Docking computer, landing computer, colonisation computer...
I get why docking computer should be a toggle on/off module (all pilots should be able to show off their piloting skills!), and something that can be damaged, but all these things should just be an onboard system in all ships that don't take up any space. From FE2 to ED you auto-included atmospheric shielding, cargo bay life support and cargo scoops, so why have these much simpler things taken up space? We have phones in our pockets that can likely do the calculations it would take to automate such systems, it makes no sense that they would take up that kind of space/weight in advanced sci fi ships of the future unless the whole game was going for casette-futurism (which it isn't).
To that end, adding trailblazers and odyssey was great, but not everything needs to be a special separate computer, it's too bizarre. At most, they just be additional 'upgrades' of the existing ship (docking) computer that you could see under the module's 'more info'.
I get why docking computer should be a toggle on/off module (all pilots should be able to show off their piloting skills!), and something that can be damaged, but all these things should just be an onboard system in all ships that don't take up any space. From FE2 to ED you auto-included atmospheric shielding, cargo bay life support and cargo scoops, so why have these much simpler things taken up space? We have phones in our pockets that can likely do the calculations it would take to automate such systems, it makes no sense that they would take up that kind of space/weight in advanced sci fi ships of the future unless the whole game was going for casette-futurism (which it isn't).
To that end, adding trailblazers and odyssey was great, but not everything needs to be a special separate computer, it's too bizarre. At most, they just be additional 'upgrades' of the existing ship (docking) computer that you could see under the module's 'more info'.