I've observed that the AI seems to cheat from time to time. I've been attempting to pirate trade ships, only for them to magically hyperjump away, even after I've shot out their drives. The NPCs have not shown any signs of 'rebooting systems' or such, and yet jump away defying all logic. There seems to be no point in targeting modules, such as the drive, which is quite frustrating since it has resulted in lost time due to the AI not following the same rules as players.
The main offenders seem to be Type 7 & 9 that have a habit of magically surging away, in spite of their drives being dead.
I'm sure others must have experienced this, although I'd note that it feels like this problem is not always consistent and varies from system to system. Although one major consistent offender is the type 9 that seems to always surge away despite having it drives shot out. This make pirating incredibly tedious, especially when the AI seems to be following its own set of rules, to the point NPC ships might as well just be combat logging too.
The main offenders seem to be Type 7 & 9 that have a habit of magically surging away, in spite of their drives being dead.
I'm sure others must have experienced this, although I'd note that it feels like this problem is not always consistent and varies from system to system. Although one major consistent offender is the type 9 that seems to always surge away despite having it drives shot out. This make pirating incredibly tedious, especially when the AI seems to be following its own set of rules, to the point NPC ships might as well just be combat logging too.
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