Offences in elite...

I can understand the need for bounties for killing NPC/players etc. and the need for security trying to hunt people down with large bounties... but security trying to kill people for a measly 200cr bounty seems a little overkill?

Why isn't there a balance between bounties etc. that warrant you getting killed and others where security might scan you and say "I can see u have a small bounty/fine.. better get that paid dude!".

Wouldn't this be better than security constantly blasting you for the tiniest of offences? Its very easy to get a death warrant in elite... :)
 
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WEll thjere kind of is.

I am no expert on this but I believe you can be fined and you can have a bounty put on your head, they are two separate things. The credit value is irrelevant, a fine is a fine and a bounty is a bounty.

You are not suddenly kill on sight because you've been fined. I am not sure what criteria warrants a bounty or how a fine can turn into a bounty.
 
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WEll thjere kind of is.

I am no expert on this but I believe you can be fined and you can have a bounty put on your head, they are two separate things. The credit value is irrelevant, a fine is a fine and a bounty is a bounty.

You are not suddenly kill on sight because you've been fined. I am not sure what criteria warrants a bounty or how a fine can turn into a bounty.

You'd need a Space Lawyer to figure that one out...
 
WEll thjere kind of is.

I am no expert on this but I believe you can be fined and you can have a bounty put on your head, they are two separate things. The credit value is irrelevant, a fine is a fine and a bounty is a bounty.

You are not suddenly kill on sight because you've been fined. I am not sure what criteria warrants a bounty or how a fine can turn into a bounty.

I see what youre saying.. its just that 200cr doesn't seem worth killing over even if it is a bounty.. i get the mechanics behind the decission, but it somehow just seems overkill :)
 
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Yeah, fines won't get you killed, but bounties will. It DOES seem a bit silly to get shot at over a 200 credit bounty but not a 100,000 credit fine.

However, those small bounties are often associated with things like firing on other ships, even if you don't destroy them. And they don't last very long (like 10 minutes or less before they become a legacy fine). The idea is the bounty is telling you to get lost and cool off before coming back.

Think of it as a warning from a bouncer without a sense of humor. You leave the place and cool off, he'll let you back in. Insist on staying, and things might get ugly ;)
 
I can understand the need for bounties for killing NPC/players etc. and the need for security trying to hunt people down with large bounties... but security trying to kill people for a measly 200cr bounty seems a little overkill?

Why isn't there a balance between bounties etc. that warrant you getting killed and others where security might scan you and say "I can see u have a small bounty/fine.. better get that paid dude!".

Wouldn't this be better than security constantly blasting you for the tiniest of offences? Its very easy to get a death warrant in elite... :)

ah well everbody his flavor i geuss , i kill you without any bounty.(ingame ofcourse , outside i need some bounty atleast)
 
I can understand the need for bounties for killing NPC/players etc. and the need for security trying to hunt people down with large bounties... but security trying to kill people for a measly 200cr bounty seems a little overkill?

Why isn't there a balance between bounties etc. that warrant you getting killed and others where security might scan you and say "I can see u have a small bounty/fine.. better get that paid dude!".

Wouldn't this be better than security constantly blasting you for the tiniest of offences? Its very easy to get a death warrant in elite... :)

Once I was arested and a cop told me "System is not fair... I know... I know...".
 
200cr bounty is not a death sentence unless you're stupid. The Feds don't hunt you down, but if you go/stay where they are, you'll be in trouble. Shooting at an innocent person is assault. You get shown a red card. You don't have to hang around to be killed. The idea is that you run off the field for 10 minutes (jump to another system), then you can come back and carry on. It makes a nice opportunity to get some refreshments before going back to battle. If it weren't for these things, it would be too easy.

The moment you see the red card, or several other ships start turning red, put all pips to engines, boost, boost, boost, while putting your weapons away and engaging your frame shift drive. There's plenty of time as long as you stay cool. Once you're in supercruise, choose a nearby system and jump. Don't hang about in supercruise too long before jumping or you might meet a Fed. I've seen them nearby, but never been interdicted because I always jump quickly.

When I arrive at the next system, I usually get my fuel scoop out to refill first, then I move away from the star a bit and drop out of supercruise. Normally, you can wait there quietly while you catch up on the forum; however, you need to keep the sound going because one time, I was making a post here and I heard "Scan detected". When I tabbed back, there was a NPC scanning me, but I didn't have any cargo or bounty in that system, so he just flew away and I went back to the forum until the 8 minutes was up. I must have done that about 30 times, and that was the only time I've seem another ship. Often, I'm AFK, getting something to eat. Maybe one time I'll come back and find myself being offered my ship back if I pay the insurance.
 
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I see what youre saying.. its just that 200cr doesn't seem worth killing over even if it is a bounty.. i get the mechanics behind the decission, but it somehow just seems overkill :)

Its more than overkill....it actually diminishes real reasons for killing.
 
Just throwing it up in the air really.. personally i am both for and against.. sooo :)

Just seems funny to die for 200cr :D

I have recently suffered from this, so I totally agree.

If the idea was to chase you off, then that would be fine, as the AI would be able to tell you're leaving and stop attacking you. The AI is not smart enough to do that, however, so these low bounties should have a warning from security forces only and not an immediate KoS order. Sometimes you have just misclicked, it's ridiculous that you should be penalised so harshly for it.
 
Our pilots exist in a universe where people are brutally gunned down by ultra-powered station-mounted plasma accelerators of death for parking violations.

Life is, as they say, exceedingly cheap.
 
The skill level of the NPC should reflect the bounty on you. Not just any and every one that happens to scan you.

For example a 200cr bounty should only attract the attention of Harmless NPCs, 1.000.000 which is the max would be Elite NPCs and everything below it as well.
 
Newbie here - yes I think its a little ridiculous that a 400cr bounty gets you killed. Was in a RES bounty hunting and in a swarm of NPC's and Fed's. Shooting at the baddie an NPC jumps right in front of me and takes a burst from my laser. Boom 400cr bounty - suddenly ALL the feds are shooting ME and not the pirate, I was dead in less than 20 seconds. Lost a decent haul of bounties and my insurance, not my idea of fun AT ALL.
 
I hate being in a great role at a RES and some dumb NPC flies into your fire....then everything turns red and your forced to leave and wake out. So annoying
 
Newbie here - yes I think its a little ridiculous that a 400cr bounty gets you killed. Was in a RES bounty hunting and in a swarm of NPC's and Fed's. Shooting at the baddie an NPC jumps right in front of me and takes a burst from my laser. Boom 400cr bounty - suddenly ALL the feds are shooting ME and not the pirate, I was dead in less than 20 seconds. Lost a decent haul of bounties and my insurance, not my idea of fun AT ALL.

I feel for you. Had a similar experience. Attacking a wanted Anaconda (250k bounty) when a police 'Conda rams the one I am attacking and I hit him once before I was able to pull of the trigger. 200CR bounty for grazing shields. And suddenly all the police rounded on me - ignoring all the other pirates around them (with a minimum of 10k bounties per head) and went after me. The ram happy 'conda hit me as I was running away and I was dead.

Its like IRL the police are chasing after a gang of thugs who have been done for robbery and murder, I bump into one of the police and they round on me letting the gang get away LOL
 
Our pilots exist in a universe where people are brutally gunned down by ultra-powered station-mounted plasma accelerators of death for parking violations.

Life is, as they say, exceedingly cheap.


More accurately... ship and insurance are cheap and ejection seats virtually foolproof under ideal conditions - so nobody thinks of it as "killing" ;)

I have a theory that the economy of the Elite universe isn't based on commodities, but endless ship production ;)
 
More accurately... ship and insurance are cheap and ejection seats virtually foolproof under ideal conditions - so nobody thinks of it as "killing" ;)

I have a theory that the economy of the Elite universe isn't based on commodities, but endless ship production ;)

...and each ship is only worth about a hundredth of its purchase price and the other 99% of the cost is in its ridiculously stellar insurance package:

"No matter how many times you get blown up in this thing, and no matter what illegal activities you've been up to, you can rebuy your ship for a fraction of what it's worth."
 
You're in a combat situation. There are three solid red blips on your scanner and one hollow one. Which do YOU consider the greatest threat, irrespective of ship type?

Yup, the player with the hollow blip.

So do the AI. That's why they all jump you as soon as you go "red" to them. You're the greatest threat.
 
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