And I'm arguing that it's an unhelpful approach to the problem. You could argue that scimitar oryx and addax have more morphological similarities than gemsbok and scimitar oryx, and thus it's be easier to make a scimitar oryx from a non-existent addax base than it would from an existing gemsbok base. The entire debate hinges upon how we weigh visual differences between different species. It's way too subjective to say anything based on looks alone; we need a quantifiable approach and genetics can help us get there.
If the game wants to educate people as strongly as the marketing says it does, there needs to be an emphasis on genetics.
If the game wants to educate people as strongly as the marketing says it does, there needs to be an emphasis on genetics.