirate in-game, and a person who wants the game to grow on the forums. :p

I don't enjoy the saltiness for the sake of saltiness.
 
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I don't get it, why are people so worked up about piracy? I mean, if you don't want pirates, don't play open, it is as simple as that right? Maybe I'm coming from EVE and I have a different perspective on things but you have an option to remove ALL pirates from your game, use it if you don't want the chance of getting shot or shaken down.

@jmg is role playing as much as the pirates. Symbiosis.

:)
yup. for the most part.
I really get a kick out of the "we fill a role. Life is hard for a pirate..." they all get so worked up and indigent if their roleplaying fantasies are crapped on in the least. If you chose to pretend to be a criminal in the game, you need to be prepared to be treated like one in the game. You don't have a voice in game society. You don't have a say in how things go. you don't get a vote. Play outside the rules, then you don't get to change them.

pirates exist in game, and I deal with them the way I think they should be dealt with-- with an a7 plasma burst. if I can't take them, I self-destruct. If pirates know they won't get cargo, they'll go find something better to do.


But really, I don't mind the "old-school" pirates... they have a code, of sorts. It's the psychos that seem to have blossomed recently that bug me. Pirates used to just be an amusing curiosity, all you really lost in an encounter with one was a single load of cargo. Now, odds are youre going to get blasted no matter what. so, while maybe it may have been amusing in the old days to play act with guys fantasizing about being pirates now, you're much better off just opening up all guns and whaling on them. or jump. Or self descturct. But NEVER submit.
 
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I'm roleplaying a criminal, so I deserve to be treated as a second-hand gamer? .

maybe you're not understanding what I'm saying -- play the role of a criminal * in game,* your character *in game * should be treated like a criminal. I don't know what you do in RL, and I don't care. My comment above about RL was related to the psychos, not necessarily pirates.
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you want people to submit and hand over cargo and cry if I suggest criminal should lose their insurance. It's not treating you like a second-hand gamer, it's treating your character the way you chose to set it up. Criminals don't get insurance. If you want insurance, don't play a criminal. maybe institute a criminal-backed insurance fund. SWG ad something like that -- if you chose a pirate life, you had to get all your benefits from jabba the hutt -- clones, insurance, etc. But I don't see any reason to make anything easier for pirates or psychos. Criminals are by definition living off the hard work of others. They're already the leaches of society, the shouldn't be given any of its benefits.
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I stand by what I said. I see a pirate, I shoot. if they get the bette rof me, I self descrtuct. I'd rather pay insurance than give up my cargo. If that makes your in-game criminal life to "hard," sorry, it's not called "elite easy".
.

And by the way, I've gotten 4 +reps comments for my posts in this thread so far, so what I'm saying resonates with at least the people on this forum.
 
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Special attention to all the new and/or financially challenged players, I have seen one to many a trader or explorer needlessly be destroyed when dealing with player pirates or otherwise hostile CMDRs. These are a few tips to hopefully increase your chances of surviving an encounter with a hostile CMDR.

1: If you are trading, especially in an obvious trade ship (I.E. T6, T7, or T9) and are successfully interdicted by a player; IMMEDIATELY STOP YOUR ENGINES, DO NOT TRY TO RUN. If you run from a pirate you will almost certainly be shot at. Trade ships usually are not fast and do not have the defensive capability to withstand being shot at. Many pirates will try to disable your drives if you run, which if they are not able to do will most likely end in your death.
2: RESPOND/TALK to the CMDR(s) who interdicted you. All to often a trader is interdicted by a pirate and remains silent when the pirate makes his demands; bad idea. Most pirates are not pirates by necessity. If you talk you can get a bit of player interaction, and it lets the pirate know you are at least willing to hear them out. Remaining silent may lead the hostile CMDR to believe that you are planning to run, which increases the likelihood of them using you as target practice.
3: Be respectful, courteous. As I stated before, most pirates do it for fun. You can increase your chances of survival by playing along. Explain your situation to them, you may get off having to give even less cargo than what they initially demanded.

All this stated; some hostile CMDR(s) will blow you up just for the fun of it. A player like this may start shooting at you immediately after interdiction without making any demands. Talking to a player like this may still diffuse the situation however. Use your best judgment and always equip shields when traveling through systems with lots of players.

Oh Boy!!!

Another "Let's bend over for the pirates" thread. I am presently talking with some folks about putting together a pirate hunting group. I will be paying for a TS3 server and we will also have (even if I have to pay for it) a forum website down the road. A TS3 account just for pirate hunting will allow for "real time" intel.

Spread the word. We want some backing by heavy hitting traders and bounty hunters!!!!!
 
Oh Boy!!!

Another "Let's bend over for the pirates" thread. I am presently talking with some folks about putting together a pirate hunting group. I will be paying for a TS3 server and we will also have (even if I have to pay for it) a forum website down the road. A TS3 account just for pirate hunting will allow for "real time" intel.

Spread the word. We want some backing by heavy hitting traders and bounty hunters!!!!!

I'm in. hunt the dogs down.
 
Piracy is a core part of the game, and you trying to make the game hard for another player simply because he plays a role which is against yours is childish.

I do hope you realize the absolute hypocrisy of this line, because you as the pirate are intentionally making the game harder for that trader who is playing a role counter to your own
 
Oh to be accosted by CMDR Hagglebeard. Having traded around the backwater systems I've only ever been interdicted by an NPC, and while I destroyed those pirates it was in self-defence, there was no option for dialogue and they opened fire first. If on the other hand a player pirate character were to interdict me and make his/her demands and give me the opportunity to respond I would welcome the dialogue! Anything to spice up the game. I'm not saying I would roll over and give up my wares, but at least I would have options. This is supposed to be a dangerous galaxy and I can't help but think that so little life has been breathed into the NPCs precisely because DB fancied that actual players would fill the various roles, including pirates!
 
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