If you're not already aware (I think you are, but just in case) these days people use limpets to collect from brain trees en masse from their ships (after area-effect shells shake down every tree in the area.)
It was an interesting way to vacuum up an entire forest in a few minutes, however I seen reports that Wednesday's Trailblazers update has changed limpet behavior in a way that prevents this method, so it's probably dead now ...which means a lot of people will soon be trying to figure out new ways to find/harvest raw materials, so now is a good time to be thinking about raw materials again; no-one is an expert any more so anyone can become the guru that others learn from
(At least once people take a pause from busily colonizing systems)
I used to know, but apparently not any more.
I used to look for a planet that was rich in whatever I was looking for and had surface Volcanism.
I'd scan the planet and that'd reveal a bunch of geological POIs on the surface.
I'd head down to one of the POIs and it'd be an area of Geysers, Fumaroles or whatever.
Deploy SRV, spend a bit of time shooting stuff and I'd collect a dozen or so of the thing I was looking for, along with a big pile of "lesser" things too.
I know this got changed just before I took my break from ED and, since I got back, it's all been "crashed Anaconda sites" and "Brain Trees" followed by visits to a mat' trader.
Thing is, I don't want to rely on "loot crates" to find stuff.
I want to know how to find it naturally... like I used to.
I've just been trying to find a handful of Selenium, for example, to finish a bit of engineering.
Went to Wardhr A9a, which I have bookmarked as being a source of Selenium.
It still has Volcanism.
Scan planet and most of it turns blue with a few patches of white.
No Surface Geo' POIs, though, even though the map says I can choose between All, Geysers and Fumaroles.
Surely we're not expected to just fly down to the surface and just eyeball for whatever we need, or go back to randomly driving about in an SRV, looking for randomly spawning outcrops etc?
The terrain generators introduced with Odyssey essentially broke surface mining on procedurally generated bodies. FDEV didn't care any more than they have ever cared about the rocks floating in the entrances to hangar bays on surface establishments introduced by the same terrain generators. Which is to say there's no way of knowing how much they do or don't care because they've never said or done anything about it.I used to enjoy driving the SRV to get raws but the terrain changes made that a bit harsh.![]()
One of the easiest and natural ways to find raw materials is to do so in the missions panel. Filter the list by materials, find missions with raw materials as rewards & repeat. =) I prefer to get mine via mining primarily & some missions.I used to know, but apparently not any more.
I used to look for a planet that was rich in whatever I was looking for and had surface Volcanism.
I'd scan the planet and that'd reveal a bunch of geological POIs on the surface.
I'd head down to one of the POIs and it'd be an area of Geysers, Fumaroles or whatever.
Deploy SRV, spend a bit of time shooting stuff and I'd collect a dozen or so of the thing I was looking for, along with a big pile of "lesser" things too.
I know this got changed just before I took my break from ED and, since I got back, it's all been "crashed Anaconda sites" and "Brain Trees" followed by visits to a mat' trader.
Thing is, I don't want to rely on "loot crates" to find stuff.
I want to know how to find it naturally... like I used to.
I've just been trying to find a handful of Selenium, for example, to finish a bit of engineering.
Went to Wardhr A9a, which I have bookmarked as being a source of Selenium.
It still has Volcanism.
Scan planet and most of it turns blue with a few patches of white.
No Surface Geo' POIs, though, even though the map says I can choose between All, Geysers and Fumaroles.
Surely we're not expected to just fly down to the surface and just eyeball for whatever we need, or go back to randomly driving about in an SRV, looking for randomly spawning outcrops etc?
Has anybody tried to launch Horizon (not Odyssey), and see if it still works there as it used to?I've since seen reports that limpet collection of brain trees is still possible but is (obviously) now trickier to get it to work. I haven't tried it myself but IIRC the tips were to be 45 degrees away from the trees (not 90 degrees / above them), and the ship must be absolutely still with regards to altitude; the slightest change in height will doom the limpets. I assume that being outside of tree render range is required.
That was the solution when Odyssey launched, but it was killed when Horizons was migrated into the 4.0 environment and support was dropped for legacy. They share the same planet surfaces now. It still works in legacy, but that is a separate save now, so it doesn't do you any good in live.Has anybody tried to launch Horizon (not Odyssey), and see if it still works there as it used to?