Now I’m the first to admit to being rubbish at combat but having my A rated FDL blown to bits by two NPC Vultures last night has left me puzzled;
Could somebody fill me in on this please?
Running a data mission I was interdicted by a single Vulture with a pilot rated as Master. I engaged with him and as expected against a Vulture, it took a while to get him in my sights. I did and started hitting him with my class 4 beam and four class 2 mc’s but by then he had taken 2 shield rings off. A second Vulture (didn’t even see his rating) then jumped in and joined in against me. I decided to bug out but it was too late.
I was using usual techniques, such as reverse, vertical and lateral thrust with FA on.
So the questions are;
1 Have the NPCs been toughened up recently?
2 Can NPCs have engineered ships?
3 How can a Vultures shields hold out so well against a class 4 beam?
4 How can a Vultures two large weapons shred a 4A shield with 3 A rated boosters so quickly?
as ever, suggestions (other than get better) or ideas welcome.
Could somebody fill me in on this please?
Running a data mission I was interdicted by a single Vulture with a pilot rated as Master. I engaged with him and as expected against a Vulture, it took a while to get him in my sights. I did and started hitting him with my class 4 beam and four class 2 mc’s but by then he had taken 2 shield rings off. A second Vulture (didn’t even see his rating) then jumped in and joined in against me. I decided to bug out but it was too late.
I was using usual techniques, such as reverse, vertical and lateral thrust with FA on.
So the questions are;
1 Have the NPCs been toughened up recently?
2 Can NPCs have engineered ships?
3 How can a Vultures shields hold out so well against a class 4 beam?
4 How can a Vultures two large weapons shred a 4A shield with 3 A rated boosters so quickly?
as ever, suggestions (other than get better) or ideas welcome.