With their 441.08 drivers NVIDIA has finally integrated their revised sharpen filter into the driver control panel. Previously this was only available via GeForce Experience or third-party shader injectors like ReShade. Since I personally detest GeForce Experience and prefer not to use ReShade, I've been avoiding such filters, but with these new driver I've finally gotten around to seeing how much the performance/IQ balance can be improved in ED with them.
I haven't messed with the sharpen settings too much yet, but simply leaving the default 0.50 sharpen and reducing the film grain compensation to zero seems to work well.
Overall initial impressions are that IQ is roughly equal to native 4k (3840*2160, 1.00 SS, no filters) with a ~30% frame rate increase in the most demanding areas. I haven't seen less than 85 frames per second anywhere, except for momentary dips initially loading a station menus, and trypically see 100-120 fps in starports and 160-190 fps in open space.
Another improvement is that the low latency (aka reduced render queue depth or max frames render ahead) modes now work with with G-SYNC enabled.
Pretty happy with these drivers...feels like the best of all worlds on my budget Pixo PX329 display.
I haven't messed with the sharpen settings too much yet, but simply leaving the default 0.50 sharpen and reducing the film grain compensation to zero seems to work well.
Overall initial impressions are that IQ is roughly equal to native 4k (3840*2160, 1.00 SS, no filters) with a ~30% frame rate increase in the most demanding areas. I haven't seen less than 85 frames per second anywhere, except for momentary dips initially loading a station menus, and trypically see 100-120 fps in starports and 160-190 fps in open space.
Another improvement is that the low latency (aka reduced render queue depth or max frames render ahead) modes now work with with G-SYNC enabled.
Pretty happy with these drivers...feels like the best of all worlds on my budget Pixo PX329 display.
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