I've been a naughty CMDR for the last week or two. All PVE so far. My notoriety has been 9 or 10 most of this time. I'm also hostile now with a faction that controls several systems where I am working.
I have found the hot ship concept to be pretty good. The one drawback that has limited my gameplay (though only a little) has been the inability to access outfitting in my hot ship. And this issue has just been addressed.
I have more restrictions due to being hostile, than the notoriety. As before I was hostile, all I need to do was swap ships and I could dock at my enemy's stations. Now I can't. I'm fine with this, and could easily raise my rep if it bothered me enough.
When I' cruising in my hot ship, I'm frequently getting interrupted by bountyhunters or authority ships. It's a nuisance at times, but often it just gives me a fresh target. I have had to stop attacking a target and run a couple of times. I have also had to abandon collecting some nice mats because the second wave of cops was too much for me to handle. This is all great fun and I'm enjoying the extra gameplay that this gives me.
I've made a base in a local anarchy system. I've had to help them in a war to keep the system anarchy. I go there between pirating sessions and swap to a clean ship to do some missions that don't involve murder.
There is only one thing that has become a nuisance. I got a 400cr fine in a nearby station when a NPC jammed my Type-9 in the mailslot. Fine was for "tresspass", which is silly as I got out of the slot well before the countdown. Now this ship has a Fed fine attached, so I guess I can't use this ship in any Fed stations. But now I can't pay the fine anywhere, as my notoriety is too high. It's only a minor setback, as I can easily use or buy another ship. But I expect that I'll be storing several ships over the next couple of weeks, as I seem to get fined rather regularly.
edit - one more nuisance. Many of the bountyhunters sent after me are from a faction that I am allied with, rather than the hostile one.
I have found the hot ship concept to be pretty good. The one drawback that has limited my gameplay (though only a little) has been the inability to access outfitting in my hot ship. And this issue has just been addressed.
I have more restrictions due to being hostile, than the notoriety. As before I was hostile, all I need to do was swap ships and I could dock at my enemy's stations. Now I can't. I'm fine with this, and could easily raise my rep if it bothered me enough.
When I' cruising in my hot ship, I'm frequently getting interrupted by bountyhunters or authority ships. It's a nuisance at times, but often it just gives me a fresh target. I have had to stop attacking a target and run a couple of times. I have also had to abandon collecting some nice mats because the second wave of cops was too much for me to handle. This is all great fun and I'm enjoying the extra gameplay that this gives me.
I've made a base in a local anarchy system. I've had to help them in a war to keep the system anarchy. I go there between pirating sessions and swap to a clean ship to do some missions that don't involve murder.
There is only one thing that has become a nuisance. I got a 400cr fine in a nearby station when a NPC jammed my Type-9 in the mailslot. Fine was for "tresspass", which is silly as I got out of the slot well before the countdown. Now this ship has a Fed fine attached, so I guess I can't use this ship in any Fed stations. But now I can't pay the fine anywhere, as my notoriety is too high. It's only a minor setback, as I can easily use or buy another ship. But I expect that I'll be storing several ships over the next couple of weeks, as I seem to get fined rather regularly.
edit - one more nuisance. Many of the bountyhunters sent after me are from a faction that I am allied with, rather than the hostile one.
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