Oculus home unable load ED

Hi All,

Strange problem, ED works fine fromm the desktop launcher, am trying to run it from home to use the full functions of oculus dash, I get an error saying I need to check my internet connection. Nothing is up with my internet connection. Any ideas?

Cheers
 
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Oculus dash bypassing the launcher and trying to run the game executable directly, maybe? That would give you a network login error.
 
Oculus dash bypassing the launcher and trying to run the game executable directly, maybe? That would give you a network login error.

Did a bit or research, non of the fixes worked. Resetting router/making sure the Launcher is up to date.

Well it all works directly through the launcher, so I'll stick with that for now. I noticed that Home gives me an option of installing Elite dangerous deluxe edition, thing is it is already installed, not sure why it wants to install another 17GB.

Anyway, cheers, I can live without having oculus dash inside the ship for now.
 
It should launch the launcher behind the Elite VR desktop window - check that and make sure you're logged in there as I bet your not.
 
It should launch the launcher behind the Elite VR desktop window - check that and make sure you're logged in there as I bet your not.

Hi Exigeous, Logged in where? The launcher? Yes I am always logged in, until now I have always launched outside of oculus home.
 
Did a bit or research, non of the fixes worked. Resetting router/making sure the Launcher is up to date.

Well it all works directly through the launcher, so I'll stick with that for now. I noticed that Home gives me an option of installing Elite dangerous deluxe edition, thing is it is already installed, not sure why it wants to install another 17GB.

Anyway, cheers, I can live without having oculus dash inside the ship for now.

i have two copies of ed one for non VR via the launcher on a D drive, and one where the game data is separate on the F dive and used by Oculus for VR, they share the settings data in my user/apps...local folder on the C drive though.

...hope your doing well driver, happy xmas and all that Bruv.
 
The launching for third party apps via home has never worked for me.
EVER.

Just launch them normally.

And yes, naturally the Oculus version wants to download a seperate version of Elite if you install the native oculus version.
They want their titles in the same sort of locked in garden to be considered native.

I am currently in the beta mode with dash, so I just pop up the desktop view in home, and start up through that.
Before Dash I would do this using bigscreen instead.

i have two copies of ed one for non VR via the launcher on a D drive, and one where the game data is separate on the F dive and used by Oculus for VR, they share the settings data in my user/apps...local folder on the C drive though.

...hope your doing well driver, happy xmas and all that Bruv.

Sounds awfully cumbersome, and prone to corrupting your settings.
Have one install, and use the Ed profile tool is my suggestion.
 
The launching for third party apps via home has never worked for me.
EVER.

Just launch them normally.

And yes, naturally the Oculus version wants to download a seperate version of Elite if you install the native oculus version.
They want their titles in the same sort of locked in garden to be considered native.

I am currently in the beta mode with dash, so I just pop up the desktop view in home, and start up through that.
Before Dash I would do this using bigscreen instead.



Sounds awfully cumbersome, and prone to corrupting your settings.
Have one install, and use the Ed profile tool is my suggestion.

Its worked perfectly well for a year now!
 
777. I've had a similar problem for several weeks now. I tried loads of fixes and eventually gave up. I just launch the game from the desktop shortcut and have abandoned the Oculus client / home route.
 
Hi Exigeous, Logged in where? The launcher? Yes I am always logged in, until now I have always launched outside of oculus home.

Try these steps - remember this is a NEW install of Elite so it has to be authenticated like the other one. While it uses the same file locations for settings/logs it doesn't use the same auth.

- Launch via Oculus Home (I do this on the desktop, not in VR)
- When it lauches it'll load Elite and you'll get the error, stop there and don't do anything, get out of VR
- Look on the desktop and you'll see the Launcher and the game running, switch to the launcher
- Go to Account (I think, it's one up at the top) and you should see Log In (or possibly Log out - if you do log out, then log back in)
- That should give you the launcher login window, put in email/pass, get the code from email and put that in
- Now go back to VR or just close the Elite game window, the one with the error about the network
- Now open Elite from Oculus home (again I do this not in VR) and presto, you should be good to go.

Let me know if that does it or not. I'll say that I've never launched Elite this way until Core 2.0 as it was just easier to do it stand alone. Now with the new overlay being rather amazing you definitely want to do it this way.

~X
 
Try these steps - remember this is a NEW install of Elite so it has to be authenticated like the other one. While it uses the same file locations for settings/logs it doesn't use the same auth.

- Launch via Oculus Home (I do this on the desktop, not in VR)
- When it lauches it'll load Elite and you'll get the error, stop there and don't do anything, get out of VR
- Look on the desktop and you'll see the Launcher and the game running, switch to the launcher
- Go to Account (I think, it's one up at the top) and you should see Log In (or possibly Log out - if you do log out, then log back in)
- That should give you the launcher login window, put in email/pass, get the code from email and put that in
- Now go back to VR or just close the Elite game window, the one with the error about the network
- Now open Elite from Oculus home (again I do this not in VR) and presto, you should be good to go.

Let me know if that does it or not. I'll say that I've never launched Elite this way until Core 2.0 as it was just easier to do it stand alone. Now with the new overlay being rather amazing you definitely want to do it this way.

~X

Hi mate, yeah oculus home doesn't load up the launcher for some reason, it just trys to load the game with that error. I have a feeling it is because I installed the standalone version of ED, then installed the home one a little after. The standalone version was updated to the latest version, have never used the home version until now, it is probably out of date.

Both the home & standalone version use the same core files (for bindings/hud/graphics settings) But I tihnk they have there own launcher, In my oculus home folder I have a duplicate of all those ED files where the launcher resides

Bottom line, I think the oculus home version needs to be updated.
 
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Its worked perfectly well for a year now!
Would be a neat trick since the feature I'm talking off came out less than three months ago.

Where non native apps are added to your library after being run. Trying to start ED regular install through that or Procject cars or game 'X' has never worked and resulted in the game crashing, or at best launching out of VR.
Allowing third party apps but launching them from outside the Oculus home environment works just fine and always has.

For a while now I have been just launching BigScreen and launching from my projectected Desktop rather than using home for anything.

Now I just use Dash.
 
this may sound strange but when you run Elite from Dash, check to see if a process is running like "admi UI consent" cant remember the full entry. If you terminate it; it will tell you the application / location that it was trying to run.

I found that when using Dash at the mo any app that needs admin permission is paused, when I close dash the consent UI then appears.
 
Hi mate, yeah oculus home doesn't load up the launcher for some reason, it just trys to load the game with that error. I have a feeling it is because I installed the standalone version of ED, then installed the home one a little after. The standalone version was updated to the latest version, have never used the home version until now, it is probably out of date.

Both the home & standalone version use the same core files (for bindings/hud/graphics settings) But I tihnk they have there own launcher, In my oculus home folder I have a duplicate of all those ED files where the launcher resides

Bottom line, I think the oculus home version needs to be updated.

You don't need two different installs of the game though. Why did you do this? Or am I missing something?
 
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