Not sure what patch you put on at 7am local, but you put back the bad code. I just got interdicted 7 times and their rail guns or seekers where like machine guns.
oh, and i love those magic shields every npc has got ( there should be a big sale at shields wallmart) where even AT 15% of integrity they get them full recovered in 5 seconds... lovely
What Zac really means is that the new AI hacked the game to gain access to the beam weapons that will be fitted to all Thargoid motherships in 2.4.The development team have been hard at work investigating these bugs. To give you a little more information, it appears that the unusual weapons attacks were caused by some form of networking issue which allowed the NPC AI to merge weapon stats and abilities. Meaning that all new and never before seen (sometimes devastating) weapons were created, such as a rail gun with the fire rate of a pulse laser.
I, for one, will not be asking for a reimbursement for my losses. I died 3 times over the weekend. In the previous however long ED has been live, I only died 8 times in total. The 3 deaths this weekend were due to me refusing to be beaten by the new AI and it was my own fault that I kept going back. 15 mill loss total - chalked up to experience.
That's the biggest issue that I've found, you get the shields down , they break off and the segments are refilling like a drain fills on a wet Glasgow winter's day. Your shields MAX A - Rated seem to take an absolute age even with perfect power management.
engineers weapons to the highest ranked NPCs
This actually sounds way more complex than anyone predictedImpressive debugging devs! It opened a rare window into crazy possibilities of potential NPC uprising!
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after the removal of the Engineers weapons for the NPCs.
Same to me lost more than a dozen ships since last update. I quit playing.
Again, it's part of the balancing once the fix is in place.
The AI has in no way been reduced
Well this sucks.. I'm handing in my pilots licence and asking for that refund.