I regularly raid settlements, and right now I keep hitting my 1000 unit goods/assets allocation on a regular basis. The problem is that some materials are harder to come by then others, so I would find myself with, say, a ton of graphene collected in one run, only for my ship to tell me I need to let go of it to make room for some of the more important checmical components.
Right now, the only solution is to buy and own a fleet carrier in order to dump the excess goods, but not only is it time consuming and wasteful, but I don't play Elite Dangerous frequently enough to justify paying for upkeep.
Some have proposed Odyssey materials should adopt the graded system for materials, but I was thinking of other, more permanent solutions to the idea of excess materials, both for Odyssey and pre-Odyssey crafting: Planetary lockers. Think of these as storage banks, but they pretty much act like the outfitting in Elite Dangerous as it currently functions right now. A settlement (provided you are allied with it, this idea pending) can hold your excess materials for you. It would be then possible to ship those materials to any other available settlement you are able to land for a flat fee. The gist is that the entire locker itself will be sent to your location, meaning your entire cache has to be moved all at once. This is a better alternative to people who do not want to purchase carriers for their upkeep and cost, while still being able to jump quite a distance outside the bubble.
Much like ports with outfitting, it will be limited to inhabited systems with settlements, though lockers themselves won't be limitted to just settlements (for the sake of people still stuck on Horizon). Lockers can actually be moved to and from various space docks as well. Being able to access it on-foot while in a dock is as easy as going up to a terminal (to handle Odyssey materials as opposed to pre-Odyssey meterials).
Right now, the only solution is to buy and own a fleet carrier in order to dump the excess goods, but not only is it time consuming and wasteful, but I don't play Elite Dangerous frequently enough to justify paying for upkeep.
Some have proposed Odyssey materials should adopt the graded system for materials, but I was thinking of other, more permanent solutions to the idea of excess materials, both for Odyssey and pre-Odyssey crafting: Planetary lockers. Think of these as storage banks, but they pretty much act like the outfitting in Elite Dangerous as it currently functions right now. A settlement (provided you are allied with it, this idea pending) can hold your excess materials for you. It would be then possible to ship those materials to any other available settlement you are able to land for a flat fee. The gist is that the entire locker itself will be sent to your location, meaning your entire cache has to be moved all at once. This is a better alternative to people who do not want to purchase carriers for their upkeep and cost, while still being able to jump quite a distance outside the bubble.
Much like ports with outfitting, it will be limited to inhabited systems with settlements, though lockers themselves won't be limitted to just settlements (for the sake of people still stuck on Horizon). Lockers can actually be moved to and from various space docks as well. Being able to access it on-foot while in a dock is as easy as going up to a terminal (to handle Odyssey materials as opposed to pre-Odyssey meterials).