Guide / Tutorial Nutter’s explorers guide to the Galaxy

@carazvan: Nice work. Do you think similar calculations could be done for gas giants as well? Because it'd certainly explain the discrepancies in value I'm getting from them.
 
@carazvan: Nice work. Do you think similar calculations could be done for gas giants as well? Because it'd certainly explain the discrepancies in value I'm getting from them.

Look at Jackie Silver's post on page 3: https://forums.frontier.co.uk/showthread.php?t=81653&page=2&p=1324161&viewfull=1#post1324161
There's a nice table there for almost all categories but since I've mainly been scanning whole systems rather than individual bodies 1-by-1 it's hard for me to do more than validate that data for planets so far.
 
Look at Jackie Silver's post on page 3: https://forums.frontier.co.uk/showthread.php?t=81653&page=2&p=1324161&viewfull=1#post1324161
There's a nice table there for almost all categories but since I've mainly been scanning whole systems rather than individual bodies 1-by-1 it's hard for me to do more than validate that data for planets so far.

Thanks for the link! Looks like I was completely wrong about the initial value of water worlds and class I giants spread :/
 
A comment on terraformable worlds;
I've found the main determinant on whether a world is terraformable or not in being the AU distance from the closest star with the habitable zone moving outwards for stars O,B,A,F and inwards for stars K,L,M,L,T,Y,gas giants.
Worlds can be terraformable either as main planets or satellites of other stars/planets.

The types of planets that I've found to be terraformable are:
-high metal content planets
-water worlds
-rocky planets
(the picture itself in the system view doesn't say anything about how terraformable it is but can help identify water worlds)

I've not yet encountered a terraformable planet that was:
-metal rich planet
-icy planet
 
A comment on terraformable worlds;
I've found the main determinant on whether a world is terraformable or not in being the AU distance from the closest star with the habitable zone moving outwards for stars O,B,A,F and inwards for stars K,L,M,L,T,Y,gas giants.
Worlds can be terraformable either as main planets or satellites of other stars/planets.

The types of planets that I've found to be terraformable are:
-high metal content planets
-water worlds
-rocky planets
(the picture itself in the system view doesn't say anything about how terraformable it is but can help identify water worlds)

I've not yet encountered a terraformable planet that was:
-metal rich planet
-icy planet

Great work collating your data Commander, I'm 2,500ly out but will be heading back later today - busy with a long distance call with the family ;) Really awesome work and great input from others too. Will digest later and dish out some well deserved rep :)
 
Christopsy said:
Interesting. Has this changed? I'm sure they used to stack so you needed both.

Theres some confusion here since these are 2 separate aspects:

1) The Discovery Scanner can be: *basic *intermediate *advanced ... you need this to discover 'unknown' worlds so they show up on your radar.
2) The Detailed Surface Scanner is 'optional'. If you don't have one you will still scan a planet but get less data from it. If you have the detailed surface scanner you can get more data and more value from a scan (and really if you're into exploring 250k is a good investment)

Yes, thanks -- I've gathered that from other posts. Sounds like "yes"? :) ASAP I'm getting rid of the basic scanner and shall use the slot for DSS... (or a FSD interceptor... perhaps )

Christopsy said:
The "Explorer" cobra setup has basic AND intermediate. This seems pretty silly.
Should I sell (well it's loaned, so return) the basic scanner and replace it with detailed surface?
Anyone know if they've changed the loadout for the Explorer cobra since release?

Could anyone tell me whether they've changed the initial load-out for the Explorer cobra since release please?

I can't find documented the initial setup for any of these ships. That would be nice...
 
and I thought I was doing ok with my basic scanner and a little extra flying and process (I may need glasses now after all the sky searching)...this is an amazing thread. thank you all very much for such amazing data. i'm skipping around just below populated space at the moment. what's interesting is I still get sellable data for most Empire systems I go into.
 
Excellent thread and nice guide.

I usually try to pick HIP and HR stars when I'm plotting a course in the galaxy map. More often than not these stars have a more interesting selection of planetary bodies.
 
Amazing guide, thanks for the help! I'm about to buy a Hauler to start exploring but, anybody knows the max. jumping range of a Cobra? I was thinking about buying it later on to upgrade from the Hauler, but if its jumping range is lower, then I'll save money to the Asp.
Also, another question, the "reserve" fuel tank is for the supercruise right? And, to refuel that, I'll HAVE to go to a station? My class B Fuel scoop doesn't seem to refuel this reserve tank.
 
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Amazing guide, thanks for the help! I'm about to buy a Hauler to start exploring but, anybody knows the max. jumping range of a Cobra? I was thinking about buying it later on to upgrade from the Hauler, but if its jumping range is lower, then I'll save money to the Asp.
Also, another question, the "reserve" fuel tank is for the supercruise right? And, to refuel that, I'll HAVE to go to a station? My class B Fuel scoop doesn't seem to refuel this reserve tank.

I think the Cobra was 25ly, I bought one then looked at the jump range on a A Class FSD, sold it and saved for my ASP (35ly). Hauler is a perfect beginner explorer, that't how I started out :)

Reserve will automatically re-fill from main tank, no need to dock :)
 
Thank you very much for the answer, looks like finally I've found my destiny in this game hahah, I'm loving it... now to explore Eta Carinae, VY Canis Majoris and many other amazing places on our galaxy :)
 
The eagle has landed! - I'm back at base and just downloading my data! After which I will be keen to do some testing, for this will probably need a few volunteers to speed up the process of gathering data.

Essentially forming a group - each commander equipped differently so we can really nail the data!

The idea being a Fully equipped commander can lead a 'blind' commander to specific specimens for examinations .. thoughts?
 
Love the idea, but currently I'm playing Truck-Simulator: Dangerous, hauling cargo to pay an Asp later on, so I guess I can't participate :(
 
I'm interested but I tend to get called away at random so it'd be impractical to follow closely. I can certainly range ahead somewhere and pass details of interesting spots.

I've got more data on stellar remnants, valuable planets and some of the odder types of star; I'm hoping to get some more details on unusual gas giants soon and a kind person has given me a lead on Ammonia worlds. I'll post up the data and more diagrams in a day or two.
 
Cross-posting this here as it is also relevant to this thread, simple price list.

The value of celestial bodies depends on two things:

1) The type of body.
2) Its mass.

Without going into too much detail, here's what you're looking at for detailed scans:

Gas Giants
...with Ammonia Based Life: ~500 to 1000
...Helium Rich: ~500 to 1000
...Class I: ~1000 to 2000
...Class II: ~5000 to 6000
...Class III: ~700 to 1200
...Class IV: ~700 to 1200
...with Water Based Life: ~500 to 1000

Water Giants
...I don't yet know, but I suspect about the same as a gas giant.

Small Planets
...High Metal Content: ~2000 to 4000
...Icy: ~300 to 800
...Metal Rich: ~4100 to 6000
...Rocky Ice: ~400 to 500
...Rocky: ~300 to 400
...Ammonia: unknown

Protostars:
...T Tauris: ~1200
...Herbig Ae/Be: ~unknown, probably ~1300 (as they're more massive than most stars)

Stars:
...OBAFGKM of any size: ~1200, up to about 3400 for the very largest stars, but almost all are about 1200
...Carbon Stars (C,S): ~1200 as above
...Wolf Rayet: ~unknown, probably ~1200

Stellar Remnants:
...Black Hole: ~~20000, I don't have enough data to be more precise on the range
...Neutron Stars: ~18000 to 20000
...White Dwarfs: ~9000 to 13000

Valuable Planets:
...Earth Like Worlds: ~28000 to 31000
...Water Worlds (candidate for terraforming): ~22000 to 30000
...Water Worlds: ~10000 to 14000
...High Metal Content (candidate for terraforming): unknown

I'm working on it.

(edited)

Nutter, the Neutron Stars I've got values for are:
Stellar Remnant Neutron Star 1.7773 18395
Stellar Remnant Neutron Star 1.8906 18426
Stellar Remnant Neutron Star 8.8672 20312

I don't think a 9 solar mass Neutron Star is possible, though perhaps if it was spinning stupendously fast... I dunno. Most massive known is about 2 solar mass per wiki.
 
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Thank you Nutter. As an explorer I really appreciate your advice. Can't wait for your "How to find bodies out of range like a boss" video. I found a few myself by seeing some AI take off into the middle of no where, wondering where they were going and followed them to some far out systems.

Id be interested in this as well. searching for binaries and trinaries is kicking my backside
 
Cross-posting this here as it is also relevant to this thread, simple price list.

The value of celestial bodies depends on two things:

1) The type of body.
2) Its mass.

Without going into too much detail, here's what you're looking at for detailed scans:

Gas Giants
...with Ammonia Based Life: ~500 to 1000
...Helium Rich: ~500 to 1000
...Class I: ~1000 to 2000
...Class II: ~5000 to 6000
...Class III: ~700 to 1200
...Class IV: ~700 to 1200
...with Water Based Life: ~500 to 1000

Water Giants
...I don't yet know, but I suspect about the same as a gas giant.

Small Planets
...High Metal Content: ~2000 to 4000
...Icy: ~300 to 800
...Metal Rich: ~4100 to 6000
...Rocky Ice: ~400 to 500
...Rocky: ~300 to 400
...Ammonia: unknown

Protostars:
...T Tauris: ~1200
...Herbig Ae/Be: ~unknown, probably ~1300 (as they're more massive than most stars)

Stars:
...OBAFGKM of any size: ~1200, up to about 3400 for the very largest stars, but almost all are about 1200
...Carbon Stars (C,S): ~1200 as above
...Wolf Rayet: ~unknown, probably ~1200

Stellar Remnants:
...Black Hole: ~~20000, I don't have enough data to be more precise on the range
...Neutron Stars: ~18000 to 20000
...White Dwarfs: ~9000 to 13000

Valuable Planets:
...Earth Like Worlds: ~28000 to 31000
...Water Worlds (candidate for terraforming): ~22000 to 30000
...Water Worlds: ~10000 to 14000
...High Metal Content (candidate for terraforming): unknown

I'm working on it.

(edited)

Nutter, the Neutron Stars I've got values for are:
Stellar Remnant Neutron Star 1.7773 18395
Stellar Remnant Neutron Star 1.8906 18426
Stellar Remnant Neutron Star 8.8672 20312

I don't think a 9 solar mass Neutron Star is possible, though perhaps if it was spinning stupendously fast... I dunno. Most massive known is about 2 solar mass per wiki.

Great stuff right there, have some rep.

Do you have any data what (if any) impact different types of atmosphere have ? Things like "argon rich" for example.
 
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