could be the most exciting in team missions ever made, something like that:
mission available only within 2 factions in war:
ATTACK MISSION:
1-turn off megaship or carrier defense
2-then disembarkation from by Vultures on carrier/megaship landing pads: start firefight just like ON FOOT CZ. teams need to purge ship bridge from all enemy troops.
3-once cleaning the ship bridge you go down with the platforms, start another firefight in the hangars: with troops, barricade and also an SRV (which you can also steal from the enemy once the pilot is eliminated)
4-once freed hangars firefight continue in the megaship/carriers corridors: OBJECTIVE: to reach at the command bridge of the ship. once you have that one: END OF MISSION.
DEFEND MISSION:
the same but with the ship's defense troops, similar to defending containers in settlements: OBJECTIVE: eliminate all invasion troops before they get to the ship's command bridge
--------------------
if ATTACK SUCCESFUL: for the winning faction> + INFLUENCE +BONDS, more than a normal CZ + some weapons/equipment steal from the enemy available for selling in the pioneer shop or in ships outfitting.
for the loser faction defending the ship> - INFLUENCE, some commodities and/or materials and/or outfitting modules lost + SHIP DAMAGES (the closer the attack gets to the bridge, the more damage and losses will be recorded)
if DEFENSE SUCCESFUL: the same for the winning faction + some weapons/equipment steal from the enemy available for selling in the pioneer shop.
if ATTACK FAIL: - INFLUENCE more than a normal CZ.
very cool options:
1-COULD BE doing in solo or team with different difficult levels
2-COULD BE placed as one fast strike mission in the CQC menu, as TEAM ATTACK (just like CoD or Counter Strike), so all players could be involved , just for fun aswell.
3-coul be very spectacular , both aesthetically and as playability, it would remind us of the assaults and firefights of Star Wars! imagine a FIREFIGHT on the MEGASHIP BRIDGE WITH ships flying and dogfighting all around!
mission available only within 2 factions in war:
ATTACK MISSION:
1-turn off megaship or carrier defense
2-then disembarkation from by Vultures on carrier/megaship landing pads: start firefight just like ON FOOT CZ. teams need to purge ship bridge from all enemy troops.
3-once cleaning the ship bridge you go down with the platforms, start another firefight in the hangars: with troops, barricade and also an SRV (which you can also steal from the enemy once the pilot is eliminated)
4-once freed hangars firefight continue in the megaship/carriers corridors: OBJECTIVE: to reach at the command bridge of the ship. once you have that one: END OF MISSION.
DEFEND MISSION:
the same but with the ship's defense troops, similar to defending containers in settlements: OBJECTIVE: eliminate all invasion troops before they get to the ship's command bridge
--------------------
if ATTACK SUCCESFUL: for the winning faction> + INFLUENCE +BONDS, more than a normal CZ + some weapons/equipment steal from the enemy available for selling in the pioneer shop or in ships outfitting.
for the loser faction defending the ship> - INFLUENCE, some commodities and/or materials and/or outfitting modules lost + SHIP DAMAGES (the closer the attack gets to the bridge, the more damage and losses will be recorded)
if DEFENSE SUCCESFUL: the same for the winning faction + some weapons/equipment steal from the enemy available for selling in the pioneer shop.
if ATTACK FAIL: - INFLUENCE more than a normal CZ.
very cool options:
1-COULD BE doing in solo or team with different difficult levels
2-COULD BE placed as one fast strike mission in the CQC menu, as TEAM ATTACK (just like CoD or Counter Strike), so all players could be involved , just for fun aswell.
3-coul be very spectacular , both aesthetically and as playability, it would remind us of the assaults and firefights of Star Wars! imagine a FIREFIGHT on the MEGASHIP BRIDGE WITH ships flying and dogfighting all around!