Ok, first of all I come in peace not to start a flame war. I am one of the few lucky ones that got a refund, but it does not stop me thinking how good this game could have been offline. The purpose of this post is to offer an insight from a gamer how FD could perhaps do a U-Turn and everyone wins.
To establish some facts, or what I believe to be facts:
- It's clear that people don't want DRM etc as that was a promise on the KS.
- The online mode is simply to update the market place etc for trading - as what else is done behind the scenes ?
- The online mode is to allow in game adverts, if not now, at some point.
My proposal is this.
- Have an offline version of this that requires ZERO connection to the internet - but has the market properities of the orginal game and no DRM.
- Allow players to "update" the market by connecting online to download the data from the current markets and populate their ingame martket tables.
- During this transaction of the "update" that is forced by the player, download any ingame advertising etc for the front of stations or whatever if this is a future goal.
- Game updates. If there is a critical bug that needs updating allow players to update - however if they choose not to, that is ok - BUT - they must be on the latest "engine" to get stock updates.
- Skins etc. Again have an online option to purchase and download new ship ships, this again needs the latest "engine" but will also offer income to FD.
Let's look at some facts here...
- Elite is a game a lot of us love from our childhood and that is the experience we want to capture.
- Online is rubbish. Let's be honest that peer to peer connectivity for an online session with what, a possible 32 other players in the whole world - it may as well be Elite: Offline. This is not a dig, but pointing out we're really only a step away from what was promised. If for any reason in the future an internet SP blocks peer to peer traffic or this trafic is identified by a QoS policy as something else, the game is broken if that does not work.
- If people want to play an online fighting game, chances are, they're go to EVE: Online. This game I feel should be aimed at the more mature player who does not want to smack talk etc. So with this in mind, people know how empty the original was - this should be the same as the original but prettied up - but equally allowing for expansion without breaking the promise that David and Frontier made to it's loyal fans.
I hope this post is not moderated away, but surely the amount of negitive press that this game is getting and comments all over the internet the time has come for dialoge and a path forward to be worked out between FD and those that were promised the offline game and got an 11th Hour U-Turn ?
To establish some facts, or what I believe to be facts:
- It's clear that people don't want DRM etc as that was a promise on the KS.
- The online mode is simply to update the market place etc for trading - as what else is done behind the scenes ?
- The online mode is to allow in game adverts, if not now, at some point.
My proposal is this.
- Have an offline version of this that requires ZERO connection to the internet - but has the market properities of the orginal game and no DRM.
- Allow players to "update" the market by connecting online to download the data from the current markets and populate their ingame martket tables.
- During this transaction of the "update" that is forced by the player, download any ingame advertising etc for the front of stations or whatever if this is a future goal.
- Game updates. If there is a critical bug that needs updating allow players to update - however if they choose not to, that is ok - BUT - they must be on the latest "engine" to get stock updates.
- Skins etc. Again have an online option to purchase and download new ship ships, this again needs the latest "engine" but will also offer income to FD.
Let's look at some facts here...
- Elite is a game a lot of us love from our childhood and that is the experience we want to capture.
- Online is rubbish. Let's be honest that peer to peer connectivity for an online session with what, a possible 32 other players in the whole world - it may as well be Elite: Offline. This is not a dig, but pointing out we're really only a step away from what was promised. If for any reason in the future an internet SP blocks peer to peer traffic or this trafic is identified by a QoS policy as something else, the game is broken if that does not work.
- If people want to play an online fighting game, chances are, they're go to EVE: Online. This game I feel should be aimed at the more mature player who does not want to smack talk etc. So with this in mind, people know how empty the original was - this should be the same as the original but prettied up - but equally allowing for expansion without breaking the promise that David and Frontier made to it's loyal fans.
I hope this post is not moderated away, but surely the amount of negitive press that this game is getting and comments all over the internet the time has come for dialoge and a path forward to be worked out between FD and those that were promised the offline game and got an 11th Hour U-Turn ?