Not just Powerplay actions should be restricted to Open!

The BGS is non confrontational PvP. It does not need to be in open only. Powerplay was designed around PvP, hence the reason why nobody is playing it as it is pointless. You can't fight against the people in solo or private groups.

I don't even use powerplay, but I do see the reasons for having powerplay open only.

Everything else it fine as is though.

Personally I don't think they should have added a PvP only component in to the game in the first place. It was always going to be a recipe for disaster.

The reason nobody plays PP is because the design sucks, not because people are able to do it in Solo. Going to open only will literally change nothing apart from stopping even more people playing it. Powerplay is designed like a bad board game, that's not something the pew pew crowd is really interested in.
 
That didn't take long! [rolleyes]

Yeah...Lets just kill the entire game for the majority of players and be done with it!

Good luck with next year when more than 50% have left the game in disgust.

I am not a fan of UA bombing... But this move to change PowerPlay is only going to open the flood gates for the "Open Only" rabble who won't rest until the entire game is Open Only.

It will be a dead game/community "when" that happens, but the handful of loud mouths pushing for this idiocy will have finally gotten their way.

Indeed, there is a myopic point of view regarding who actually plays this game. FD, as usual, have lost the plot entirely. PP should just die. :)

#contentforALL.
 
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You can restrict everything to open and leave me with simple offline flying my ship mode that I could mod in to whatever I like - mhmmm good idea!
 
Great suggestion

Elite Dangerous is the only community where Common Sense suggestions like this are shunned. Everythingand anything significant that affects you as a player performed by another player should be performed online where the other player can be apposed. This is Online Gaming 101. Imagine some other game a player goes and Raids your Home or something and he's invisible and invincible cause he's offline. Its pityful.
 
You get restricted to open, and you get restricted to open, and you get restricted to open!



Everyone gets restricted to open!

Yes... Force everyone into Open Play! I love it!
*Commencing evil laugh*
[video=youtube;E2c32SvJf54]https://www.youtube.com/watch?v=E2c32SvJf54[/video]
 
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Better - Let's split Elite into two separate games - one that entirely Open Only that the Open Only players can play, and one without Open that everyone else can play.
Elite: Open Only will only connect to Elite: Open Only, and Elite: Everyone Else will only connect to Everyone Else. Each can have its own BGS and neither is more "Official" than the other. Accounts do not transfer between the two, so once you pick one, that's where you stay.

I and a load of others suggested something like this years ago. I don’t think FDeV are keen on maintaining two world servers. They can barely even manage one without bollixing everything up.
 
Powerplay != BGS. Powerplay is a lever for major faction manipulation. It is not the BGS itself.

Further, it (Powerplay) is designed, specifically, to provide a method to directly affect major powers, seperate and distinct from minor factions. That was on purpose. Why? We have control (to a much greater extent) of the outcomes. Sandy has already made it crystal clear what the intention is; powerplay is a player led initiative and is only affected by player actions, this is incongruous when you remove players from the scenario.

This is not "force all to open", it's addressing a multiplayer mechanic, specifically, being in a non-multiplayer space. Nothing more. The BGS is effectively consistent across modes, really, because that's fundimentally an environmental concern. Powerplay, however, which was always designed from the outset to be an entirely player driven aspect of that. I also understand why some would consider this a very dramatic change. I get it. I think Sandy is a brave chap, a little tone-deaf at times, but brave none the less. Powerplay is ostensibly a player led initiative, and was designed to be for anyone who wanted to sign on. That was always supposed to carry some weight, like all important decisions should.

I wasn't sure when someone told me this, yesterday, in the middle of a stream. My initial thoughts were uncertain. But Powerplay was designed to bring a structure and purpose and player agency to conflict. To make it mean something. On reflection? Yeah, he's right.

I've never had an issue with whatever mode works for people; I've only ever really wanted to see the game grow. Not just in player count, but in player agency, in purpose, for mechanics to be linked and to have a genuine impact on the experience.

Powerplay has the potential, with the inclusion of missions and refactoring to achieve its original goals as well as start meeting the above; giving people way more purpose and agency than ever before. It would help the game grow; in every meaningful way possible. I wouldn't have said that that was even possible, last week.

I think that's worth pursuing. Carefully, perhaps. But absolutely worth pursing. Like all good challenges can be. I hope the developer can make this work.

edited (typo's and whatnot).
 
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Better - Let's split Elite into two separate games - one that entirely Open Only that the Open Only players can play, and one without Open that everyone else can play.
Elite: Open Only will only connect to Elite: Open Only, and Elite: Everyone Else will only connect to Everyone Else. Each can have its own BGS and neither is more "Official" than the other. Accounts do not transfer between the two, so once you pick one, that's where you stay.

Multiple character slots. Okay, where do i sign up.
 
That didn't take long! [rolleyes] .
Actually, that happened almost exactly two years ago, when Sandro suggested a "significant bonus" for PP actions done in open. See this 2000+ post thread for ref: https://forums.frontier.co.uk/showt...or-playing-in-OPEN-under-consideration-for-PP

Now he's back more than doubling down on that, by making PP open only. Period.

If anyone still thinks FD believes that 'all modes are an equally valid choice', then I have bad news for them. That concept died 2 years ago.

And now that we're actually in a period of development where they are dedicating time to changing existing game components, it WILL be implemented this time. Only now, it won't just be a bonus, it will be full on Open only.
 
Just remove the other modes from play, it'll be more efficient and it'll be like ripping a bandage off instead of a drawn out affair.
 
Just remove the other modes from play, it'll be more efficient and it'll be like ripping a bandage off instead of a drawn out affair.

I'd have no reason to keep playing as I don't want to pay Sony subscription fees. Probably for the best tbh, this game is going nowhere, not sure why I keep hoping that it will improve...
 
If anyone still thinks FD believes that 'all modes are an equally valid choice', then I have bad news for them. That concept died 2 years ago.

All three modes are valid choices; this does not make them equal. People want to believe they are the same. They are not. They never have been. It's the lie everyone accepts in return for the choice. I don't, and have never cared which mode people play; mechanics should always be built to consider the costs of each and provide a consistent experience.

Powerplay doesn't achieve that. It never did. This is not a secret. It's just taken four years for the developer to realise and or care enough to address it. I don't subscribe to this being the death knell for Solo. It's an opportunity for the developer to solve several issues with powerplay, and I think that's worth far more than ostensibly saying "shut it all down".

I'd have no reason to keep playing as I don't want to pay Sony subscription fees. Probably for the best tbh, this game is going nowhere, not sure why I keep hoping that it will improve...

It's been going nowhere because people refuse almost all change. You can't complain about change, then say the game is going nowhere. It can't move without change.
 
Powerplay != BGS. Powerplay is a lever for major faction manipulation. It is not the BGS itself.

Further, it (Powerplay) is designed, specifically, to provide a method to directly affect major powers, seperate and distinct from minor factions. That was on purpose. Why? We have control (to a much greater extent) of the outcomes. Sandy has already made it crystal clear what the intention is; powerplay is a player led initiative and is only affected by player actions, this is incongruous when you remove players from the scenario.

This is not "force all to open", it's addressing a multiplayer mechanic, specifically, being in a non-multiplayer space. Nothing more. The BGS is effectively consistent across modes, really, because that's fundimentally an environmental concern. Powerplay, however, which was always designed from the outset to be an entirely player driven aspect of that. I also understand why some would consider this a very dramatic change. I get it. I think Sandy is a brave chap, a little tone-deaf at times, but brave none the less. Powerplay is ostensibly a player led initiative, and was designed to be for anyone who wanted to sign on. That was always supposed to carry some weight, like all important decisions should.

...
Ummm...it doesn't *sound* like you know much about PP OR the BGS. I may be wrong about that, but let me clarify some PP and BGS info for others:

PP was originally designed to have major impacts and ties to the BGS. Many of those things were later tuned down, like PP murder, PP bounties, etc. But PP still impacts the BGS today in ways like BGS-ing in the name of your PP to reduce fortification cc cost, and ancillary trade done in a PP control system changing inf, etc. So, PP may have been added after game release, but it has ALWAYS been tied to impacts with the BGS. So while the *mechanics* are not the same (is that what you meant?), they are tied to each other and impact each other. Always have.

The BGS is ONLY changed by commander action. Influence level will NOT change if no commanders (people) take action in a system. So the BGS is ONLY a commander influenced gameplay aspect. It is most certainly NOT an "environmental concern".

It is for this reason that people have, and will continue, to clamor for the BGS becoming Open Only. It is also why, the fact that the BGS is commander vs commander, Sandro will HAVE to make it open only if he makes PP open only. After all, how can apply stated logic to PP, but not the BGS?? He may say that won't happen now, but this is the SECOND time he's going to (attempt to?) treat a mode as not a valid choice (Solo/PG will not be a valid choice if you want to PP), even though MB stated the opposite (the first time was when he suggested a 'significant bonus' for PP actions done in open in May 2016). The thing to clue in on here is the FD no longer believes that every mode should be a valid choice.

AND the reason he gave for bringing this up was "We’ve seen this topic discussed many times and we think it’s time we addressed it directly to get as much quality feedback as possible. Powerplay is fundamentally about consensual player versus player conflict. We think that pretty much all of the systems and rules would benefit from being played out in Open only, as it would dramatically increase the chance of meeting other pledged players and being able to directly affect the outcomes of power struggles". How much MORE (already all over the threads on this topic) whining will there be to make the BGS open only, after PP is made open only, and how long do you think it will be before FD caves again and institutes that change??
 
Ummm...it doesn't *sound* like you know much about PP OR the BGS. I may be wrong about that, but let me clarify some PP and BGS info for others:

PP was originally designed to have major impacts and ties to the BGS. Many of those things were later tuned down, like PP murder, PP bounties, etc. But PP still impacts the BGS today in ways like BGS-ing in the name of your PP to reduce fortification cc cost, and ancillary trade done in a PP control system changing inf, etc. So, PP may have been added after game release, but it has ALWAYS been tied to impacts with the BGS. So while the *mechanics* are not the same (is that what you meant?), they are tied to each other and impact each other. Always have.

The BGS is ONLY changed by commander action. Influence level will NOT change if no commanders (people) take action in a system. So the BGS is ONLY a commander influenced gameplay aspect. It is most certainly NOT an "environmental concern".

It is for this reason that people have, and will continue, to clamor for the BGS becoming Open Only. It is also why, the fact that the BGS is commander vs commander, Sandro will HAVE to make it open only if he makes PP open only. After all, how can apply stated logic to PP, but not the BGS?? He may say that won't happen now, but this is the SECOND time he's going to (attempt to?) treat a mode as not a valid choice (Solo/PG will not be a valid choice if you want to PP), even though MB stated the opposite (the first time was when he suggested a 'significant bonus' for PP actions done in open in May 2016). The thing to clue in on here is the FD no longer believes that every mode should be a valid choice.

AND the reason he gave for bringing this up was "We’ve seen this topic discussed many times and we think it’s time we addressed it directly to get as much quality feedback as possible. Powerplay is fundamentally about consensual player versus player conflict. We think that pretty much all of the systems and rules would benefit from being played out in Open only, as it would dramatically increase the chance of meeting other pledged players and being able to directly affect the outcomes of power struggles". How much MORE (already all over the threads on this topic) whining will there be to make the BGS open only, after PP is made open only, and how long do you think it will be before FD caves again and institutes that change??

It's going to affect the BGS just with the bonuses alone, as it does now. Power Players will get their +% bonuses to influence, bounty gains, trade dividends, etc. while 'offline' players will no longer and all those extra numbers affect the BGS in a substantial way as long as they remain influenced by the Power.
 
It's been going nowhere because people refuse almost all change. You can't complain about change, then say the game is going nowhere. It can't move without change.

If it switches to open only, none fee paying console players are gone. That isn't resisting a changing feature set or further enhancements, it's stating a fact about a potential total loss of access for a part of the player base. It's a pretty black and white issue tbh.
 
No, power play only in open.

I see the BGS as more of a competitive pve side game while PP is the organized PvP the game needs for some of the player base. I love CQC and Power Play based PvP and absolutely abore the mindless PvP that goes on in open.

With PP PvP there are objectives and that makes the PvP farm more diverse and limits how meta builds can be because of how PP mechanics work.

This is a good thing to move PP to open. Not so much for other stuff.
 
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