All I can tell you is that I've had some connection issues in the past, especially after updates, but after setting up port forwarding I rarely experience them anymore.It's not a network issue it's a widespread issue involving memory capacity / network stability on the server side in heavily populated systems with lots of fleet carriers. But to answer your question yes I humored their advice... And no it didn't do anything.
Just stay away from heavily populated systems with lots of fleet carriers and you will be fine...Funny...I've been up in Colonia for a few weeks and am toddling back to the Bubble now and haven't seen a single Adder...much less a Mauve one.
This may be a console problem... It seems that PC is not having nearly the same amount of issues. Any more PC players having this issue or is this a console thing?All I can tell you is that I've had some connection issues in the past, especially after updates, but after setting up port forwarding I rarely experience them anymore.
In Carrier heavy systems I don't notice any problems.
Are you PC or console?Yes, I followed the advice too; no difference. As other have said, its patently down to load in busy systems.
Are you PC or console?
Same here. Maybe we have Colonia St. Patrick as well as Colonia Jesus up here.Funny...I've been up in Colonia for a few weeks and am toddling back to the Bubble now and haven't seen a single Adder...much less a Mauve one.
Me as well... It looks like this may be console specific.Console (xbox)
Colonia is absolutely littered with fleet carriers so I'm not sure that's the issue. Loads on them all around Jacques...don't like it at all.Just stay away from heavily populated systems with lots of fleet carriers and you will be fine...
Nice quote!Nothing screws up a system or application better than letting user have a go at it!
Well, to be fair it IS a connection issue.. JUST NOT ON OUR END. I've had a lot of weird 45+ second hangs lately jumping in/out of SC. It's long enough for me to get bored, take a sip of my drink, pet the dog sleeping under my desk, and wonder if I have enough time to get a sandwich.
My guess is it's latency between servers/services on the back end. A particular service needed to properly instance your ship isn't getting information on system resources/stations in a timely manner. With FCs moving around and changing this information, it can't be reliably cached like a standard station. It's probably DB lookups/updates/commits, if I was to take a stab at it ( and not knowing FDs backend architecture ).
A good swift kick across the room can also be helpful.Turn it off and turn it back on again...
or try banging it on the top!
Well at least that's something... Maybe the issues will be fixed in this one... Guess we will know Monday.View attachment 180507
Greetings Commanders,
We're happy to announce that the next patch is expected on Tuesday 15 July. It will contain various bug fixes and the patch notes will be added to this post on Monday.
o7