Hi all. I had been running fine since May with the Oculus Audio work-around (change default sound device to Oculus Audio in sound settings) so that Elite audio would go through the headset instead of my desktop speakers. A few weeks ago that suddenly stopped working.
Now the sound coming through my Oculus (when set as default audio device) is a rapid clicking sound. I can revert my desktop audio as the default source and the sound comes through perfectly fine on my speakers. When in this mode, and I go into the Oculus menu (i.e. to reset position) Elite's sound suddenly goes through my Oculus speakers - but only for as long as I am in the Oculus menu. When I close out of the Oculus menu Elite's sound reverts to my desktop speakers.
This is really annoying and starting to annoy my family members. Has anyone seen this issue and figured out what's wrong - or at the very least develop a work-around so that the sound properly goes through the Oculus audio? Thanks!
For the record I am using Win10, Oculus (non-developer, standard release), motherboard onboard sound. All other Oculus and SteamVR games the audio works fine.
Now the sound coming through my Oculus (when set as default audio device) is a rapid clicking sound. I can revert my desktop audio as the default source and the sound comes through perfectly fine on my speakers. When in this mode, and I go into the Oculus menu (i.e. to reset position) Elite's sound suddenly goes through my Oculus speakers - but only for as long as I am in the Oculus menu. When I close out of the Oculus menu Elite's sound reverts to my desktop speakers.
This is really annoying and starting to annoy my family members. Has anyone seen this issue and figured out what's wrong - or at the very least develop a work-around so that the sound properly goes through the Oculus audio? Thanks!
For the record I am using Win10, Oculus (non-developer, standard release), motherboard onboard sound. All other Oculus and SteamVR games the audio works fine.