...until I got into Mako 2.0 aka the SRV doing guardian ruins for the FSD. After 3 hours of getting to the system, I thought the tedious part of the journey was over - BOY WAS I WRONG.
The landing spots... I think there is maybe 1 landing spot on HD 63154 B3a near the ruins (at least for ASP E) but after I finally managed to find it, I can't deploy my SRV. Yes the module was powerd, yes I actually bought the vehicle. Turns out it just didn't like that spot (could've fit a bus in there), so off I go and park my 2km away. I thought 2km is not far and I'll be at the ruins getting on with task in a jiffy...
Wrong again. After changing controls of the SRV to something that wasn't designed by a drunk money, I set off. Now please bear in mind I could be doing SEVERAL things wrong here and I clearly didn't change enough.
My first surprise - the ing thing FLIES... And I don't mean the boosters. Did someone accidentally install my ship's thrusters in this thing? Now there might be a setting I missed (please tell me there is), but unlike all driving games not holding accelerate doesn't mean getting off the throttle, just staying at the current speed, this is super unintuitive and combined with low-grav, makes for some pretty disorientating experience. The default "X" to drop speed to zero only works if you hold it and then we're back to drag racing.
My second surprise is that the ruins were no longer visible on my HUD. No problem I thought, let's open up the "detailed" map of the planet since I scanned it like a good boy - nope, can't see it on there either. Felt cheap but I had to resort to screenshot camera cheesing to get my bearings (there might be a "legit" way of doing this that isn't remembering the direction from which you came).
My third surprise - weapons. Aka autolock only no manual aim? Why... This is painful. I really hope there is a binding I missed for this.
Lastly, I knew from researching ahead that you needed to hide behind objects to avoid missiles from sentinels - this was going to be tough with my controls being set to " YOU" settings but as I was quite tired at this point, I didn't want to spend another 10 minutes going through the menus - that and I had spawned 2 guardians. Well nobody said that the missiles would knock you, spin you around and disorient you to .
At this point I decided to full power systems, tactically retreat and reengage. Well the retreat part was quick and sure helped by constant barrage of missiles, but the reengage part didn't go to plan. 800m away behind a large hill the 2 NPCs were still spamming rockets at me - although hitting the mountain ahead. So I jamsheeded it back it, activated a 3rd sentinel by accident, took my hands off the keyboard and accepted my fate (ngl I thought I was going to die when the SRV exploded, and at this point I wouldn't even have cared). After landing at a nearby carrier I alt F4 the game and had to vent my frustration.
I just don't get how every game has to have 1 really stupid set of mechanics that spoils the whole experience, I genuinely love everything else in the game (so far only 45h in)
The landing spots... I think there is maybe 1 landing spot on HD 63154 B3a near the ruins (at least for ASP E) but after I finally managed to find it, I can't deploy my SRV. Yes the module was powerd, yes I actually bought the vehicle. Turns out it just didn't like that spot (could've fit a bus in there), so off I go and park my 2km away. I thought 2km is not far and I'll be at the ruins getting on with task in a jiffy...
Wrong again. After changing controls of the SRV to something that wasn't designed by a drunk money, I set off. Now please bear in mind I could be doing SEVERAL things wrong here and I clearly didn't change enough.
My first surprise - the ing thing FLIES... And I don't mean the boosters. Did someone accidentally install my ship's thrusters in this thing? Now there might be a setting I missed (please tell me there is), but unlike all driving games not holding accelerate doesn't mean getting off the throttle, just staying at the current speed, this is super unintuitive and combined with low-grav, makes for some pretty disorientating experience. The default "X" to drop speed to zero only works if you hold it and then we're back to drag racing.
My second surprise is that the ruins were no longer visible on my HUD. No problem I thought, let's open up the "detailed" map of the planet since I scanned it like a good boy - nope, can't see it on there either. Felt cheap but I had to resort to screenshot camera cheesing to get my bearings (there might be a "legit" way of doing this that isn't remembering the direction from which you came).
My third surprise - weapons. Aka autolock only no manual aim? Why... This is painful. I really hope there is a binding I missed for this.
Lastly, I knew from researching ahead that you needed to hide behind objects to avoid missiles from sentinels - this was going to be tough with my controls being set to " YOU" settings but as I was quite tired at this point, I didn't want to spend another 10 minutes going through the menus - that and I had spawned 2 guardians. Well nobody said that the missiles would knock you, spin you around and disorient you to .
At this point I decided to full power systems, tactically retreat and reengage. Well the retreat part was quick and sure helped by constant barrage of missiles, but the reengage part didn't go to plan. 800m away behind a large hill the 2 NPCs were still spamming rockets at me - although hitting the mountain ahead. So I jamsheeded it back it, activated a 3rd sentinel by accident, took my hands off the keyboard and accepted my fate (ngl I thought I was going to die when the SRV exploded, and at this point I wouldn't even have cared). After landing at a nearby carrier I alt F4 the game and had to vent my frustration.
I just don't get how every game has to have 1 really stupid set of mechanics that spoils the whole experience, I genuinely love everything else in the game (so far only 45h in)