o7 CMDRs,
I've put together a cheat sheet for cross-referencing engineering items you find to the upgrades/modifications that can be made from them. I did this because my inner-hoarder likes to know why I am collecting the different things I pick up.
A few points:
Fixes/Updates:
Other useful links/resources (to save you having to use this cheat sheet!):
github.com
Excellent tutorial for Jixxed's ED Odyssey Materials Helper (above):
I've put together a cheat sheet for cross-referencing engineering items you find to the upgrades/modifications that can be made from them. I did this because my inner-hoarder likes to know why I am collecting the different things I pick up.
A few points:
- This is taken from https://inara.cz so if there are mistakes there, they will propagate through to this;
- On Inara, "Improved hip fire accuracy" and "Higher Accuracy" are synonymous; in this list, the term "Higher Accuracy" is used;
- The links in the table take you directly to their Inara counterparts; links in the Usage column aren't always present since they are applicable to several suit or weapon types; in which case, the link in the first column is probably better to select, go to Inara and navigate to the upgrade you're interested in;
- Furthermore there might be mistakes I have made in compiling this; if there is, please point out the error and reply to this thread with @Comandante so I get a notification; I'll update it as soon as I have time if this is the case;
- The 'Engineer Referral' entry in the Usage column means that that is the engineer that will refer you, and now also includes information on who they will refer you to;
- This is based off @Factabulous spread sheet that can be found here: original spread sheet - thanks @Factabulous
Fixes/Updates:
- 06/07/2021: Fixed Circuit Board entry; was incorrectly reporting suit modifications for Audio Masking and Stowed Reloading whereas these are weapon mods, not suit mods;
- 13/07/2021: Updated Extraction Yield Data row; was empty, now contains correct entry for kinetic mod Higher Accuracy;
- 31/07/2021: Added Commander's Toolbox (underneath table, below);
- 12/08/2021: Incorrect entries: removed Kinetic: Higher Accuracy for Electromagnet; removed Plasma, Kinetic: Higher Accuracy for Weapon Component;
Other useful links/resources (to save you having to use this cheat sheet!):

Releases · jixxed/ed-odyssey-materials-helper
Elite Dangerous Odyssey Materials Helper. Contribute to jixxed/ed-odyssey-materials-helper development by creating an account on GitHub.
Excellent tutorial for Jixxed's ED Odyssey Materials Helper (above):
Name | Useful | Category | Usage |
Accident Logs | Data | ||
Aerogel | Y | Chemicals | Suit Upgrades - Artemis: 5/15/25/35; Weapon Mod – Laser: Higher Accuracy (20) |
Agricultural Process Sample | Items | ||
Air Quality Reports | Y | Data | Suit Mod - All: Increased Air Reserves (15) |
Atmospheric Data | Y | Data | Weapon Mod - All: Noise Suppressor (10) |
Audio Logs | Y | Data | Weapon Mod - All: Audio Masking (5) |
AX Combat Logs | Data | ||
Ballistics Data | Y | Data | Suit Mod - All: Damage Resistance (10); Weapon Mod – Kinetic: Greater Range (10) |
Biochemical Agent | Items | ||
Biological Sample | Y | Items | Engineer Unlock: Oden Geiger (20 total, may also combine Employee Genetic Data and Genetic Research) |
Biological Weapon Data | Data | ||
Biometric Data | Y | Data | Weapon Mod - All: Scope (5); Weapon Mod - Kinetic: Higher Accuracy (5); Laser: Headshot Damage (5) |
Blacklist Data | Data | ||
Blood Test Results | Y | Data | Weapon Mod (Plasma): Headshot Damage (5) |
Building Schematic | Items | ||
Californium | Items | ||
Campaign Plans | Data | ||
Carbon Fibre Plating | Y | Tech | Suit Upgrades - Maverick: 5/15/25/35; Suit Mods – All: Damage Resistance (5) |
Cast Fossil | Items | ||
Cat Media | Y | Data | Engineer Unlock: Wellington Beck (20 total, may also combine Classic Entertainment and Multimedia Entertainment) |
Census Data | Data | ||
Chemical Catalyst | Y | Chemicals | Weapon Mod - Kinetic: Headshot Damage (10); Plasma: Higher Accuracy (10); Suit Mod – All: Increased Sprint Duration (15) |
Chemical Experiment Data | Y | Data | Weapon Mod - Plasma: Headshot Damage (10) |
Chemical Formulae | Y | Data | Weapon Mod - Plasma: Greater Range (10) |
Chemical Inventory | Y | Data | Suit Mod – All: Extra Backpack Capacity (10) |
Chemical Patents | Y | Data | Weapon Mod – Plasma: Higher Accuracy (5) |
Chemical Process Sample | Items | ||
Chemical Sample | Items | ||
Chemical Superbase | Y | Chemicals | Weapon Upgrade: Plasma 5/15/25/35 |
Chemical Weapon Data | Data | ||
Circuit Board | Y | Circuits | Suit Mod - All: Enhanced Tracking (5); Weapon Mod – All: Audio Masking (5), Stowed Reloading (5); Weapon Mod – Laser: Greater Range (5) |
Circuit Switch | Y | Circuits | Suit Mod – All: Night Vision (10) |
Classic Entertainment | Y | Data | Engineer Unlock: Wellington Beck (20 total, may also combine Cat Media and Multimedia Entertainment) |
Clinical Trial Records | Y | Data | Suit Mod - All: Increased Sprint Duration (5) |
Cocktail Recipes | Data | ||
Combat Training Material | Y | Data | Weapon Mod - All: Faster Handling (10), Reload Speed (10) ; Suit Mod - All: Added Melee Damage (10) |
Combatant Performance | Y | Data | Weapon Mod - All: Faster Handling (10), Higher Accuracy (10); Suit Mod - All: Added Melee Damage (10) |
Compact Library | Items | ||
Compression-Liquefied Gas | Y | Items | Weapon Upgrades – Kinetic (1, 5, 10, 15); Weapon Mod - Kinetic: Greater Range (1) |
Conflict History | Data | ||
Criminal Records | Data | ||
Crop Yield Analysis | Data | ||
Culinary Recipes | Data | ||
Deep Mantle Sample | Items | ||
Degraded Power Regulator | Items | ||
Digital Designs | Y | Data | Suit Mod - All: Increased Backpack Capacity (10); Weapon Mod - All: Stowed Reloading (10) |
Duty Rota | Data | ||
Electrical Fuse | Y | Circuits | Suit Mod - All: Reduced Tool Battery Consumption (5); Weapon Mod – Plasma: Greater Range (5) |
Electrical Wiring | Y | Circuits | Suit Mod - All: Faster Shield Regen (15), Reduced Tool Battery Consumption (15), Improved Battery Capacity (10); Weapon Mod – Laser: Higher Accuracy (15) |
Electromagnet | Y | Circuits | Weapon Mod – All: Reload Speed (10); Plasma: Greater Range (10), Headshot Damage (10), Higher Accuracy (20); |
Employee Directory | Data | ||
Employee Expenses | Data | ||
Employee Genetic Data | Y | Data | Engineer Unlock: Oden Geiger (20 total, may also combine Biological Sample and Genetic Research) |
Employment History | Data | ||
Encrypted Memory Chip | Y | Tech | Weapon Mod - All: Stowed Reloading (15) |
Enhanced Interrogation Recordings | Data | ||
Epinephrine | Y | Chemicals | Suit Mod - All: Added Melee Damage (10), Combat Movement Speed (10) |
Epoxy Adhesive | Y | Chemicals | Suit Mod - All: Damage Resistance (15), Extra Backpack Capacity (10) |
Espionage Material | Data | ||
Evacuation Protocols | Y | Data | Suit Mod - All: Combat Movement Speed (10) |
Exploration Journals | Data | ||
Extraction Yield Data | Y | Data | Weapon Mod – Kinetic: Higher Accuracy (10) |
Faction Associates | Data | ||
Faction Donator List | Data | ||
Faction News | Data | ||
Financial Projections | Y | Data | Engineer Unlock: Terra Velasquez (15), referral to Oden Geiger |
Fleet Registry | Data | ||
G-Meds | Y | Items | Suit Mod - All: Improved Jump Assist (10) |
Gene Sequencing Data | Y | Data | Suit Mod - All: Increased Sprint Duration (5) |
Genetic Repair Meds | Y | Items | Engineer Referral: Jude Navarro (5), referral to Terra Velasquez |
Genetic Research | Y | Data | Engineer Unlock: Oden Geiger (20 total, may also combine Biological Sample and Employee Genetic Data); Suit Mod - All: Combat Movement Speed (5) |
Geographical Data | Data | ||
Geological Data | Data | ||
Graphene | Y | Chemicals | Suit Upgrades - All: 5/15/25/35 |
Health Monitor | Y | Items | Suit Upgrades - All: 1/5/10/15 |
Hush | Items | ||
Hydroponic Data | Data | ||
Incident Logs | Data | ||
Inertia Canister | Items | ||
Infinity | Items | ||
Influence Projections | Data | ||
Inorganic Contaminant | Items | ||
Insight | Items | ||
Insight Data Bank | Items | ||
Insight Entertainment Suite | Y | Items | Engineer Referral: Wellington Beck (5), referral to Uma Lazlo |
Internal Correspondence | Data | ||
Interrogation Recordings | Data | ||
Interview Recordings | Data | ||
Ion Battery | Y | Circuits | Suit Mod - All: Faster Shield Regen (5), Improved Battery Capacity (5); Weapon Mod (Plasma, Laser): Headshot Damage (10); Laser: Greater Range (20) |
Ionised Gas | Y | Items | Weapon Upgrade (Plasma, Laser): 1/5/10/15; Weapon Mod – Plasma, Laser: Greater Range (1), Laser: Headshot Damage (1) |
Job Applications | Data | ||
Kompromat | Data | ||
Lazarus | Items | ||
Literary Fiction | Data | ||
Maintenance Logs | Y | Data | Suit Mod - All: Improved Battery Capacity (15) |
Manufacturing Instructions | Y | Data | Suit Upgrades - All: 1/5/10/15; Weapon Upgrades - All: 1/5/10/15 |
Medical Records | Y | Data | Weapon Mod - Kinetic: Headshot Damage (5) |
Meeting Minutes | Data | ||
Memory Chip | Y | Tech | Suit Mod - All: Extra Backpack Capacity (5) |
Metal Coil | Y | Circuits | Weapon Mod - All: Higher Accuracy (20), Magazine Size (10); Kinetic/Plasma: Greater Range (10) |
Micro Hydraulics | Y | Tech | Suit Mod - All: Quieter Footsteps (5); Weapon Mod - All: Reload Speed (10), Stability (10) |
Micro Supercapacitor | Y | Circuits | Suit Mod - All: Improved Battery Capacity (10); Weapon Mod – Plasma: Headshot Damage (15) |
Micro Thrusters | Y | Tech | Suit Mod - All: Added Melee Damage (15), Improved Jump Assist (5) |
Micro Transformer | Y | Circuits | Suit Mod - All: Faster Shield Regen (15), Reduced Tool Battery Consumption (10); Weapon Mod – Laser: Greater Range (15) |
Microbial Inhibitor | Items | ||
Microelectrode | Y | Circuits | Weapon Upgrade – Plasma, Laser: 5/15/25/35; Weapon Mod – Plasma: Higher Accuracy (20) |
Mineral Survey | Y | Data | Weapon Mod – Plasma: Greater Range (15) |
Mining Analytics | Y | Data | Weapon Mod - All: Noise Suppressor (10), Stability (10) |
Motor | Y | Circuits | Suit Mod - All: Improved Jump Assist (10); Weapon Mod – Plasma: Greater Range (5) |
Multimedia Entertainment | Y | Data | Engineer Unlock: Wellington Beck (20 total, may also combine Classic Entertainment and Cat Media) |
Mutagenic Catalyst | Items | ||
Network Access History | Data | ||
Network Security Protocols | Data | ||
Next of Kin Records | Data | ||
NOC Data | Y | Data | Suit Mod - All: Night Vision (5) |
Nutritional Concentrate | Items | ||
Operational Manual | Y | Data | Weapon Mod - All: Faster Handling (10), Reload Speed (10), Stowed Reloading (10) |
Opinion Polls | Y | Data | Engineer Unlock: Kit Fowler (20) |
Optical Fibre | Y | Circuits | Weapon Upgrade Laser: 5/15/25/35; Weapon Mod - All: Scope (5), Laser: Higher Accuracy (25) |
Optical Lens | Y | Tech | Weapon Mod - All: Scope (10); Laser: Greater Range (5), Headshot Damage (5), Higher Accuracy (5) |
Oxygenic Bacteria | Y | Chemicals | Suit Mod - All: Increased Air Reserves (10), Increased Sprint Duration (10); |
Patient History | Data | ||
Patrol Routes | Y | Data | Suit Mod - All: Quieter Footsteps (10); Weapon Mod - All: Audio Masking (10) |
Payroll Information | Data | ||
Personal Computer | Items | ||
Personal Documents | Items | ||
Personal Logs | Data | ||
Petrified Fossil | Items | ||
pH Neutraliser | Y | Chemicals | Suit Mod - All: Combat Movement Speed (15), Increased Air Reserves (15) |
Pharmaceutical Patents | Y | Data | Suit Mod - All: Increased Air Reserves (5) |
Photo Albums | Data | ||
Plant Growth Charts | Data | ||
Political Affiliations | Data | ||
Power Regulator | Y | Items | Suit Upgrades - All: 1/5/10/15 |
Prisoner Logs | Data | ||
Production Reports | Y | Data | Suit Mod - All: Extra Ammo Capacity (10); Weapon Mod - All: Reload Speed (10) |
Production Schedule | Y | Data | Weapon Mod - All: Stowed Reloading (10) |
Propaganda | Data | ||
Purchase Records | Data | ||
Purchase Requests | Data | ||
Push | Y | Items | Engineer Referral: Domino Green (5), referral to Kit Fowler |
Pyrolytic Catalyst | Items | ||
Radioactivity Data | Y | Data | Suit Mod - All: Night Vision (5); Weapon Mod - Laser: Higher Accuracy (5) |
RDX | Y | Chemicals | Weapon Mod – Kinetic: Greater Range (10), Headshot Damage (15), Higher Accuracy (10) |
Reactor Output Review | Y | Data | Suit Mod – All: Faster Shield Regen (10), Battery Energy Capacity (10), Reduced Tool Energy Drain Multiplier (10) |
Recycling Logs | Y | Data | Suit Mod - All: Extra Ammo Capacity (15) |
Refinement Process Sample | Items | ||
Residential Directory | Data | ||
Risk Assessments | Y | Data | Weapon Mod - All: Stability (15); Laser: Greater Range (15) |
Sales Records | Data | ||
Scrambler | Y | Tech | Weapon Mod - All: Audio Masking (10); Laser: Headshot Damage (10) |
Security Expenses | Y | Data | Weapon Mod - All: Magazine Size (5) |
Seed Geneaology | Data | ||
Settlement Assault Plans | Y | Data | Suit Mod - All: Quieter Footsteps (5) |
Settlement Defence Plans | Y | Data | Engineer Referral: Hero Ferrari (15), referral to Wellington Beck |
Shareholder Information | Data | ||
Ship Schematic | Items | ||
Slush Fund Logs | Data | ||
Smear Campaign Plans | Y | Data | Engineer Unlock: Yarden Bond (8) |
Spectral Analysis Data | Y | Data | Suit Mod - All: Enhanced Tracking (10); Weapon Mod - All: Scope (10); Laser: Headshot Damage (10) |
Spyware | Data | ||
Stellar Activity Logs | Y | Data | Suit Mod - All: Enhanced Tracking (10); Weapon Mod – Laser: Greater Range (10) |
Suit Schematic | Y | Items | Suit Upgrades - All: 1/5/10/15 |
Surveillance Equipment | Y | Items | Engineer Referral: Kit Fowler, referral to Yarden Bond; Suit Mod - All: Night Vision (10) |
Surveillance Logs | Y | Data | Suit Mod - All: Night Vision (5) |
Synthetic Genome | Items | ||
Synthetic Pathogen | Items | ||
Tactical Plans | Y | Data | Suit Mod - All: Quieter Footsteps (10) |
Tax Records | Data | ||
Titanium Plating | Y | Tech | Suit Upgrades – Dominator: 5/15/25/35; Suit Mod - All: Damage Resistance (5) |
Topographical Surveys | Y | Data | Suit Mod - All: Enhanced Tracking (10), Improved Jump Assist (10); Weapon Mod – Kinetic: Greater Range (10) |
Transmitter | Y | Tech | Suit Mod - All: Enhanced Tracking (5); Weapon Mod - All: Audio Masking (15) |
Travel Permits | Data | ||
Troop Deployment Records | Y | Data | Suit Mod - All: Increased Sprint Duration (5) |
True Form Fossil | Items | ||
Tungsten Carbide | Y | Tech | Weapon Upgrade - Kinetic: 5/15/25/35; Weapon Mod - All: Magazine Size (5) |
Union Membership | Data | ||
Universal Translator | Items | ||
Vaccination Records | Data | ||
Vaccine Research | Data | ||
Vehicle Schematic | Items | ||
VIP Security Detail | Data | ||
Virology Data | Data | ||
Virus | Data | ||
Viscoelastic Polymer | Y | Chemicals | Suit Mod - All: Quieter Footsteps (15); Weapon Mod - All: Faster Handling (5), Noise Suppressor (15), Stability (10); Kinetic: Higher Accuracy (10) |
Visitor Register | Data | ||
Weapon Component | Y | Tech | Suit Mod - All: Extra Ammo Capacity (5); Weapon Upgrades - Kinetic: 5/15/25/35; Weapon Mod - All: Noise Suppressor (5), Magazine Size (5); Kinetic: Greater Range (5), Headshot Damage (5) |
Weapon Inventory | Y | Data | Suit Mod - All: Damage Resistance (10), Extra Backpack Capacity (10) |
Weapon Schematic | Y | Items | Weapon Upgrades - All: 1/5/10/15 |
Weapon Test Data | Y | Data | Suit Mod - All: Extra Ammo Capacity (10); Weapon Mod - All: Magazine Size (10); Kinetic: Headshot Damage (10) |
Xeno-Defence Protocols | Data |
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