Oh wow supercruise assist steers

The concept is great, it's the execution that I question, To have all these functions you need 3 Modules slots taken up, THREE, Docking Computer, Advanced Docking Computer and the Super cruise assist, for functionality that should already be part of the core functionality of the damn ship.

I mean they have a Flight Assistance Panel dedicated to these functions, they should just ditch the module idea and just make it part of the core functionality of the ship.

I never used a docking computer and I probably still never will, I feel it is the most useless module in the game and should be removed but Fdev has done the opposite by creating and taking useful functionality and then put it in TWO NEW modules to house said functions.

Absolutely ridiculous. I now get why people are objecting to this. It's stupid implementation, good idea, good concept, stupid implementation.

So? You either use those modules in the extra slots or you get free slots. Integrating the modules as default and no extra slots would be exact the same as not giving extra slots. While for those who eschew the use of those modules get extra free slots. Its a win-win really.
 
I already have a DC, and will keep it. The ADC - I'll try it, but undocking is not so bad, since it goes fast, and to undock at the start on the journey is no hardship. Docking is no hardship too, but I am lazy...
The SCA - will try it too, but I think I will not want/need it. I am used to the '75% rule' and this works even with planets, but not so automatic since you come in a bit too fast in the end approach. But I 'trained' this with 100s of planets because of DSS mapping. So I do not need it there. Also aiming at a target - with minute steering corrections - is not very hard for short distances, for long and very long distances it does not matter, because I often aim under or over my end target. My longest flight in SC was around 600.000 ls, flying out to another star to map planets. Here the SCA is probably a bit slower. I go to 100% throttle, and fly out, even now without any assistance the system speeds up until around half way through, then it slowly reduces the speed again. Coming nearer to your target and the masses there, I throttle down to 75%, and all is fine. Not the fastest approach, but fast enough.

And in populated space with stations I think a manual approach is still the fastest and safest way, often, with missions I also fly in a circumspect way, not aiming at my end target and flying in unpredictable ways. And still, the 75% rule holds, if you activate it not too late. And the 'loop of shame' can be a tool, if somebody tries to interdict you.

Despite that I find the updates and new modules fine, and the added slot(s) will help a lot.
 
It doesn't steer, as others have mentioned it does the slight path correction when you are close but not aligned to the target when you initiate the mode, same as jumping to a new system. You have to steer around bodies etc. As they explained in the stream, these modes are assists, not autopilots.

The orbit mode is amazing though
 
The concept is great, it's the execution that I question, To have all these functions you need 3 Modules slots taken up, THREE, Docking Computer, Advanced Docking Computer and the Super cruise assist, for functionality that should already be part of the core functionality of the damn ship.

I mean they have a Flight Assistance Panel dedicated to these functions, they should just ditch the module idea and just make it part of the core functionality of the ship.

I never used a docking computer and I probably still never will, I feel it is the most useless module in the game and should be removed but Fdev has done the opposite by creating and taking useful functionality and then put it in TWO NEW modules to house said functions.

Absolutely ridiculous. I now get why people are objecting to this. It's stupid implementation, good idea, good concept, stupid implementation.

You don't need three

The Advanced Docking Computer will Dock and Undock, effectively obsoleting the Docking computer which only docks.

I assume there is some rational for not just making the Docking Computer simply be what the ADC is
 
It sticks to the blue zone on the throttle throughout the flying... I rather not use this module and stick to my full throttle, and at 6-7 second mark, hit a shortcut to put the throttle to 75%.

The only usefull thing I saw, for the way I play the game, would be the Orbit planet feature when doing exploration or maybe filming.
A bit of effort/thought from FD, and some of these features could be joining togethor to give Explorers a bit more choice/variety - https://forums.frontier.co.uk/threa...tion-might-fd-be-missing-a-trick-here.508709/
 
The ONLY way to test if it autosteer are with planets or starports/outposts that are VERY far from the star. Lets say... Hutton Orbital... flying there means that you will have to manually adjust the course a bunch of times during the flight. Will Super Cruise Assit do that, or not?

The only way to find out is to test it, I guess, and then leave feedback.
I think my XB1 controller will turn itself off for inactivity before I get to Hutton, so I'd still have to touch the damn thing or the game will kick me out for inactivity once the controller turns off. Good thing is I don't go to Hutton - ever. :sleep:
 
I already have a DC, and will keep it. The ADC - I'll try it, but undocking is not so bad, since it goes fast, and to undock at the start on the journey is no hardship. Docking is no hardship too, but I am lazy...
The SCA - will try it too, but I think I will not want/need it. I am used to the '75% rule' and this works even with planets, but not so automatic since you come in a bit too fast in the end approach. But I 'trained' this with 100s of planets because of DSS mapping. So I do not need it there. Also aiming at a target - with minute steering corrections - is not very hard for short distances, for long and very long distances it does not matter, because I often aim under or over my end target. My longest flight in SC was around 600.000 ls, flying out to another star to map planets. Here the SCA is probably a bit slower. I go to 100% throttle, and fly out, even now without any assistance the system speeds up until around half way through, then it slowly reduces the speed again. Coming nearer to your target and the masses there, I throttle down to 75%, and all is fine. Not the fastest approach, but fast enough.

And in populated space with stations I think a manual approach is still the fastest and safest way, often, with missions I also fly in a circumspect way, not aiming at my end target and flying in unpredictable ways. And still, the 75% rule holds, if you activate it not too late. And the 'loop of shame' can be a tool, if somebody tries to interdict you.

Despite that I find the updates and new modules fine, and the added slot(s) will help a lot.

I'm not sure why I keep seeing this. The way the update has been phrased, there is no DC and ADC. The Docking Computer is going to become the Advanced Docking Computer. Now it will handle undocking as well as docking.

Since they are going to include it on all newly purchased small ships, I can't imagine why anyone with a current DC wouldn't have it converted to ADC automatically.

Greetings Commanders,

We’re very pleased to announce that the next update for Elite Dangerous, the April Update, will release on... Tuesday 23 April 2019!

Read below for all of the details:


New Modules

Advanced Docking Computer
We're adding an upgraded version of the original Docking Computer, a module designed to allow Commanders to relax, let go of their flight sticks and automatically dock in stations to the serene strings of Johann Strauss II.​
The Advanced Docking Computer will not only allow you to dock, but also allow you to automatically undock from a station without anxiously worrying about getting stuck inside the mail slot. Let's face it, it will also help with those embarrassing Type-10 spoiler moments!​
This module will also come as standard in all newly-purchased small ships. If you're starting up a new account, you will find the Advanced Docking Computer in your ship from the get-go - making it easier for you to embark and disembark from your favourite stations without colliding with the walls, landing pads or your fellow Commanders.​

Just like the current Docking Computer, I'm sure the ADC will allow you to toggle it off and manually dock, or undock, if that is what you prefer to do.

Beyond just helping new commanders, I think the ADC is great because NOW we should have fully functional traffic control in starports (providing you're using the ADC). The DC will currently make you wait in a queue if the mail slot is busy and then take you in when the station is clear/ready. I imagine undocking will work the same way. Of course,t he downside is that your ship may be waiting to leave for a long time if a bug hits (like what currently happens to NPCs). I sure hope the devs fix that as not clearing the station in time will result in a destroyed ship - not a good welcome for new players.

I'm not sure how much I will use the ADC or Super Cruise assist modules, though the latter is a godsend for me for when I'm tired. My loop of shame is not approaching a planet too quick and having to overshoot and loop around. My loop of shame is nodding off on approach to the station (1 ls, .5 ls, 20 MM, 18 MM, zzzzzzzzz) waking up after I pass it, looping back around, nodding off again, etc. My record is currently six misses in a row. Fibromyalgia/chronic fatigue can be quite the game killer at times. lol
 
So? You either use those modules in the extra slots or you get free slots. Integrating the modules as default and no extra slots would be exact the same as not giving extra slots. While for those who eschew the use of those modules get extra free slots. Its a win-win really.

Yep. But some will complain because their reading comprehension failed. Others will complain because these extra slots coming out of nowhere "break immersion." And some will complain because they have nothing else to say.

I agree with you. It's a win-win-win all the way around. Ok, I'm done. /mic drop
 
m not sure why I keep seeing this. The way the update has been phrased, there is no DC and ADC. The Docking Computer is going to become the Advanced Docking Computer. Now it will handle undocking as well as docking.

Since they are going to include it on all newly purchased small ships, I can't imagine why anyone with a current DC wouldn't have it converted to ADC automatically.
In the presentation yesterday it was clearly stated, that existing DCs will not be changed. I understood this so, that a ship with DC will have no changed function, but you can buy and exchange an ADC.
Its not really important anyway...

Just like the current Docking Computer, I'm sure the ADC will allow you to toggle it off and manually dock, or undock, if that is what you prefer to do.
If you look at the video of yesterdays presentation it is shown how it works. In the right hand menu under 'Ship' is a new entry, where you can configure your ADC, you can enable Autodocking and Auto-Undocking separately.
 
The ONLY way to test if it autosteer are with planets or starports/outposts that are VERY far from the star. Lets say... Hutton Orbital... flying there means that you will have to manually adjust the course a bunch of times during the flight. Will Super Cruise Assit do that, or not?

The only way to find out is to test it, I guess, and then leave feedback.

They said in the stream that if there's a planet, moon or star in your way, it will not steer around it. It simply keeps you aligned with your destination in the blue arc and auto-disengages supercruise at the right time. It doesn't do anything beyond that. Check out the video starting at 51:08.

"Now if there's a body that obscures your destination, how does it work? Will it bypass it automatically?"
"Nope, It will warn you that the target is obscured, but it will not pilot it for you. It's an assist."
 
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