Now I'm really angry

Just got hit by a Scythe for the first time. Thought I'd sneak in one evac trip in my DBX while I was waiting for my AX and evac ships to transfer out. Man, it sucks. Barely made it out in one piece, lost eight souls (despite being equipped with 2 point defense turrets). Heartbroken and very, very *&^% off. You just have no idea how many Goids I'm going to murder. And then I'm going to look into building a Titan rescue ship.
 
If it helps to know, you can cast out all Point Defences and replace them with ECMs! Aside from the ability to misdirect a Containment missile, a quick tap of an ECM will disable any attached Breach Drone instantly.

Regarding Maelstrom activity, normally I advise using at least a heavy to beat the Glaive mass-lock factor of 20; you can then simply ECM and low-wake away. A nice quiet Imperial Cutter generally is a very good choice to refit progressively for the full Maelstrom advancement path; the perimeter to unlock Caustic Sinks, the heavy caustic zone to unlock the Thargoid Pulse Neutraliser, and for the Titan rescue process itself.

Titan rescue vessels vary in amounts of Cargo space and Collector limpets versus their Hull reinforcement; mine in the video above is close enough to this, noting that the Displacement missile there is a stand-in for the Extraction missile.
 
Thank you, that's all excellent information. That ECM trick is exactly what I need for my evac ship. It's a Krait with 4x EAXMCs, so I was thinking I could fight a Scythe if I get hit in it, but not a Glaive. But I still hate to take a chance with all those people on board (and no reinforcement packages).

I've been into the maelstrom once, to unlock the caustic sink. Refit my AX Krait for maximum hull strength (I normally run shields, as I'm concentrating on scouts and cyclops for the time being). Had to make several trips, going back to station for repairs.I definitely want something big when I go back in there. Don't have any Imperial rank, so I'll have to use an Anaconda or T10.

Ugh, the rescue missle works like a mining subsurface one? I hate that thing. At least the titan isn't rotating.

How are you staying so cool? I don't see you using heatsinks or thermal vent lasers.
 
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I definitely want something big when I go back in there. Don't have any Imperial rank, so I'll have to use an Anaconda or T10.

If by chance you have access to a Federal Corvette, I would give that an easy second place! Type-10 versus Anaconda is less clear; the Type-10 will eat through a lot of Caustic sinks to reach the Titan but thereafter looks to have a more workable set of modules, and the Anaconda will be middling generally.


How are you staying so cool? I don't see you using heatsinks or thermal vent lasers.

The Power plant has Low emissions 5 and Thermal spread, which is enough to hover around 16–17% heat as long as the Shield is at 100%, where the recharging causes too much heat. Eventually all the drilling angers the Titan enough to use the energy pulse, which then starts needing a few Heat sinks and Thermal vent!
 
I'm only CPO in the Federation, so the Corvette is a ways away from me as well. Although the AX is helping both, now that there's a station under threat with a faction of each.

I think I'm going to start playing with the T10 on Coriolis. I already have an Anaconda which I'm getting ready for heavy AX combat, and I like the idea of having something to use a T10 for, as well as having all that hull strength in the maelstrom.
 
Just got hit by a Scythe for the first time. Thought I'd sneak in one evac trip in my DBX while I was waiting for my AX and evac ships to transfer out. Man, it sucks. Barely made it out in one piece, lost eight souls (despite being equipped with 2 point defense turrets). Heartbroken and very, very *&^% off. You just have no idea how many Goids I'm going to murder. And then I'm going to look into building a Titan rescue ship.
That's the spirit! Feet first and full steam ahead...
 
I think I'm going to start playing with the T10 on Coriolis. I already have an Anaconda which I'm getting ready for heavy AX combat, and I like the idea of having something to use a T10 for, as well as having all that hull strength in the maelstrom.

Not having any more materials remaining after making that Cutter, I would love to know how well the Type-10 performs come the time! Unfortunately Coriolis will be lacking too many new modules, and even ED Shipyard lacks still the Sub-surface Extraction Missile; using the latter, this ought to be a relatively faithful Type-10 adaptation. With that slower speed though, you may need a third Caustic Sink!
 
I'll let you know how it works out.

I've been noticing that about Coriolis; doesn't seem to have been updated in some time. I'm starting to wonder if it's been abandoned.
 
I've been noticing that about Coriolis; doesn't seem to have been updated in some time. I'm starting to wonder if it's been abandoned.
The original developer stepped away a while back, and the person who has taken on maintenance doesn't have time to actively develop it.
The code is at https://github.com/EDCD/coriolis and they are happy to review pull requests if anyone with capabilities in that area wants to submit changes - either just as one-off fixes, or towards eventually becoming the new maintainer.

But until/unless that happens, you'll need to use EDSY for builds involving the newer modules.
 
Yeah, I'm not a programmer, unfortunately. Asked my father for an Atari 400 so I could learn (and play Star Raiders!), but he wouldn't do it. Even though he was a software engineer for IBM.
 
If it helps to know, you can cast out all Point Defences and replace them with ECMs! Aside from the ability to misdirect a Containment missile, a quick tap of an ECM will disable any attached Breach Drone instantly.

Regarding Maelstrom activity, normally I advise using at least a heavy to beat the Glaive mass-lock factor of 20; you can then simply ECM and low-wake away. A nice quiet Imperial Cutter generally is a very good choice to refit progressively for the full Maelstrom advancement path; the perimeter to unlock Caustic Sinks, the heavy caustic zone to unlock the Thargoid Pulse Neutraliser, and for the Titan rescue process itself.

Titan rescue vessels vary in amounts of Cargo space and Collector limpets versus their Hull reinforcement; mine in the video above is close enough to this, noting that the Displacement missile there is a stand-in for the Extraction missile.
I'm sorry, I somehow saw a build with :
Source: https://www.youtube.com/watch?v=RpZHTqAI9rQ

and I can't figure out how he gets a ship like that to the Maelstrom and back. Doesn't anyone ever intercept him?
 
I can't figure out how he gets a ship like that to the Maelstrom and back. Doesn't anyone ever intercept him?

If you mean in Supercruise on the way to the Maelstrom, interdictions occur all the time! That video does not show them, and to be fair I started mine also just before dropping at the Maelstrom, but it happens often in a Maelstrom system. Normally it is Scouts or a Cyclops, or occasionally a Basilisk or Glaive. Interceptors can be escaped starting from around 350 speed because they take a moment to deploy the Swarm, and only a heavy can low-wake away from a Glaive.

If you mean amid the Maelstrom, it is all about staying cold and quiet, and staying close to the Titan but not too close to its maw. Drilling the storage chambers and rescuing the pods will attract a lot of attention, and those vessels will attack if you stray from the Titan or approach the maw. Rising above 20% heat will also let the Titan turrets target you even while close, and the Hunter-class vessels will use missiles.

The Anaconda there likely was chosen to be the best non-Navy option which has over 20 mass-lock factor; it is a bit slow though. Easily the Imperial Cutter is the best at this, and the Federal Corvette is a great second if it can be made quiet enough!
 
If you mean in Supercruise on the way to the Maelstrom, interdictions occur all the time! That video does not show them, and to be fair I started mine also just before dropping at the Maelstrom, but it happens often in a Maelstrom system. Normally it is Scouts or a Cyclops, or occasionally a Basilisk or Glaive. Interceptors can be escaped starting from around 350 speed because they take a moment to deploy the Swarm, and only a heavy can low-wake away from a Glaive.

If you mean amid the Maelstrom, it is all about staying cold and quiet, and staying close to the Titan but not too close to its maw. Drilling the storage chambers and rescuing the pods will attract a lot of attention, and those vessels will attack if you stray from the Titan or approach the maw. Rising above 20% heat will also let the Titan turrets target you even while close, and the Hunter-class vessels will use missiles.

The Anaconda there likely was chosen to be the best non-Navy option which has over 20 mass-lock factor; it is a bit slow though. Easily the Imperial Cutter is the best at this, and the Federal Corvette is a great second if it can be made quiet enough!
Agree with Cutter - I did a quick and non edited run on this here with a low heat, fast and shielded cutter (yes that is a possible build) and find it an easy (and safe!) way to get into titan and rescue. RNG being what it is - I only got interdicted once by glaive when making the vid (literally every other time is multiple hyperdictions and then interdictions!) - but at the end of the day, if you can get away from that you can pretty much get away from anything (and if you get pulled out by scouts that take pot shots at you before you jump again - the shields handle it just fine, and if all else fails a bunch of AXMCs make short work of them). The reason I like the cutter build is that even if you do get "caught" you can just fight your way out, go back hand in bounties (for millions) and try again. With this build 3 times out of 4 I get into titan with no damage. I think the speed of the glaives has been reduced since they first came out - if you can boost to 500+ you should get away 75% of the time
 
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I was just about to write and see if anyone else has noticed a change. I've been pulled down by Glaives several times in the past few days, and they seem not to be apparating anymore. Also, I haven't been hit by an FSD missile--perhaps if you boost away fast enough now you can avoid it.
 
I'm only CPO in the Federation, so the Corvette is a ways away from me as well. Although the AX is helping both, now that there's a station under threat with a faction of each.

I think I'm going to start playing with the T10 on Coriolis. I already have an Anaconda which I'm getting ready for heavy AX combat, and I like the idea of having something to use a T10 for, as well as having all that hull strength in the maelstrom.
I tried a Corvette against the Thargs once. Never again … it’s just too darned slow, couldn’t outrun a sloth. Got interdicted by two Interceptors and barely made it out alive!
 
Agree with Cutter - I did a quick and non edited run on this here with a low heat, fast and shielded cutter (yes that is a possible build) and find it an easy (and safe!) way to get into titan and rescue. RNG being what it is - I only got interdicted once by glaive when making the vid (literally every other time is multiple hyperdictions and then interdictions!) - but at the end of the day, if you can get away from that you can pretty much get away from anything (and if you get pulled out by scouts that take pot shots at you before you jump again - the shields handle it just fine, and if all else fails a bunch of AXMCs make short work of them). The reason I like the cutter build is that even if you do get "caught" you can just fight your way out, go back hand in bounties (for millions) and try again. With this build 3 times out of 4 I get into titan with no damage. I think the speed of the glaives has been reduced since they first came out - if you can boost to 500+ you should get away 75% of the time
For better emulation on the site, you can use : 2B Sub-surface Displacement Missile.
You can increase the shield size without heating up the ship too much. (to reinforced + lo-draw).
I fly a similar build but I don't like losing firepower and trying to use the 5th EN-AX-MC...
 
Agree with Cutter - I did a quick and non edited run on this here with a low heat, fast and shielded cutter (yes that is a possible build) and find it an easy (and safe!) way to get into titan and rescue.

Thank you for making a video of it! Titan rescues are something I am trying to promote with the video of mine and a tutorial in progress, where more examples of it are great to have available, and I think that safety-versus-capacity idea will be quite important to consider for getting Commanders started.

There is something I do with the Extraction missiles which you may like to use—if you leave the Laser weapon powered and it is placed in the hardpoint which mirrors the missile, switching briefly to Combat mode will provide its sight as a guide for aligning the missile path. I have yet to draw it, but I consider an imaginary isoceles triangle with the center-point at the top and the target and laser at the base, with which consistent perfect missile accuracy is quite simple at any range.

That may work less well if the Laser is not Fixed, which mine is so that it can hit the Titan and not the storage deposit¹—unfortunately the safety consideration deviates there!

1. Striking the storage deposit is actually considered a miss as far as Thermal Vent is concerned...
 
I tried a Corvette against the Thargs once. Never again … it’s just too darned slow, couldn’t outrun a sloth. Got interdicted by two Interceptors and barely made it out alive!
Yeah, I think I'm going to keep using my Feds for human combat, and the snakes (and perhaps someday a Cutter) for AX. I'm absolutely loving my Scout-and-Cyclops hunting Mk II, and my rescue mission Phantom (so fast!). I had never found a use for Kraits before, but they are perfect for this. The Anaconda isn't as fast, but it will be more of a heavy assault tank. Waiting to unlock prismatic shields before I get it online.
 
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