I originally started another thread about this although specifically targeting Head Tracking. The core problem affects both eye and head tracking the same way, so they are the same issue.
https://forums.frontier.co.uk/threads/how-are-headtracking-users-managing-on-foot-aiming.580389/
We've had 6 larger updates now and this problem still persists. It's very disappointing because it isn't a matter of a bug but instead the whole thing is majorly broken and can only be rectified by switching off tracking when on-foot.
If they aren't going to fix it, can they at least provide a way to switch tracking off automatically when on-foot, just like they do currently with SRV Turret Mode. This will save us having to remember to manually switch it off and on again using a key bind, which is often difficult when under attack or annoying when getting in and out of your ship or SRV to change suits etc.
It's just terrible that after EDO being so long in development and after 6 updates this feature is still completely broken!
https://forums.frontier.co.uk/threads/how-are-headtracking-users-managing-on-foot-aiming.580389/
We've had 6 larger updates now and this problem still persists. It's very disappointing because it isn't a matter of a bug but instead the whole thing is majorly broken and can only be rectified by switching off tracking when on-foot.
If they aren't going to fix it, can they at least provide a way to switch tracking off automatically when on-foot, just like they do currently with SRV Turret Mode. This will save us having to remember to manually switch it off and on again using a key bind, which is often difficult when under attack or annoying when getting in and out of your ship or SRV to change suits etc.
It's just terrible that after EDO being so long in development and after 6 updates this feature is still completely broken!