Oculus Debug tool pixels per display pixels override

It depends what your graphics card is, and what your expectations of reasonable are.
I'm running a 980ti with most ED's settings on high. I set the oculus display override at 1.5 and the ingame at 1.0, and I'm happy with the result. I'm dropping quite a few frames in game according to the performance tracker, but I don't really notice.
 
In 2.2 you wont need the debug tool anymore, as you could set the pixels per display directly from Elites graphic settings.

Personally i go with 1.25 for the PpD (VR high) and using higher texture and effect settings instead of additional oversampling. It delivers a richer experience in my opinion. I. Am on a GTX 970 though, so you might be able to go with better settings, depending on your rig.
 
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