Newcomer / Intro "non-fixed" weapons and Chaff

So, I may not be quite a newcomer any more as i worked my way into an ASP. but something has been bugging me immensely. I have taken on a few Anaconda's in my time when I choose to hunt them, but can someone please PLEASE explain to me why any time an NPC used chaff, my "non-fixed" weapons go nuts and yet when i use Chaff, their "non-fixed" weapons can hit me with the accuracy of an SAS sniper. I have had two consecutive instances of this, and others in the past where anaconda's have 6 turreted burst or pulse lasers and yet, no matter how much Chaff i pollute the area with, i still get hammered. It is ing me off and needs to either be balanced or fixed. Chaff should work just as well on them as it does on me dammit


Hope someone else is having issues with this and can share theirs tales of woe to help this get fixed sooner rather than in 1.7 or higher

Cheers guys
LtAlucard1387
 
I've never had that issue. Well, I've never noticed it as an issue at least.

With 1.2 so close, I'd wait and see if it changes - those Anaconda missions are going to change significantly, I think.
 
With a gimbled weapon, if you de-select the target so you have no target, they will fire like a fixed weapon, so are still perftecly capable of hitting you. I dont know if the AI is clever enough to switch to fixed mode when chaff has been deployed, might depend on their skill level.
I have always found chaff to be quite effective, but I have not done a lot of big ship fighting since 1.1 (the AI improved a LOT)
 
So, I may not be quite a newcomer any more as i worked my way into an ASP. but something has been bugging me immensely. I have taken on a few Anaconda's in my time when I choose to hunt them, but can someone please PLEASE explain to me why any time an NPC used chaff, my "non-fixed" weapons go nuts and yet when i use Chaff, their "non-fixed" weapons can hit me with the accuracy of an SAS sniper. I have had two consecutive instances of this, and others in the past where anaconda's have 6 turreted burst or pulse lasers and yet, no matter how much Chaff i pollute the area with, i still get hammered. It is ing me off and needs to either be balanced or fixed. Chaff should work just as well on them as it does on me dammit


Hope someone else is having issues with this and can share theirs tales of woe to help this get fixed sooner rather than in 1.7 or higher

Cheers guys
LtAlucard1387

Chaff only works if it is between you and the shooter. If you are chasing an Anaconda and it launches chaff, it is, by definition, between you and the target. But if you launch chaff while chasing, it is behind you and has no effect. Try using it backing up, you'll see the difference.

I'm pretty positive that the statement about chaff not affecting turrets is incorrect - I had a Clipper with turreted lasers and those lose tracking due to chaff.

EDIT: also looking at a response about de-selected target is technically correct. Not sure if AI is smart enough. I killed an Elite 'Conda yesterday at Tanmark and chaff worked as expected.
 
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I was out in the black yesterday shooting bad guys for fun (ok, the credits were good too) and I noticed something about chaff use.

I was in my Cobra with a gimballed beam laser on top and a turreted beam laser underneath. This means that when my target is ahead of me I have to nudge the nose up a tad for the turret weapon to lock on and fire. I noticed that when the NPC baddies were running away releasing chaff my turret laser was still hitting the mark dead-on, whilst my primary gimballed laser was next to useless. However, when the turret laser started to wobble (as their aim drifts after a few seconds) the chaff cloud had dissipated enough that I could re-engage them with my gimballed laser.

If you are being shot at by enough non-fixed weapons, by chance I'd expect you to be hit when using chaff, just less frequently.
 
OP if you use chaff, you have to stay in the cloud to be protected. If you boost out of it, it's no use. :)

Chaff only works if it is between you and the shooter. If you are chasing an Anaconda and it launches chaff, it is, by definition, between you and the target. But if you launch chaff while chasing, it is behind you and has no effect. Try using it backing up, you'll see the difference.

I'm pretty positive that the statement about chaff not affecting turrets is incorrect - I had a Clipper with turreted lasers and those lose tracking due to chaff.

EDIT: also looking at a response about de-selected target is technically correct. Not sure if AI is smart enough. I killed an Elite 'Conda yesterday at Tanmark and chaff worked as expected.

Thanks guys, i will give this a crack. I need to do a few more runs on the Rare circuit from witchhaul to zaonce and back to recover my losses, but once i do that, and i grab some slightly more substantial hull plating and a better shield (A class 5, not C class 5) I will have another crack. It has cost me 3 lots of 668000cr for the last three times. An Asp is not the best hunter with stock hull plating
 
:eek: your doing this in an Asp? I pray for your wallet.....lol haha jk - Why dont you just do it in a viper? Much cheaper. You can buy and *completely* outfit a viper for double that 668,000

*I say completely, but really, I just mean to outfit enough to be effective against the conda npc
 
Better still ...... wait until you get a ship with at least class 3 hardpoints before doing Conda killing.

It makes so much more sense than half the forum cowboys taking on NPC Condas in a gnat. In your case .... it would have saved you 1.8 million + just by running away ..... you sure you're ready?

You can earn more in a single T6 run.
 
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Better still ...... wait until you get a ship with at least class 3 hardpoints before doing Conda killing.

It makes so much more sense than half the forum cowboys taking on NPC Condas in a gnat. In your case .... it would have saved you 1.8 million + just by running away ..... you sure you're ready?

You can earn more in a single T6 run.

NPC Condas represent about the only real challenge in Solo to a half decent pilot. Waiting for class 3 hardpoint means getting in a ship of proportional price. Anything getting through your shields will make a dent in your credit balance. I still hunted Condas in my Viper when I had a Clipper. Nothing wrong with it.
 
NPC Condas represent about the only real challenge in Solo to a half decent pilot. Waiting for class 3 hardpoint means getting in a ship of proportional price. Anything getting through your shields will make a dent in your credit balance. I still hunted Condas in my Viper when I had a Clipper. Nothing wrong with it.
I wouldn't go near an Anaconda kill mission without a maneuverable ship like the Viper. Ther is no way would I have done the mission in my old Asp, despite its superior firepower. Lumbering beasts do not stick well to the back of an Anaconda.

I also agree about the value of the ship. If you have a vessel with class 3 hardpoints, there's not much attraction in the kill missions: You already have enough money anyway.
 
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I wouldn't go near an Anaconda kill mission without a maneuverable ship like the Viper. Ther is no way would I have done the mission in my old Asp, despite its superior firepower. Lumbering beasts do not stick well to the back of an Anaconda.

I also agree about the value of the ship. If you have a vessel with class 3 hardpoints, there's not much attraction in the kill missions: You already have enough money anyway.

The only reason I'm still going for those kill mission is they seem to give massive rep gain with the faction you are doing it for. Still getting my Federal and Empire ranks. Want to max my Federal rank to get the Corvette when it comes out (if I can conceivably get that much money ;) )
 
The only reason I'm still going for those kill mission is they seem to give massive rep gain with the faction you are doing it for. Still getting my Federal and Empire ranks. Want to max my Federal rank to get the Corvette when it comes out (if I can conceivably get that much money ;) )
Sure, the rep boost is good. I only go for rep with very specific factions, so I'd forgotten about that.

You can easily make enough for the Corvette. It's called the T7, and is the single most boring thing you will ever do. It reminds me of the scene in "Make Love, Not Warcraft" in South Park where Cartman grinds to level 60 by killing boars.
 
I wouldn't go near an Anaconda kill mission without a maneuverable ship like the Viper. Ther is no way would I have done the mission in my old Asp, despite its superior firepower. Lumbering beasts do not stick well to the back of an Anaconda.

I also agree about the value of the ship. If you have a vessel with class 3 hardpoints, there's not much attraction in the kill missions: You already have enough money anyway.

The only reason I'm still going for those kill mission is they seem to give massive rep gain with the faction you are doing it for. Still getting my Federal and Empire ranks. Want to max my Federal rank to get the Corvette when it comes out (if I can conceivably get that much money ;) )

Sure, the rep boost is good. I only go for rep with very specific factions, so I'd forgotten about that.

You can easily make enough for the Corvette. It's called the T7, and is the single most boring thing you will ever do. It reminds me of the scene in "Make Love, Not Warcraft" in South Park where Cartman grinds to level 60 by killing boars.

Okay. firstly, i have 6 successful conda kills out of 9 attempts. they were all done with my old cobra.
The only reason i'm trying so damned hard (aside from being a glutton for misery) is to fix an early blunder i made when i had an updated pirate hunt mission that turned into an authority hunt. I killed two federal police ships back in my adder days and have been chasing my tail with the feds until recently, when i completed one of many rare runs from leesti and lave to 39 tauri and fujin. I have grinded that run until i could afford the asp and refit it with 64 tonnes to do the circuit (see attached). I suddenly had a Hostile status with all federation systems. I was (i think) 4 or 5 missions away from being neutral again and it has taken me nearly a week of constant missions to achieve this. The hardest part is finding the missions.
at this point in time, i have a cool 2.6 million in the bank and i am loaded and on my way to Witchhaul. I have this run netting me about 2 mil return running the circuit with 64 tonnes, takes about an hour if I have to wait for stock.

I will be refitting a Viper with the highest class sheild i can and with beam lasers and either Class 2 gimbaled Multi's or fixed rockets. With the Asp, i run 2 x Class 2 gimbaled multi's, 2x class 1 fixed beams and 2 x dumb-fire rockets. have had very few pirate issues thus far, including players (the odd python and conda, both npc and player excepted)

At this point i am saving (trying to) for the Orca, not for fighting, just for its beauty. also looking into a python, regardless of it flying and handling like an asteroid.
Finally, i believe 1.2 will see us all having Wings capability, and that should make these hunts a lot easier. but i find, now that i am friendly or allied with Lave, Leesti and Zaonce systems, if i can get the damned shields down and do about 45 to 50 % damage, the system authorities jump in and help. the don't hit for , but they distract the damned npc enough the wreck its pretty well.

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Rares-Circuit-1.jpg
the rares circuit
 
Sure, the rep boost is good. I only go for rep with very specific factions, so I'd forgotten about that.

You can easily make enough for the Corvette. It's called the T7, and is the single most boring thing you will ever do. It reminds me of the scene in "Make Love, Not Warcraft" in South Park where Cartman grinds to level 60 by killing boars.

I prefer flying in a Clipper to T7. Just saying that the Corvette is likely to be higher priced than an Anaconda (if you go by Python/FdL price ratio) and I'm really not looking forward to grinding to that. Currently blasting pirates in Tanmark eschewing my grinding duties.

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Used to run this circuit in my Cobra and Asp. Right now normal trading yields better result (way more boring though).
 
Kinda like how that guy lvld to 100 in WoW recently by only picking flowers using herbalism ;)
 
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I prefer flying in a Clipper to T7. Just saying that the Corvette is likely to be higher priced than an Anaconda (if you go by Python/FdL price ratio) and I'm really not looking forward to grinding to that. Currently blasting pirates in Tanmark eschewing my grinding duties.
At that kind of money, the Corvette had better be good - Anacondas fold under fire from the Vulture. They're an annoyance now if they attack you while you're trying to do something else, and a nice bounty when they spawn into RESes.

BTW, if you are interdicted by a Vulture in your Clipper, run.
 
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