@carazvan: Nice work. Do you think similar calculations could be done for gas giants as well? Because it'd certainly explain the discrepancies in value I'm getting from them.
@carazvan: Nice work. Do you think similar calculations could be done for gas giants as well? Because it'd certainly explain the discrepancies in value I'm getting from them.
Look at Jackie Silver's post on page 3: https://forums.frontier.co.uk/showthread.php?t=81653&page=2&p=1324161&viewfull=1#post1324161
There's a nice table there for almost all categories but since I've mainly been scanning whole systems rather than individual bodies 1-by-1 it's hard for me to do more than validate that data for planets so far.
A comment on terraformable worlds;
I've found the main determinant on whether a world is terraformable or not in being the AU distance from the closest star with the habitable zone moving outwards for stars O,B,A,F and inwards for stars K,L,M,L,T,Y,gas giants.
Worlds can be terraformable either as main planets or satellites of other stars/planets.
The types of planets that I've found to be terraformable are:
-high metal content planets
-water worlds
-rocky planets
(the picture itself in the system view doesn't say anything about how terraformable it is but can help identify water worlds)
I've not yet encountered a terraformable planet that was:
-metal rich planet
-icy planet
Christopsy said:Interesting. Has this changed? I'm sure they used to stack so you needed both.
Theres some confusion here since these are 2 separate aspects:
1) The Discovery Scanner can be: *basic *intermediate *advanced ... you need this to discover 'unknown' worlds so they show up on your radar.
2) The Detailed Surface Scanner is 'optional'. If you don't have one you will still scan a planet but get less data from it. If you have the detailed surface scanner you can get more data and more value from a scan (and really if you're into exploring 250k is a good investment)
Christopsy said:The "Explorer" cobra setup has basic AND intermediate. This seems pretty silly.
Should I sell (well it's loaned, so return) the basic scanner and replace it with detailed surface?
Anyone know if they've changed the loadout for the Explorer cobra since release?
Amazing guide, thanks for the help! I'm about to buy a Hauler to start exploring but, anybody knows the max. jumping range of a Cobra? I was thinking about buying it later on to upgrade from the Hauler, but if its jumping range is lower, then I'll save money to the Asp.
Also, another question, the "reserve" fuel tank is for the supercruise right? And, to refuel that, I'll HAVE to go to a station? My class B Fuel scoop doesn't seem to refuel this reserve tank.
Thank you Nutter. As an explorer I really appreciate your advice. Can't wait for your "How to find bodies out of range like a boss" video. I found a few myself by seeing some AI take off into the middle of no where, wondering where they were going and followed them to some far out systems.
Cross-posting this here as it is also relevant to this thread, simple price list.
The value of celestial bodies depends on two things:
1) The type of body.
2) Its mass.
Without going into too much detail, here's what you're looking at for detailed scans:
Gas Giants
...with Ammonia Based Life: ~500 to 1000
...Helium Rich: ~500 to 1000
...Class I: ~1000 to 2000
...Class II: ~5000 to 6000
...Class III: ~700 to 1200
...Class IV: ~700 to 1200
...with Water Based Life: ~500 to 1000
Water Giants
...I don't yet know, but I suspect about the same as a gas giant.
Small Planets
...High Metal Content: ~2000 to 4000
...Icy: ~300 to 800
...Metal Rich: ~4100 to 6000
...Rocky Ice: ~400 to 500
...Rocky: ~300 to 400
...Ammonia: unknown
Protostars:
...T Tauris: ~1200
...Herbig Ae/Be: ~unknown, probably ~1300 (as they're more massive than most stars)
Stars:
...OBAFGKM of any size: ~1200, up to about 3400 for the very largest stars, but almost all are about 1200
...Carbon Stars (C,S): ~1200 as above
...Wolf Rayet: ~unknown, probably ~1200
Stellar Remnants:
...Black Hole: ~~20000, I don't have enough data to be more precise on the range
...Neutron Stars: ~18000 to 20000
...White Dwarfs: ~9000 to 13000
Valuable Planets:
...Earth Like Worlds: ~28000 to 31000
...Water Worlds (candidate for terraforming): ~22000 to 30000
...Water Worlds: ~10000 to 14000
...High Metal Content (candidate for terraforming): unknown
I'm working on it.
(edited)
Nutter, the Neutron Stars I've got values for are:
Stellar Remnant Neutron Star 1.7773 18395
Stellar Remnant Neutron Star 1.8906 18426
Stellar Remnant Neutron Star 8.8672 20312
I don't think a 9 solar mass Neutron Star is possible, though perhaps if it was spinning stupendously fast... I dunno. Most massive known is about 2 solar mass per wiki.
...Wolf Rayet: ~unknown, probably ~1200