As I understand it, various developers are pushing for a VR standard, so that any headset can be used with any game - much like monitors can be.
That being said, who knows if that will be the case come early next year. The Rift is the premier product, no matter how many times people say the vive is better - they have nearly identical specs, but the rift has a more streamlined, compact, and lighter design PLUS the controller interfaces that go along with it.
Frontier would be shooting themselves in the foot to not support both, and I can't see any reason why the hardware can't be as standardized as GPUs are today (eventually). You should in theory only need hardware specific drivers, and a basic set of engine instructions for the game to follow.
Of course they totally COULD axe the rift support in favor of steam's option... but they'd be alienating a significant portion of their VR community. I for one am not spending another dime on this game until the rift is supported. Once I have that assurance, Ill be picking up the expansion and anything else they are offering at the time.
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Ok then it supports the Rift but doesn't support Windows 10? Common guys. It's a hack to get it to work now.. which is fine but saying that ED "supports" the Rift is just silly imo.
I have the Rift working perfectly on .7 and Win10. I'm not about to install a bunch of crappy old drivers because of one game. I actually use this computer for more than ED. I know that's hard to believe.
I'm sure ED has their reasons but it's obvious they will be behind the Vive.. which by the way will be a day one purchase for me.
You don't get to just spew that you have it working on 0.7.0 and not tell everyone.
NOBODY else here has it working, but apparently you do?