I joined DW2 wanting to do some exploration and maybe meet a few players in Open- two things I don't often do.
Every player I have met in open immediately destroyed me, with loss of all the usual stuff. Which makes me sad (I don't play games to get sad)
After the first two times I joined the threads and got some advice: beef up your wimpy ship or get what you deserve. Kind of get it, and kind of accept there are others want to play in a different way to me.
So returned to the bubble, re-engineered the ship to get enough shields to survive an encounter and jump away.
Fat chance- a slightly longer shield take down, FSD disabled, then...
So my conclusion:
I can think of several really effective game mechanics that will allow Gankers and other players to co-exist, which means the community and FD can come up with scores of ways one of which could work!
Every player I have met in open immediately destroyed me, with loss of all the usual stuff. Which makes me sad (I don't play games to get sad)
After the first two times I joined the threads and got some advice: beef up your wimpy ship or get what you deserve. Kind of get it, and kind of accept there are others want to play in a different way to me.
So returned to the bubble, re-engineered the ship to get enough shields to survive an encounter and jump away.
Fat chance- a slightly longer shield take down, FSD disabled, then...
So my conclusion:
- In Open any Ganker can play they want to, at the expense of any player they meet wanting to play a different way
- With engineering, there is no solution to this at all - and I wouldn't want one btw.
- So, I accept it, I am excluded from Open unless I take up Ganking myself.
- UNLESS: FD decide they want to do something
I can think of several really effective game mechanics that will allow Gankers and other players to co-exist, which means the community and FD can come up with scores of ways one of which could work!