Not exactly fair play

Well if they have a spoolup sound and a warning at least you'd know to get the hell out of there.

I just don't see something that happens one in a million times as an important game mechanic, especially not when it's designed like that, who's to say humans get these designs right in 3300.
I'd rather see them fix mentalists federal ships that attack out of nowhere because someone strafed their shield or killed someone wanted that's a part of their group. That makes less sense to me. And that happens every minute.
 
Should'nt the station refund a person that they accidently destroy? I'm suprised the insurance brokers are not up in arms over it. If it happend in the 'real world' there is no way insurance would pay out if the culprit was cleary a well funded organisation that employs 'shotgun' tactics upon civilians. The system most definitly needs tweaking.
 
Well if they have a spoolup sound and a warning at least you'd know to get the hell out of there.

I just don't see something that happens one in a million times as an important game mechanic, especially not when it's designed like that, who's to say humans get these designs right in 3300.
I'd rather see them fix mentalists federal ships that attack out of nowhere because someone strafed their shield or killed someone wanted that's a part of their group. That makes less sense to me. And that happens every minute.

Wouldn't really argue with it not being a major priority, especially when compared to the issues with wanted ships of controlling factions. However just because something is 'designed like that' does not mean that it was designed well and I'd imagine that in 3300, if this was real, the populations of stations and the pilots operating out of them would kick up quite a stink if innocent people were being fragged whilst trying to dock, if nothing else it's bad for business.
 
Well it's a new one on me. Was just leaving the station in Epsilon Eridani when the station opened fire on another ship. I got caught in the crossfire and blown to bits. Little bit miffed to say the least. Doubt that should happen really.

Hahaha! Sounds like a good story to me! Innocent bystanders get killed all the time. Be grateful it's not permadeath and stop tailgating. Lol

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Wouldn't really argue with it not being a major priority, especially when compared to the issues with wanted ships of controlling factions. However just because something is 'designed like that' does not mean that it was designed well and I'd imagine that in 3300, if this was real, the populations of stations and the pilots operating out of them would kick up quite a stink if innocent people were being fragged whilst trying to dock, if nothing else it's bad for business.

I disagree. When the human race spans 400 billion light years and numbers in the...I don't know gazzillions one life will have much less worth. People barely care what happens one country away now why would they care what happens 100ly away our to a passing trader our bounty hunter.
 
Ooh, rather than fix station AI so this doesn't happen, the devs should fix station AI but then only apply the fix to Empire stations (or maybe Fed?) so that the stations themselves have even more distinct personalities, and so you know in advance that (eg) Anarchy systems have less refined stations and consequently workplace accidents are a greater risk around those things.

I think in that situation, the OP's tale of woe would become part of the folktales of the galaxy rather than feeling like the game screwed up and screwed them over.

Heheh, if ED was open to modding, I'd make a self-updating sign on station bay doors: "XYZ DAYShours ACCIDENT-FREE" :D
 
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