when we conducted tests, then selling through 1t turned out to be effective only at the moment, but if we take a 3-4 hour segment, then this is not the most effective method, High Res and the scenario brought more (but there is an element of randomness here and conditions)
as for afk standing with pirates... I don't really understand how this can be fixed without damaging the main game, i.e. how will the game determine this moment, and for example that the player is simply not admiring the scenery, is waiting for someone or just went for coffee instead of mining asteroids. Elite is still closer to a simulator than to an arcade, there are a lot of long pauses here. On the other hand, it is available to every player, and judging by the tests, this farm is slightly below average
as for afk standing with pirates... I don't really understand how this can be fixed without damaging the main game, i.e. how will the game determine this moment, and for example that the player is simply not admiring the scenery, is waiting for someone or just went for coffee instead of mining asteroids. Elite is still closer to a simulator than to an arcade, there are a lot of long pauses here. On the other hand, it is available to every player, and judging by the tests, this farm is slightly below average