Sure, you could say that you dont read the forums and you solved the riddles by yourself and you didnt know the reward is a module.
Fair enough.
But, it's your job to make sure you have space in the module storage

They're not managing your inventory, that's on you and it's better to make sure you are never at the cap.
As harsh and blunt it may sound - tidy up the mess in your garage, else it may backfire
Anyway, if you plan open a support ticket to receive the firecracker or the luxury cabin, make sure you keep the attitude, it will certainly help your cause.
Thats a terrible logic to have.
Also while I’m frustrated with the developers, please don’t comment as if I have an attitude towards you or someone on the forums. I’m under the impression we are simply discussing this topic.
Why would a game be designed that it’s events force you to undue or throw away things you worked for, to get a reward?
meaning specifically, I had a FC with a couple of ships and modules some engineered and some there cause I could swap out builds while out. The whole point of the FC was to have a home base per say with functions and features so you could move about without being forced to go back to here or there. Already ticked off that they built in another credit sink onto of the FC purchase and feature credit sink. Oh and don’t forget the credit sink to restock the modules you sell on the
Designing things like this event where instead of unlocking things that can easily be accessed anytime in the future, they chose to give something yet again that’s limited which requires you to hold onto it.
Maybe I just need to finally move on but to me this is another thing that just doesn’t make sense. Are the devs out to punish people or are they trying to draw people into their game and keep them playing. I’m honestly asking cause this is another time I don’t feel like investing time.
i don’t think a ticket works if I can’t decide what modules to depart with. That’s what runs me wrong. I don’t get the logic of this at all.
One thought is it would seem they want us not to max out, but then they keep doing things that add more ?????
Look at all the things you have to hold onto…rewards from this or that mission, power play, event, etc.
And then if like most of us, if you have those you likely did some engineering pre and post so You have to hold onto those things too. I have some cutter engineered stuff that lets me use different shields so I can use the larger slots…then realized this could happen for other things so I keep playing around and now I have 4 or 5 just in case.
Now that one ship for me, at times does mining, combat, passenger and transport. So There are a handful of extras just for that.
Then I had two ships one for just exploring and one for 3 tasks…that had different things.
Then you learn Thargoid hunting needs this or that…so you get those modules cause its a pain to fly back and forth to buy only at select stations spread out. If you want to loot those you’ll need the special cargo so I grabbed a few cause one wasn’t enough.
Power play is another thing I unlocked so I had to buy one of all sizes at least cause after I loose rank I can’t buy more. So for me I didn’t do it for all I but I did more than one.
So on and so forth….200 slots isnt a lot.