I have posted this in a longer post about general thoughts from the beta, but this is a big one for me, so i thought I'd post it here too.
I'm concerned that starting maps, especially in franchise mode, will all be flat to begin with. - This is less an issue in sandbox, since (I'm guessing) we'll be able to effectively get pre-terraformed maps from the workshop (as saved games without any infrastructure / animals that people upload). I'm also guessing that we'll be unable to use other player's saved zoos in franchise, which is fine, except that it would mean that all starting maps in franchise will be flat.
To me this is a concern, because I enjoy trying to fit a zoo into a pre-existing landscape - in franchise I won't want to spend lots of money and time terraforming at the start just to get an interesting map.... I think this could be easily implemented by allowing sandbox zoos without any infrastructure, animals etc. (i.e., only terraforming, plants, rocks and some effects, e.g., waterfalls) to be uploaded to Steam as starter maps for franchise. That way, the devs wouldn't even have to commit time to map design - the community would sort it out (I can guarantee that I'd upload at least a couple). For example, in Cities: Skylines, there's a whole group of people (and a YouTube channel) devoted to starter map design, which makes the game much more playable.
My fear is that, if all starter maps are flat, with only trees, that each new zoo I start in franchise will be a similar experience, only differing in how animals are affected by climatic variables... This would make things get a bit stale after just a couple of zoos. I'd like to spend time figuring out the best way to work with pre-exisiting hills, rocky outcrops, lakes and rivers that I haven't necessarily shaped precisely to my liking.
I don't think this'd be very hard to implement, so I really hope its an option.
I'm concerned that starting maps, especially in franchise mode, will all be flat to begin with. - This is less an issue in sandbox, since (I'm guessing) we'll be able to effectively get pre-terraformed maps from the workshop (as saved games without any infrastructure / animals that people upload). I'm also guessing that we'll be unable to use other player's saved zoos in franchise, which is fine, except that it would mean that all starting maps in franchise will be flat.
To me this is a concern, because I enjoy trying to fit a zoo into a pre-existing landscape - in franchise I won't want to spend lots of money and time terraforming at the start just to get an interesting map.... I think this could be easily implemented by allowing sandbox zoos without any infrastructure, animals etc. (i.e., only terraforming, plants, rocks and some effects, e.g., waterfalls) to be uploaded to Steam as starter maps for franchise. That way, the devs wouldn't even have to commit time to map design - the community would sort it out (I can guarantee that I'd upload at least a couple). For example, in Cities: Skylines, there's a whole group of people (and a YouTube channel) devoted to starter map design, which makes the game much more playable.
My fear is that, if all starter maps are flat, with only trees, that each new zoo I start in franchise will be a similar experience, only differing in how animals are affected by climatic variables... This would make things get a bit stale after just a couple of zoos. I'd like to spend time figuring out the best way to work with pre-exisiting hills, rocky outcrops, lakes and rivers that I haven't necessarily shaped precisely to my liking.
I don't think this'd be very hard to implement, so I really hope its an option.